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Thanks Rainer 
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Kewl!
Will there be realistic weather? Changing weather, rain, sun, cold, snow, and such? Actual day/nite changes?
Will the vehicles be affected by the weather conditions as well?
Raz
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Gorgeous terrain - looks like a tank version of IL2. I'm curious - a lot of games I play don't take camouflage and concealment into consideration very often. Often it seems like your vehicle is painted bright pink because the AI never has problems identifying and engaging you - making ambushes exceedingly difficult to do. I'd think that a platoon of T-34s sitting in a dark woodline would be very difficult to detect. Will this game take that into consideration?
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Originally posted by Razman23: Kewl!
Will there be realistic weather? Changing weather, rain, sun, cold, snow, and such? Actual day/nite changes?
Will the vehicles be affected by the weather conditions as well? Sorry, that I don't know. I will ask that the devs..
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Originally posted by Hellfish6: Gorgeous terrain - looks like a tank version of IL2. I'm curious - a lot of games I play don't take camouflage and concealment into consideration very often. Often it seems like your vehicle is painted bright pink because the AI never has problems identifying and engaging you - making ambushes exceedingly difficult to do. I'd think that a platoon of T-34s sitting in a dark woodline would be very difficult to detect. Will this game take that into consideration? I will also have to ask the devs about that, as I don't know that. I hope that they can make a statement on that...
PC: Intel Core i7-4790K 4.0GHz @ 4.6GHz | MSI GTX 980 4GB | ASUS Maximus VII Hero | G.SKILL Trident X Series 32GB RAM | 27" Acer Monitor (2560x1440) | 512GB Samsung 850 PRO SSD | Win10 Pro 64bit
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Originally posted by Lemon: Thanks Rainer You're welcome! 
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Here's one from my photo archives. Roman Festival in Trier Germany by Dr. Peter Baltes (Dr. Peter Baltes, a professor of economics at the University, is a friend of mine.) You know it's a small world. My wife's Grandfather was stationed in Trier after WW1.
Service To The Line, On The Line, On Time
US Army Ordnance Corps.
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Indeed it's a small wolrd! This is very interesting!
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Rainer, has BlackBean though of ways to encourage younger gamers who dont have the trackheads passion for WW2 AFV sims, to play this game? I know it sounds strange, but we are a small bread of warriors and it would be nice to inject new blood into this type of game. Also it may help sales and thus encourage more sims. My only suggestion is to make real effort with the MP game. I was for short time involved with RO . Alot of younger players were exposed to the thrill ( if somewhat less sim like) of Tank v Tank. In the end we were creating Tank only Maps with little or no infantry. These became very popular and even to the point where we would take on mass assults of AI AFV's versus Players with a command structure and voice over IP commands. Also Player Versus PLayer. Yes agreed RO was limited and not at all a "SIM" but it was excellent fun and the 2 servers we rented for the custom maps where always full. All Im saying is that if you can tweak the MP game in such away that you dont have to read enless manuals to play or know 50 key combo's to get the tank to go backwards.. then those players of online shoot 'um' up/ sims as in R0 may wnat to take the step to a game like your team are producing.
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Originally posted by 5tide: Rainer, has BlackBean though of ways to encourage younger gamers who dont have the trackheads passion for WW2 AFV sims, to play this game? I know it sounds strange, but we are a small bread of warriors and it would be nice to inject new blood into this type of game. Also it may help sales and thus encourage more sims. My only suggestion is to make real effort with the MP game. I was for short time involved with RO . Alot of younger players were exposed to the thrill ( if somewhat less sim like) of Tank v Tank. In the end we were creating Tank only Maps with little or no infantry. These became very popular and even to the point where we would take on mass assults of AI AFV's versus Players with a command structure and voice over IP commands. Also Player Versus PLayer. Yes agreed RO was limited and not at all a "SIM" but it was excellent fun and the 2 servers we rented for the custom maps where always full. All Im saying is that if you can tweak the MP game in such away that you dont have to read enless manuals to play or know 50 key combo's to get the tank to go backwards.. then those players of online shoot 'um' up/ sims as in R0 may wnat to take the step to a game like your team are producing. Maybe using the joystick to control the tank????? Joystick to control tank movement and buttons to control other commands. I dont know about you but I dont think there were too many high tech toys mounted on the tanks of The Great Patriotic War.
Raz
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Originally posted by Razman23: Originally posted by 5tide: [b] Rainer, has BlackBean though of ways to encourage younger gamers who dont have the trackheads passion for WW2 AFV sims, to play this game? I know it sounds strange, but we are a small bread of warriors and it would be nice to inject new blood into this type of game. Also it may help sales and thus encourage more sims. My only suggestion is to make real effort with the MP game. I was for short time involved with RO . Alot of younger players were exposed to the thrill ( if somewhat less sim like) of Tank v Tank. In the end we were creating Tank only Maps with little or no infantry. These became very popular and even to the point where we would take on mass assults of AI AFV's versus Players with a command structure and voice over IP commands. Also Player Versus PLayer. Yes agreed RO was limited and not at all a "SIM" but it was excellent fun and the 2 servers we rented for the custom maps where always full. All Im saying is that if you can tweak the MP game in such away that you dont have to read enless manuals to play or know 50 key combo's to get the tank to go backwards.. then those players of online shoot 'um' up/ sims as in R0 may wnat to take the step to a game like your team are producing. Maybe using the joystick to control the tank?????
