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Joined: Oct 2006
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My question is will this game have a mission builder like IL-2 to make missions?


Success flourishes only in perseverance � ceaseless, restless perseverance.

� Baron Manfred von Richthofen
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Quote
Originally posted by 439th_WTornado:
My question is will this game have a mission builder like IL-2 to make missions?
Yep!



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WOooohooo I have ton of missions to
make with this game.Thank-you for
the answer to my question.


Success flourishes only in perseverance � ceaseless, restless perseverance.

� Baron Manfred von Richthofen
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... it may be a tad more complicated, though!... smile



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Rainer,

Do you have any new pics? I need a fix.

wink

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Faustnik is right we are shaking here.


Success flourishes only in perseverance � ceaseless, restless perseverance.

� Baron Manfred von Richthofen
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Quote
Originally posted by Rainer:
... it may be a tad more complicated, though!... smile
oh indeed .. but it would'nt be fun if was easy !!

Thing is what would you want

A: An editor thats complicated yet has all the bells and whistles

B: An editor thats limited but easy to master?

And no one say "Both" cos thats just silly !!


http://www.t34vtiger.com forums and WW2 chat
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an easy on the surface editor, with some deeper hidden bells and whistles. that are context sensitive.


SB comes in 3 variations.

"SB2" "SB pro PE" and "SB pro".
"public" "pub/mil" "military"
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Actually if it is simular to IL-2 mission
builder itrs a piece of cake but,if it is
like Operation Flash Point with triggers,
time limit triggers conditions and friend
and foe point of entries and stuff like
that I don't mind but some will be
pulling thier hair out.

OFP makes IL-2 mission builder looks childish
in many aspects of game play.

OFP once you got everything working was quite complex.

T-34 vs Tiger can't be much worst than OFP.

:AR15:

http://www.439thtiger.com/


Success flourishes only in perseverance � ceaseless, restless perseverance.

� Baron Manfred von Richthofen
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Don't need any beta testers eh?

lolllllllllll biggrin


http://www.439thtiger.com/


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OK guys! I will snap some screenshots for you... smile

Editor:
And yes, the mission editor will have bells and whistles and is rather complex. Some of our testers confirmed this, as I am not mission editor savvy. wink



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Dear Mr. Rainer,

Could you snap some pics of the tank's cannon firing? There's nothing like seeing a pretty face smiling you know.

Thanks,
gx007

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Snip-n-Clip,

here you go...

Pre-Alpha images, effects far from being done! wink http://halfevil.de/ww2scalemodeler/gallery/rainer_rohde/ww2-tank-sim/2006-10-28/Tiger%20Shooting/

Cheers,
Rainer

... I will post some other pics, soon!



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Looking good Rainer. I see that the cannon recoils too. These pics shows the landscape and shadows very well.

Thanks,
Snip

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Quote
Originally posted by Snip-n-Clip:
Looking good Rainer. I see that the cannon recoils too. These pics shows the landscape and shadows very well.

Thanks,
Snip
The only thing those screenshots don't show is the dust that's being kicked up during firing... I guess I would have to make a fraps movie for that! wink



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Wow! The details on the trees look great. I'm sorry if this was asked before Rainer, but does TvT use SpeedTree?

Keep up the good work,
Snip

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Wow great shots can`t wait to see this baby on my disk...


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Tiger in woods looks great! Tiger shooting looks cool, but there is a great mistake in the suspension (i am sure it's due to the not final stage in the development of the sim). The drive and track straining wheels seem to be attached to air rather than to the tank. Hull with turret moves back due to the recoil, but ALL of the wheels seem to not move.

Despite this and some other minor buggies I think this sim will rock for a long long time. Wish the best for the dev team and for Rainer of course smile

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Quote
Originally posted by AK-47:
Tiger in woods looks great! Tiger shooting looks cool, but there is a great mistake in the suspension (i am sure it's due to the not final stage in the development of the sim). The drive and track straining wheels seem to be attached to air rather than to the tank. Hull with turret moves back due to the recoil, but ALL of the wheels seem to not move.

Despite this and some other minor buggies I think this sim will rock for a long long time. Wish the best for the dev team and for Rainer of course smile
The Tiger's suspension has not been modeled yet at all (pre-alpha status still showing)! smile



PC: Intel Core i7-4790K 4.0GHz @ 4.6GHz | MSI GTX 980 4GB | ASUS Maximus VII Hero | G.SKILL Trident X Series 32GB RAM | 27" Acer Monitor (2560x1440) | 512GB Samsung 850 PRO SSD | Win10 Pro 64bit


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