Originally posted by MajorMagee: The concern is that without development tools the future is entirely in the hands of the first release being a commercial success.
Limited scope of initial release causes dissapointment.
Disappointment leads to poor sales.
Poor sales drives off investors.
Without investors no sequels.
Without sequels, and no user tools, we're stuck with limited scope.
Cycle repeats.
That seems to be an interesting analysis! Let's hope we can break that cycle!...
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