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Joined: Dec 2000
Posts: 4,103
A
AKA: "Aces" (Sim123)
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AKA: "Aces" (Sim123)
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Posts: 4,103
Hi,

Does anyone else have this problem, all other aircraft are fine. I cannot get the view in the Stuka to centre forward. I have mapoped a key to centre track IR and this works v ery well with all other aircraft but the Stuka where it doesn't centre the view facing forward making the aircraft impossible to fly.

Regards

Aces


"IL-2 MAT Manager" program co-dev., Silent Hunter III "Super Turms", "Super Pens", Multi-Skin Bombers dev. for Wings of Victory BDG version 2.10 + various Steel Fury mods. BDG member, "Modder".

Aces' Downloads: http://tinyurl.com/bn2aoqt
Aces' YouTube: http://tinyurl.com/clvy94f
My "Stuka Vor" Film: https://vimeo.com/196439362
CloD Virtual Cockpits Vid: https://youtu.be/Emn2dkYGk74
BoS Bump Maps Vid: https://youtu.be/J24WAVDwo-M
My PhotoArt/Virtual Galleries: http://www.leighkempphotoart.co.uk/
Joined: Jul 2004
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meh
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You hit f10 and it messed up your default view file. God only knows why they didnt make it ctrl-f10 so that it was harder to do.

You need to go into your plane folder and delete the stucka view file. Then the game will rebuild it and it will center. Then go into settings -> controls -> view find f10 and delete it or remap it to ctrl-f10.

Then NEVER HIT IT AGAIN!

Joined: Dec 2000
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AKA: "Aces" (Sim123)
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AKA: "Aces" (Sim123)
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Thanks mate, I'll try that although I thought I'd already changed it from F10 to l-shift F10.

Regards

Aces


"IL-2 MAT Manager" program co-dev., Silent Hunter III "Super Turms", "Super Pens", Multi-Skin Bombers dev. for Wings of Victory BDG version 2.10 + various Steel Fury mods. BDG member, "Modder".

Aces' Downloads: http://tinyurl.com/bn2aoqt
Aces' YouTube: http://tinyurl.com/clvy94f
My "Stuka Vor" Film: https://vimeo.com/196439362
CloD Virtual Cockpits Vid: https://youtu.be/Emn2dkYGk74
BoS Bump Maps Vid: https://youtu.be/J24WAVDwo-M
My PhotoArt/Virtual Galleries: http://www.leighkempphotoart.co.uk/
Joined: Jan 2001
Posts: 18,549
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Originally Posted By: Master
You hit f10 and it messed up your default view file. God only knows why they didnt make it ctrl-f10 so that it was harder to do.

You need to go into your plane folder and delete the stucka view file. Then the game will rebuild it and it will center. Then go into settings -> controls -> view find f10 and delete it or remap it to ctrl-f10.

Then NEVER HIT IT AGAIN!


^^^^ This!

Master's post should be stickied for as many times as I've accidentally done it.

Joined: Sep 2010
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Well the F10 part is correct however the delete the file part is NOT. all you need to do is use the INS, HOME, PAGE up, PAGE dn, Del, End keys to adjust your default view.

If you have track IR pause it, then hit F10, adjust with said keys, then hit F10 again to save. Please know what you are talking about before you tell someone to delete something.

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AKA: "Aces" (Sim123)
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AKA: "Aces" (Sim123)
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Thanks guys,

Could try this out as the access finished before I could get back in. I didn't delete any files as it looked wrong anyway I'd always back them up before deleting, old habits die hard smile. I was aware of the seat adjustment procedure I've used in other aircraft.

I'll try and sort this when I'm next in the game.

Kind regards

Aces


"IL-2 MAT Manager" program co-dev., Silent Hunter III "Super Turms", "Super Pens", Multi-Skin Bombers dev. for Wings of Victory BDG version 2.10 + various Steel Fury mods. BDG member, "Modder".

Aces' Downloads: http://tinyurl.com/bn2aoqt
Aces' YouTube: http://tinyurl.com/clvy94f
My "Stuka Vor" Film: https://vimeo.com/196439362
CloD Virtual Cockpits Vid: https://youtu.be/Emn2dkYGk74
BoS Bump Maps Vid: https://youtu.be/J24WAVDwo-M
My PhotoArt/Virtual Galleries: http://www.leighkempphotoart.co.uk/
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Originally Posted By: Hooves
Well the F10 part is correct however the delete the file part is NOT. all you need to do is use the INS, HOME, PAGE up, PAGE dn, Del, End keys to adjust your default view.

