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Joined: Jan 2004
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More projects than sense!
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More projects than sense!
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Joined: Jan 2004
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https://www.kickstarter.com/projects/1232710074/flyinside-fsx/description

Allows the use of the Rift inside of FSX. I've used his DCOC plugin with Prepar3D and it's fantastic.

g.


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I've mentioned DCOC for Prepar3d in the past, it was an eye opener for VR in sims, and this is even better. It's already at a stage where it's working great, and in the future it will have great functions such as floating 2d windows for the ATC or addons windows.

One thing that came up pretty often here on simhq is that people still think that since VR HMDs operate at high fps (75 for DK2), you need to get the game rendering at that impossible framerate. They conclude that VR is far off for great looking and complex sims. This plugin (and DCOC too) illustrates perfectly how this isn't true if you use asynchronous timewarp. With this technique, you can do things like truely render the game only 30 or 40 times per second (but allowing for a bigger FOV and anticipating head movements) while you update the view taking head movements at the desired high framerate (75 fps with the DK2).

With that I'm able to run FSX with 3rd parties weather addons (REX), 3rd party scenery (OrbX regions and airports) and planes (even LevelD 767 or PMDG 737), all of that in glorious VR. You've got to try it to take the measure of how truely awesome that is. Flying a 767 in VR means that you're really sitting in that cockpit and perceive everything at its true scale. I particularly love the feeling of getting access to a virtual museum just by being able to sit in iconic planes, be it a Trimotor, B17, B377 etc, some of these in which I'll never sit in real life, not even at airshows. It's an awesome time for flight simulation!

Joined: Jan 2004
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The alpha version is available for free right now, so you can check it out without committing to the KS.

g.


Proud owner of 80-0007
http://www.f15sim.com - The only one of its kind.
http://geneb.simpits.org - the Me-109F/X Project
Joined: Jan 2004
Posts: 1,222
Likes: 2
More projects than sense!
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More projects than sense!
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I want to bump this as Dan has added some new stretch goals. At $20 (NEARLY THERE!) he'll add support for the Leap Motion controller - this will allow you to see avatar hands that will allow you to interact with a physical cockpit. (I'm REALLY stoked about this!) He's also added goals for a P3D plugin that is similar to FlyInside and one for DX10 support in FSX.

He's stated that as new headsets come out, he'll be adding support for them, so I do think this is a worthy project.

g.


Proud owner of 80-0007
http://www.f15sim.com - The only one of its kind.
http://geneb.simpits.org - the Me-109F/X Project
Joined: Jun 2009
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The inclusion of P3D is really great news. I've pledged for both FSX and Prepar3d - this should cover my VR civilian flight sim needs in a long time. Now if only someone could come up with a similar 3rd party system for ClOD or ROF, it would be awesome.

I'm curious about leap motion. I've almost bought it when some VR developpers started releasing demos using it, but I was afraid of buying a gimmick. The fact that Dan seems so confident about using it for FlyInside has revived my curiousity about it.

Joined: Jan 2004
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More projects than sense!
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More projects than sense!
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If you attach the Leap to the front of the DK2, it can "look down" to see your hands, resulting in much better tracking.

g.


Proud owner of 80-0007
http://www.f15sim.com - The only one of its kind.
http://geneb.simpits.org - the Me-109F/X Project

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