Flanker562 Helicopter Pack
RC180
- Made the MH-80 SlingLoadMax equivalent to the stock Ghost Hawk, due to issues lifting the GMV from TF562
- Corrected the chaff and flare dispensers on the HH-60Hs model-wise(thanks gatordev)
- Cleaned up some models, removed some unneeded magazine proxies from the UH-60.pbo
- Fixed some RVMAT assignments, linked properly on the models.
- HH-60H Chaff/flare capability reduced to 120 rounds per countermeasure system (both versions).
- Improved Helicopter and UAV Geometry LODs, updating them so they work better with the game.
- Currently the MH-92s and HH-60s have enhanced glass effects. They are up to the current standard that Apollo on the Arma Discord presented to me, so they should have some effects, just not on par with the BIS stock helos in regards to breaking glass if you slam the helicopter too hard, and such. It's the best I can do until I can find a solution that makes it work with the game properly.
- "Fixed" the Formation Lights issue, somewhat. The code and model.cfg is right, it does "work", but due to the game settings, does not exactly work either. I can barely see the Formation Lights and may consider removing them from the helicopters, unless a patch or update fixes the issue. Again, thanks to Apollo on the Arma Discord for his help. Note that for it to also work, the engine has to be on as well. So unlike before, the Formation Lights require that the engine be On.
- Tweaked roll rate on the AH-96, should be at its good point now, seems good to me now.
https://steamcommunity.com/sharedfiles/filedetails/?id=667709746AH-1Z
RC25
- Updated the Geometry/Geometry Phys LODs with some more tweaks
https://steamcommunity.com/sharedfiles/filedetails/?id=1515670051ADuke Kiowa Warrior
RC25
- Updated the Geometry/Geometry Phys LODs with some more tweaks
https://steamcommunity.com/sharedfiles/filedetails/?id=3324552051ADuke's UH-1Y Venom
RC24
- Updated the Geometry/Geometry Phys LODs with some more tweaks
https://steamcommunity.com/sharedfiles/filedetails/?id=667728800