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I need a mirror because I don't have an IC forum account and don't really want one either.
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Joined: May 2011
Posts: 588
Currently using: Occams Electric Shaver Member
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Currently using: Occams Electric Shaver Member
Joined: May 2011
Posts: 588 |
"Tiger got to hunt, bird got to fly; Man got to sit and wonder, 'Why, why, why?' Tiger got to sleep, bird got to land; Man got to tell himself he understand." - A calypso. i5 [email protected] | MSI P67A-GD53 | 8G DDR3 Corsair@1600 | Gainward GLH 460x2 SLI oc | Seagate Barracuda 1TB HDD | Antec Truepower New 750W PSU | Win 7 64bit | Black Widow HOTAS | Freetrack 2.2/PS3 eyetoy
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Joined: Apr 2005
Posts: 2,818
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Senior Member
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Seems like im the only one with crashing still,  going to validate files and try again.
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Joined: Dec 2002
Posts: 4,024
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Senior Member
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The latest patch working fine here, but I still get the micro stutters, when looking at the buildings and trees flash by at treetop level over London, looking out the side of the cockpit. The only way I could get rid of them was by reducing all settings to Medium. Although I didn't see any noticeable difference in quality reducing from High settings to Medium settings. Frame rates stay at a constant 60fps with Vs On.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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Joined: Jun 2008
Posts: 1,921
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One interesting thing I noticed today (did some tests as I today updated to the latest nvidia drivers) is that the game has more stutters for me with vsync ON. With vsync off, the stutters are almost gone, with the price of some tearing.
I always expected vsync on would smooth things out, doesn`t seem to be the case on my system.
Last edited by kilosierra; 05/12/12 11:34 PM.
i7 6700k @ 4,5 GHz GTX1070 Asus Z170 Pro Gamer 16 GB RAM 500 GB Crucial CT500MX200 SSD Toshiba DT01ACA300 HDD Samsung SyncMaster BX2450 LED W10 64
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Joined: Jul 2002
Posts: 547
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If someone would PM me this small patch it would be much appreciated as well. Thanks.
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Joined: Dec 2002
Posts: 4,024
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Senior Member
Joined: Dec 2002
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Seems like im the only one with crashing still,  going to validate files and try again. Karma can be an evil mistress. 
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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Joined: Jul 2002
Posts: 547
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Nevermind. I got it. CTDs seem to be much better with this little file.
Last edited by Hopper; 05/13/12 02:57 AM.
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Joined: Dec 2002
Posts: 4,024
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Senior Member
Joined: Dec 2002
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I was experiencing a huge drop in frames when flying thru clouds with the latest patch, but the fix eliminated the problem for me, anyone else.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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Joined: Feb 2011
Posts: 605
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I was averaging probably 40fps through clouds pre-fix, and now I'm back to around 45-50fps. It's still a drop from my v-sync limited 60, but definitely playable. Haven't tried any of the cloud formations in the FMB yet though.
All-in-all, I'm giving this patch a thumbs up, although there's a few random oddities in it.
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Joined: Dec 2002
Posts: 4,024
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Senior Member
Joined: Dec 2002
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One interesting thing I noticed today (did some tests as I today updated to the latest nvidia drivers) is that the game has more stutters for me with vsync ON. With vsync off, the stutters are almost gone, with the price of some tearing.
I always expected vsync on would smooth things out, doesn`t seem to be the case on my system. Your right, I was able to turn everything back to HIGH @1920x1080 when I turned OFF vsync. Its was definitely one of the main culprits for micro stutters on my system.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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Joined: Feb 2011
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Vsync uses more system resources as the card tries to co-ordinate with the refresh, if you don't have screen tearing, you should leave it off anyways.
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Joined: May 2006
Posts: 1,088
disillusioned Member
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disillusioned Member
Joined: May 2006
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Seems like im the only one with crashing still,  going to validate files and try again. Any better now?...I get crashes when trying to close the game
Post composed with speech to text, it woks grape!
Clod OEM screenshots & videos of Eu release..So I fly the original game because I am a off-liner and the game's AI was broken after the last good patch, game version 1.0.13954 GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5
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Joined: Jul 2009
Posts: 166
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One interesting thing I noticed today (did some tests as I today updated to the latest nvidia drivers) is that the game has more stutters for me with vsync ON. With vsync off, the stutters are almost gone, with the price of some tearing.
