While the operation of the aircraft is easier, the 'under the hood' stuff is getting more hardcore with every iteration (so far). Missiles, guns, bombs - all have received some sort of touch ups to act more realistically for example. FC2 aircraft parameters were tuned to make the aircraft fly as close to the real deal as the SFM can handle.

This isn't like HAWX where you don't even take gravity into account - you really need to know your stuff to fully appreciate the product, especially in a competitive environment.


--
44th VFW