Yes, my real name is Wesley. I have been compared to Crusher and Snipes before aswell as my uncle's old neighbor Wesley who shared the exact same middle name (and he is a pilot now). My last name makes a reasonable call sign which I may use in the future. Otherwise I used to go by Apache (Xbox live and FSX), Havoc, and Tiburtius (RPGs only - I go latin). However those names are often taken so here I took my name and surprisingly it was free!
-------- On the mission - having TERs just lets people go bonkers on ordinance which is okay I guess as it would limit their maneuverability. Rockets if you can take the other types out of the warehouse - no need for practice/smoke/WP (m156)/HEAT (mk5). Could keep them if there is light armour and we target mark - otherwise not needed. I saw a guy run in firing white phosphorous rocket at the towers which obviously did nothing. Might help avoid frustration to new players that don't know all the types.
The helicopters still don't seem to attack. Also, that one downed pilot at the main camp is always "rescued" by nobody. Maybe he dies and it counts? As for weapons, I have found rockets not too useful (except en masse) and same with bombs (hard to hit precisely - which is good!). I mainly run in with the gun, 100-300 rounds is enough. I suggested HEI as it makes the gun more effective, buildings don't need depleted uranium rounds!
The watch towers seem to put out a lot of fire! What are they supposedly armed with?
Overall, A10 I can still complete under 30 minutes. If possible, maybe add more SAMs to delay A10s getting to target so Huey's get a chance to kill stuff. If it can be done, make SAMs only target fixed wings and they could be placed a bit closer to the AO.
It's getting better, I'll run a few more sorties soon to get more info.