Originally Posted By: bongodriver
Bearcat, it's not enough because it's an outright lie, oculus did not drop support for BOS, it's not oculus's job to support games, they support their own hardware and make SDKs available to developers, if the BOS devs decided it's not worth chasing Oculus's goalpost then it's BOS who have dropped support.
There are probably more people that own an Oculus than people that own BOS.



Your suggestion that 30fps is acceptable goes against everything OR have said and what all developers for OR have experienced.

You are correct in saying that BoS has stopped supporting development for DK2 which is a (now out of date) Dev kit and not a consumer product, that will be redundant when OR is released commercially

To say that Oculus do not give support for developers and work closely with those developing within their (Oculus's) guidelines also goes against all info that is freely available

There will be no SDK for developing on DX9 for the Customer CV-1 and no support. It really is as simple as that.

Oculus did not drop support for BoS per se but they DID drop support for DX9, that is not a lie

Cheers Dakpilot