And how is that different from the titles I mentioned? ArmA 3 was in alpha/beta for well over a year, the campaign released even later, and many of the fixes and improvements came well over two years post release. Star Citizen will end up being the same, as stated years ago. FSX and its derivatives are essentially the same in regards to many of the 3rd party projects. They're all on going projects that will never have the quality equally superb in every aspect. They're partially developed, released, small bits added on, small bits then revamped, then later other bits are updated, ect.
And you think the broken-ness of ArmA 3 and FSX is the same level as DCS? So if it's not 100%, it doesn't matter if it's 98% or 54%, just to fit your narrative?
ArmA 3 was released September 2013. DCS (World) was released 2008. Is ArmA still in Beta? How about DCS?
Star Citizen doesn't even fit in here as it's clearly in alpha state and the devs are still hammering away at that game. FSX is done, no more development done on it for years now, but tell me again how a patch in FSX would break the FSX tutorials?