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You know, I think they don't know what the definition of "alpha" is. I've seen, and played, betas in worse shape than this so-called pre-alpha footage looks.

Wait...Betas? Make that gold releases!

I'm sure they're staying away from showing the problems in the videos, but honestly, it seems like the path from public alpha to final release will be like 3 days by the time they're satisfied.




The Jedi Master


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Inline advert (2nd and 3rd post)

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New Nevada NTTR pics on the ED Facebook:






More News to the Front
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The EDGE fiasco truly has reached a new pathetic low.

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DCS is dead, deal with it.

#4135532 06/17/15 05:26 PM
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Originally Posted By: XIII
DCS is dead, deal with it.


hahaha


"...late afternoon the Air Tasking Order came in [and] we found the A-10 part and we said, "We are going where!? We are doing what!?"

Capt. Todd Sheehy, Hog pilot, on receiving orders during Operation Desert Storm

#4135536 06/17/15 05:28 PM
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Originally Posted By: XIII
DCS is dead, deal with it.


I can't agree with that. Leaving EDGE aside (if we can for just one moment) there was quite a bit more to the newsletter.

EDIT:- quite possibly my sarcasm detector is broken - SimHQ really gives it a workout.

Quote:
DCS World 2 Status
Despite our best efforts over the past six months, DCS World 2 has not yet achieved the quality level and features that we require for an open alpha release. Rather than release an alpha version that is potentially a disappointment for many users, we feel it best to keep it in the oven a bit longer to bake it more thoroughly. We fully realize that this is disappointing for some, but I can assure you that it pales in in comparison to our own. No one wishes to release our new baby out into the world more than us.
Some of the biggest remaining items that we need to address before an open alpha include:
New multiplayer GUI system that allows multiple players in the same aircraft and multiple player aircraft in the same flight. This is critical for multi-seat aircraft like the L-39, UH-1H, Hawk, etc.
Completing the move to use of a single executable. This will allow us to do long-desired features such as a satellite view in the Mission Editor, 3D objects in the Encyclopedia and Mission Editor, faster mission loading times, and a more stable product.
With the move to DX11, we are continuing to find ways to increase performance. This is even more important with the coming wave of VR gear that demands extremely high framerates.
We wish to improve several more of the effects before the open alpha. Although we have new smoke, contrails, lighting, shadow, and missile trail effects, there are more we wish to improve like better explosions and over-wing vapor.
Lastly, there are a few remaining crash bugs we need to resolve.
So, although we have been making tremendous progress in developing DCS World 2, there are a few more items that still need to be addressed in order to meet our quality standards. We can only ask for patience because we believe that it will all be worth the wait and DCS World 2 will usher in a new chapter in the world of Digital Combat Simulator.
DCS: Nevada Test and Training Range (NTTR) Status

While much of the team has been hard at work on getting DCS World 2 ready, our map team and engineers have been busy improving the NTTR map and fixing bugs. While we have made the significant step of moving the map into full testing, there are several important areas that need to be addressed before we can release it as an open alpha to everyone. Some of these items include:
Functional Air Traffic Control
Ground unit road movement
Performance improvements
Static object issues
TACAN and ILS
A couple of crash situations
When the map is available as an open Alpha, our plan is to still make this map available for free to those that purchased A-10C Warthog while it was in beta (prior to 21 February 2011). It will also be available for purchase from our e-shop for $39.99 USD.
DCS WWII

The Spitfire has begun internal testing within DCS World. The Spitfire has progressed past the P-47 due to the level of info in ED's hands for the Spitfire while research continues on the P-47. The model has been added to DCS World internally and testing of the Merlin 66's performance has started; next will be the prop performance. The Spitfire version will be an early production Mark IXc LF with clipped wings. As a possible bonus, it's planned (but subject to change) to have the option to select the long wing version; however, you will lose the benefit of the clipped version and its roll rate.
MiG-29 for Flaming Cliffs 3

To round out the collection of updated aircraft for Flaming Cliffs 3, the team is working on updating the MiG-29. This will include both a new, high-resolution 6 DOF cockpit and a new external model. After the F-15C, Su-27 and Su-33 Professional Flight Models (PFM) are complete, we also plan a PFM for the MiG-29.
The MiG-29 will have the same level of cockpit systems fidelity as the other Flaming Cliffs aircraft.
This will be a free update for Flaming Cliffs 3 owners.

DCS: L-39 Albatros

The L-39C Albatros is making good progress with new cockpit systems being integrated on almost a daily basis. The new L-39C external model is also nearing completion (the L-39ZA is further behind) as well as the Professional Flight Model (PFM).

DCS: F/A-18C Hornet
Work continues on the building the Hornet cockpit and air-to-surface radar technology. Most of the recent cockpit work has involved texturing and animation of cockpit elements

Read more: http://simhq.com/forum/ubbthreads.php/topics/4135280#ixzz3dLDahGzx
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Announcement announcement announcement.
Can us to announce everything.