If you have track IR pause it, then hit F10, adjust with said keys, then hit F10 again to save. Please know what you are talking about before you tell someone to delete something.


If you want the default view position back then you need to delete the view file. (unless you can no longer do that in BoS?)

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So, I am not sure you can delete the file and have the game rebuild it. That used to be how it worked with RoF but no clue about BoS.

So go into your "gamelocation"/data/LuaScripts/snapviews folder and find the one that is broken. Then open it in notepad and restore the proper settings.

Here is a good topic on how it works in RoF.

http://riseofflight.com/forum/viewtopic.php?f=393&t=40277

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AKA: "Aces" (Sim123)
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Thanks for your help I've sorted it out.

I backed up and deleted ju87d3.svc and ju87d3_t.svc. The game re-made ju87d3.svc but not the other. I'm guessing that the second file is for the turret view as only turreted aircraft seem to have one. I used the controls to change the seat position and saved tham. I have F10 mapped to pilot head position front and also to TrackIR centre and checked that I had changed the save seat position from F10 to l-shift F10.

Regards

Aces


"IL-2 MAT Manager" program co-dev., Silent Hunter III "Super Turms", "Super Pens", Multi-Skin Bombers dev. for Wings of Victory BDG version 2.10 + various Steel Fury mods. BDG member, "Modder".

Aces' Downloads: http://tinyurl.com/bn2aoqt
Aces' YouTube: http://tinyurl.com/clvy94f
My "Stuka Vor" Film: https://vimeo.com/196439362
CloD Virtual Cockpits Vid: https://youtu.be/Emn2dkYGk74
BoS Bump Maps Vid: https://youtu.be/J24WAVDwo-M
My PhotoArt/Virtual Galleries: http://www.leighkempphotoart.co.uk/
Joined: Nov 2007
Posts: 5,064
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It's KRT not Kurt
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It's KRT not Kurt
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This works with my problem as well, deleted the snap view and it fixed itself


Win 11 Pro
MSI B450M-A PRO MAX AM4 SATA 6Gb/s Micro ATX AMD Motherboard
AMD Ryzen 5 2600X 3.6 GHz (4.25 GHz Max Boost) 95W Desktop Processor 16GB RAM
MSI GTX 1070 8Gb
Joined: Jul 2019
Posts: 20
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Joined: Jul 2019
Posts: 20
I use fixcameras (in .... :\IL-2 Sturmovik Great Battles\data\LuaScripts\worldobjects\fixcameras\planes) and edited most planes txt files like this:

AlbatrosD5.txt example.
--------------------------------------------------------------------
// attach ID should be in range from 100 to 110
// first number is forward - backward (bigger is forward)
// second number is height (bigger is higher)
// third number is left - right (negative is left)
// rotation values : 1st along X-longitudinal, 2nd along Y-vertical, 3rd along Z-look up-down)


[attach=100] // forward view 1.4m high above pilot's head
position = 0,1.4,0
rotation = 0, 0, 0
object = "LuaScripts/WorldObjects/GoProCamera75.txt"
[end]



[attach=101 // Forward camera located on the vertical fin
position = -3.820,0.806,0
rotation = 0, 0, -10
convex = "VO"
object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]


[attach=102] // Forward camera located on the horizontal fin
position = -3.688,0.471,-1.391
rotation = 0, 0, 0
convex = "GO_L"
object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]


[attach=103] // Backward camera located on the engine cowling
position = 1.354,0.586,-0.647
rotation = 0, 150, 0
object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]


[attach=104] // Side camera located on wing
position = 1.025,0.717,-3.860
rotation = 0, 100, 0
convex = "Krilo_Top_L_3"
object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]


[attach=105] // Forward camera located below the plane tail
position = -3.768,-0.168,-0.272
rotation = 0, 0, 0
convex = "Fuse_3"
object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]
--------------------

Then you can use L-Alt F2 and zoom to use an above the cockpit view, especially with FC planes useful.

PS for a Stuka i would use this:
[attach=100] // Gun camera over the cockpit
position = 0.5, 1.2, 0.0
rotation = 0, 0, 0
convex = "WingL_Mid_0"
object = "LuaScripts/WorldObjects/GoProCamera75.txt"

Last edited by Jack_of_Spades; 11/03/25 02:09 PM.

Moderated by  CyBerkut, RacerGT 

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