Made some additional adjustments to Killbox and I think I have a good thing going- except that we tried running it twice last night and had some "transport.dll" issue that prompted a change in missions.
We jumped into Wartweasel after that and it seemed to run smooth- I quite like how the command posts sort of sneak into position- but if you can nail them first then it fast forwards you to the next phase of the operation very quickly.
Still haven't seen that yet.
I'm wondering if some types of unarmed vehicles cause instability- I might have to try different types of civilian transport.
Another thing I've noticed with some MIST functions is that things happen on the server- but then they aren't captured by the clients... unless the clients leave and come back. Whether that's what's happening with some of these commands, I'm not 10%