Quote
Last week we launched Flight Sim World into Early Access, and hopefully you've spent the weekend enjoying the first step for FSW.

Since then we've been on the boards, scouring the reporting forms and gathering feedback to compile a hit list of immediate fixes with an update planned for later this week:

Addressing brightness issues on runways
Improved lighting on autogen buildings and AI aircraft
Improving lighting on the horizon
Translation fixes in the UI for German & French
Music tickbox is now ticked when music slider at 0
Quitting a lesson now returns to lesson screen
Disabled state option implemented in repeat dropdown in Key Assign Panel
Livery of the aircraft in Scud Runner mission changed to reflect UI
Heavily revised audio for both PA34 and PA46
Momentum effect applied to all aircraft default cockpit views

Additionally we're aware that some users have been affected by optimization issues, whilst fine tuning performance will be an ongoing process throughout Early Access, we're looking particularly at sub-par performance on high-end machines.


XBL/PSN/others: genbrien
Mobo: Asus P8P67 deluxe Monitor: Samsung 23'' 1920*1080
CPU: i7 2600k@ 4.8Ghz Keyboard: Logitech G15
GPU:GTX 980 Strix Mouse: G700s
PSU: Corsair TX750w Gaming Devices: Saitek X55, TrackIr5
RAM: Mushkin 2x4gb ddr2 9-9-9-24 @1600mhz
Case: Cooler Master 690 SSD: Intel X25m 80gb