Nick, I tried to account for that and in the first 1920x1200 screen AA was 'on' at 2x but not working at that time AFAIK. Vsync was working with the 4072 beta and screen shot. In the 1400x900 new beta shot, AA is on at x4 and Vsync does
not work. I have also just found that trying 1680x1050 res causes the sim to become 'windowed', too. Testing has shown that AA has very little impact on my rig @2 and 4x. Things started going pear shaped after the 4072 beta, last official patch saw FPS loss, as well as the current beta. Combined FPS loss of more than 50% in most map locations. As mentioned before, it is definitely smoother; not much consolation though considering the performance loss.

Starting to think its more bother than its worth tbh, hehe.
