One thing that needs to be eliminated on the Biff's skin are the white outlines around the lower wing roundels, besides this we all have to remember that skins are artwork too!

Computers come in a poor second when rendering the visual sensations of real life.

I for one think the GT skins will look especially good (dare I say dramatic) at in-game combat ranges. Sure, if we're walking around the aircraft on the ground looking at details as if in an art museum we might feel the critic, but getting up in the air, and peering out over our wings where those ribs now look much more dramatic, as well as seeing those of the enemy's as he just flashed by guns ablazing......

Gotta realize guys, some skinning conventions are meant to compensate for the limitations of our PC rendering experience, where a bit of exaggeration goes a long way to ramp up immersion. A "historically-exacting" skin often looks flat and dull when in the air, where subtle details are of no use.

Better to give these GT skins another look where we'll be enjoying them the most, in-game, and at combat visual ranges, then some of you will be praising the detail. ;\)