Speaking of the A-10A, I've found that, rather strangely, Eagle Dynamics has NOT set up a pre-bound HOTAS Warthog profile for it, even with the simplified Flaming Cliffs-level avionics.
I'm actually working on Warthog profiles for most of the DCS aircraft right now that don't need TARGET and just use Lua scripts. It's easier to transition between different aircraft that way, but I do have to spend a lot of time figuring out what the important controls for the FC aircraft are and which ones are useless. The F-15C has no need for radar scan zone left/right, for instance.
As for why I need to go in and edit the Lua scripts by hand, it's the only way I've found to get the flaps switch and the idle/cutoff detents on the Warthog throttle to work like they're supposed to, along with making use of the stick trigger's first stage to switch to guns and switch back when letting go. It's also handy for making the boat switch the main mode control on the Su-25T and A-10A. The F-15C's a little more complicated, but could be solvable if I can finagle the boat switch into working like an F-16C's dogfight/MRM override switch and making the stick TMS context-sensitive according to the radar mode.
I do wish they made the cockpit clickable, though; it's a bit jarring to remember I CAN'T click the cockpit in that variant of the A-10 every time I reach for the mouse. At the very least, I'd like to know how close to the real thing Parsoft Interactive was with A-10 Attack! and A-10 Cuba!, which had a clickable Stores Management System and everything on the front panel. I'd even call them the definitive A-10 simulations until DCS: A-10C happened.
Anyway, as soon as I get these profiles sorted out (and find some free time between work and college), I'll be able to truly make the most out of what the Firehouse has to offer...and don't worry, anyone else who wants the Warthog .lua profiles can have 'em too as soon as I'm done.
Now, if anyone could give me some pointers on the various FC aircraft regarding what the important bindings are, and especially how the real HOTAS for each plane handles things...