Well, the artillery and IR Pointer had worked and should already be fixed by now... but they are not.
Originally Posted By: Wesley
All Red groups excluding air defenses respawned on death, as did blue defense units.
^^^ So if the groups can re-spawn then you have twice as many for that group... even though they may not be in play, if they are in the mission then they count at the start, unless you are generating the re-spawns from a script.
But, these are not big numbers. The 40 air defense in one group is large IMO. Are the 40 armor in one group? Split them out if Yes.
Do things smooth out after all the ATGMs are fired? Too much of this all at once, plus the resulting smoke will cause stutters.
You server computer RAM might be an issue -- I pulled this from Eno in DCS forums - "Requirements right now are heavier on internet connectivity and RAM. Generally speed is preferred over number of cores (DCSW only uses 2 anyway). Internet usage is about 1.5mps uploading per user on a mission with about 100-150 AI units." http://forums.eagle.ru/showthread.php?p=1854160#post1854160