I always expected vsync on would smooth things out, doesn`t seem to be the case on my system. Your right, I was able to turn everything back to HIGH @1920x1080 when I turned OFF vsync. Its was definitely one of the main culprits for micro stutters on my system. Exactly the same for me. Can't stand screen tearing but the way the game implements vsynch seems far less efficient than other games. I have mentioned this earlier in the 1C bug thread in the hopes they look at it. I have found that the 'half refresh rate' adaptive vsynch forced via the latest Nvidia driver helps but it doesn't get rid of it entirely.
Last edited by FIScott; 05/13/12 11:36 AM.
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Joined: Jan 2009
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Boko, could you or anyone please give me a link to the hotfix? I have joined the swelling Nomadic ranks of the Talibanned for a short time lol.....A desolate Tribe forced to wander the barren deserts of the banned in search of hotfixes and figs.  I reckon it would be a better idea if instead of PMing someone could provide a link for everyone, I'm far from the only one to have felt the Sting of the 'Sword of Banocles' lol. Cheers chaps.
Last edited by Biggles07; 05/13/12 12:40 PM.
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Joined: Dec 2006
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The knack of flying is learning how to throw yourself at the ground and miss. - Douglas Adams
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Joined: Jan 2009
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Just PM'd you before seeing the post T', thanks a bunch again....Yer a Star. 
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Joined: Apr 2001
Posts: 576
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One interesting thing I noticed today (did some tests as I today updated to the latest nvidia drivers) is that the game has more stutters for me with vsync ON. With vsync off, the stutters are almost gone, with the price of some tearing.
I always expected vsync on would smooth things out, doesn`t seem to be the case on my system. Your right, I was able to turn everything back to HIGH @1920x1080 when I turned OFF vsync. Its was definitely one of the main culprits for micro stutters on my system. That's because that is how v-sync works. It forces the render buffer to only output when it has completed a frame, so if it misses a monitor sync cycle, it has to wait for the next. IE., if your monitor is running at 60hz, with v-sync on, you will be effectively viewing only 60fps exactly...or 30fps (if it drops even 1fps below 60), 15fps, etc. That's why nVidia created "Adaptive V-Sync" in their new drivers. If you are rendering at higher than 60fps...it turns on v-sync, so you have a nice, solid 60fps display. If the render speed drops BELOW 60fps, it turns off v-sync so you don't experience the sharp drop to the next lowest 'synched' framerate.
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Joined: Dec 2002
Posts: 4,024
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Joined: Dec 2002
Posts: 4,024 |
One interesting thing I noticed today (did some tests as I today updated to the latest nvidia drivers) is that the game has more stutters for me with vsync ON. With vsync off, the stutters are almost gone, with the price of some tearing.
I always expected vsync on would smooth things out, doesn`t seem to be the case on my system. Your right, I was able to turn everything back to HIGH @1920x1080 when I turned OFF vsync. Its was definitely one of the main culprits for micro stutters on my system. That's because that is how v-sync works. It forces the render buffer to only output when it has completed a frame, so if it misses a monitor sync cycle, it has to wait for the next. IE., if your monitor is running at 60hz, with v-sync on, you will be effectively viewing only 60fps exactly...or 30fps (if it drops even 1fps below 60), 15fps, etc. That's why nVidia created "Adaptive V-Sync" in their new drivers. If you are rendering at higher than 60fps...it turns on v-sync, so you have a nice, solid 60fps display. If the render speed drops BELOW 60fps, it turns off v-sync so you don't experience the sharp drop to the next lowest 'synched' framerate. I never had a problem with Vsync causing stutters with IL-2, but I will look for Adaptive V-Sync in the nvidia program.
Intel core I7 4790K @ 4.4 Asus Maximus Hero VII Motherboard 16 gigs DDR3 2133 EVGA GTX980Ti Oculus Rift LG 37" LCD BLack Mamba III Joystick Cougar Throttle/X55 Throttle/Saitek Levers Saitek Pro Rudder pedals Voice Activation Controls
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Joined: Jul 2009
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Its on the latest Nvidia betas but not in the WHQL release. It certainly is making a difference for me. I've all but eliminated stutters.
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J-B Weld
by Terl9999 - 10/02/26 11:54 PM
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