Joystick to control tank movement and buttons to control other commands.
I dont know about you but I dont think there were too many high tech toys mounted on the tanks of The Great Patriotic War. [/b]Of cousre silly me I forgot they didnt have Joysticks !! doh oh hold on they didnt have keayboards PCs or surround sound ! Hey Razman23 why dont we get the company not to realese it to the public.. that way we can pass it amungst us in private.. so we can then lock the the door and play with ourselves for hours on end ? I mean the fun you can have playing against AI all the time ! woohooo .. did they have pause buttons in the middle of the battle? Oh and I bet they got to play the same battle over and over again... come on guys we lost u can stand up lets try that again... u ready Mr Ivan ? For me the nearest you will ever get to a sim is to actually be sociable.. and play against other "Real People!" yes its true.. people play each other.. man what ever next ?! One day you will be able to talk to your friends while playing the game.. shock .. they arnt recorded ? WTF real humans... never I hear you say Razman... but i bet it will happen ! We could have them put pause im MP Razman23 would that help? or maybe make sure the players always did the same thing over and over.. until you have finally defeated them? Maybe have a virtual general pin a medal on you in front of you adoring AI crews  ? Lets hope the devs dont encourge any new players to enjoy the Tank Sim games.. that way devs wont bother to make anymore Tank sims and one day there will be only a handfull of players  cant wait..
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I think you'd be suprised to see how many people don't own joysticks. Not everyone is a flight simmer.
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Hellfish ,
They can go out and buy a joystick . I don't think they are that expensive.
scott hill
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5Tide ,
You're right of course, I mentioned this a couple of weeks ago talking about the merits of RO being a gateway game for younger people . Otherwise the WW2 Tank game will dry up . Have to bring them along or things die off.
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Think MP is of course the best way to go for bringing younger people in and just overall all realism/ enjoyment . Again the ham radio feature. Can play someone anywhere in the world , friends with limitless thought processes a comp will never have based on moods etc.
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Joysticks help also to overcome the inherant problem with tank sims . One person doing the job of 4-5 . Used it with PC .WW2 tanks had joysticks anyway . So even though some may not of had them the tech was there.
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Originally posted by Hellfish6: Gorgeous terrain - looks like a tank version of IL2. I'm curious - a lot of games I play don't take camouflage and concealment into consideration very often. Often it seems like your vehicle is painted bright pink because the AI never has problems identifying and engaging you - making ambushes exceedingly difficult to do. I'd think that a platoon of T-34s sitting in a dark woodline would be very difficult to detect. Will this game take that into consideration? Here's what the devs said: "AI really haves problem with identifying ambushes if enemy tanks sitting in the forest or shrubs. =)" Hope that helps .... 
PC: Intel Core i7-4790K 4.0GHz @ 4.6GHz | MSI GTX 980 4GB | ASUS Maximus VII Hero | G.SKILL Trident X Series 32GB RAM | 27" Acer Monitor (2560x1440) | 512GB Samsung 850 PRO SSD | Win10 Pro 64bit
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Originally posted by 5tide: Rainer, has BlackBean though of ways to encourage younger gamers who dont have the trackheads passion for WW2 AFV sims, to play this game? May I ask who or what "BlackBean" is? 
PC: Intel Core i7-4790K 4.0GHz @ 4.6GHz | MSI GTX 980 4GB | ASUS Maximus VII Hero | G.SKILL Trident X Series 32GB RAM | 27" Acer Monitor (2560x1440) | 512GB Samsung 850 PRO SSD | Win10 Pro 64bit
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Originally posted by Razman23: Kewl!
Will there be realistic weather? Changing weather, rain, sun, cold, snow, and such? Actual day/nite changes?
Will the vehicles be affected by the weather conditions as well? Since the sim and its missions will depict a time during Summer '44, snow is out of the question. Besides that, the devs told me this in regards to your question: "Game missions are [too] short for weather changes and day/night changes."
PC: Intel Core i7-4790K 4.0GHz @ 4.6GHz | MSI GTX 980 4GB | ASUS Maximus VII Hero | G.SKILL Trident X Series 32GB RAM | 27" Acer Monitor (2560x1440) | 512GB Samsung 850 PRO SSD | Win10 Pro 64bit
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Originally posted by Rainer: Originally posted by Razman23: [b] Kewl!
Will there be realistic weather? Changing weather, rain, sun, cold, snow, and such? Actual day/nite changes?
Will the vehicles be affected by the weather conditions as well? Since the sim and its missions will depict a time during Summer '44, snow is out of the question.
Besides that, the devs told me this in regards to your question:
"Game missions are [too] short for weather changes and day/night changes." [/b]Does that mean: Only predefined static missions? No persistent (online) environment?
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J-B Weld
by Terl9999 - 10/02/26 11:54 PM
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