What counts are the facts.

#4135550 06/17/15 05:38 PM
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Originally Posted By: XIII
Announcement announcement announcement.
Can us to announce everything

What counts are the facts.


Fair enough. Can't argue with that.

Nate

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And for that you have my respect Nate smile You're here the only associate DCS, which is not trolling.And you respect the opinion of others without flame.Cheers cheers

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Oh, I'm sure it's coming. I'm just not sure when they'll be satisfied. I've no doubt 50% of us would be thrilled with it as it stands now and wait patiently for them to fix the kinks and add the missing bits as they go. The other 50% could keep on with the old version until it's done if they don't want the hassle. Yet ED seems to act like the driver who won't go 1 sliver over 55 after getting a speeding ticket a year earlier.

The outside image of ED is of a group of perfectionists. Naturally they fail to achieve it, as does everyone, but they set their bar so high for themselves that they can't help but miss it. Meanwhile the rest of us have to sit and wait while they come to grips with their struggle.



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I get what you're saying JM, but you are odds with many others on this forum who decry the release of software in Beta form.

Damned if you do, damned if you don't.

Nate

Mpkev #4135572 06/17/15 05:53 PM
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Here are the two things listed as the current showstoppers in the newsletter:
Quote:
New multiplayer GUI system that allows multiple players in the same aircraft and multiple player aircraft in the same flight. This is critical for multi-seat aircraft like the L-39, UH-1H, Hawk, etc.
Completing the move to use of a single executable. This will allow us to do long-desired features such as a satellite view in the Mission Editor, 3D objects in the Encyclopedia and Mission Editor, faster mission loading times, and a more stable product.

What I see are issues with brand new netcode and an integrated 64 bit EXE. If we didn't have issues with these, I would expect that testing wasn't thorough, as these tend to have insidious bugs that may only be seen on a variety of systems, or by people who will use the mission builder in ways not expected by the devs. I don't know the extent of the bugs, nor the effort required to find them and fix them, so there's no point in predicting the amount of slip.

EDGE is only mentioned in regards to improvements, not fixes, and these can certainly be worked in parallel with the bigger issues. So why is an EDGE thread all of a sudden a hit piece by the more predictable members of the peanut gallery?

Last edited by Force10; 06/17/15 10:17 PM. Reason: Deleting quoted comment
Nate #4135590 06/17/15 06:18 PM
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Originally Posted By: Nate
I get what you're saying JM, but you are odds with many others on this forum who decry the release of software in Beta form.

Damned if you do, damned if you don't.

Nate


Well, I do agree with complaints about betas with no firm completion dates in sight. There seems to be a lack of urgency in some quarters once the customers' money has been received to actually finish a product. A big slew of Early Access titles on Steam have forums full of such complaints.
However, if the two choices are "get it in Q1 in beta or in Q4 on release", I would just as soon get it in Q1 and not wait till Q4...with the understanding that the final is coming out in Q4 either way.

Now if you're told it will be finished in Q4, but is available in Q1 in beta form, and you decide to get the beta early, and it's not up to your standard, you can just STFU. That's being stupid. You can wait till it's done if you don't want the beta issues. No one forced you. It's like buying a house near the airport that's been there for 50 years then calling to complain about the noise. rolleyes




The Jedi Master


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Jedi Master #4135675 06/17/15 09:11 PM
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Originally Posted By: Jedi Master
Oh, I'm sure it's coming. I'm just not sure when they'll be satisfied. I've no doubt 50% of us would be thrilled with it as it stands now and wait patiently for them to fix the kinks and add the missing bits as they go. The other 50% could keep on with the old version until it's done if they don't want the hassle. Yet ED seems to act like the driver who won't go 1 sliver over 55 after getting a speeding ticket a year earlier.

The outside image of ED is of a group of perfectionists. Naturally they fail to achieve it, as does everyone, but they set their bar so high for themselves that they can't help but miss it. Meanwhile the rest of us have to sit and wait while they come to grips with their struggle.


I think the OpenBeta branch should always be in effect. Unless ED is working on a version between current release build and DCSW2, the OpenBeta should be whatever is next even if DCSW2 crashes for 100% of OpenBeta users.

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Mpkev,

Calling out a member and stating what you think they are going to say before they say anything doesn't fly. Don't make it personal and stick to commenting on the content of the actual posted opinions.



Edit: Did a little thread clean up

Last edited by Force10; 06/17/15 10:19 PM. Reason: clean up

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Bottom line is that in Late 13 they said they may have to delay Edge until early 14. In late 14 they said the same about early 15. Now they have similar verbiage as the last couple of years. As someone noted earlier it looks like maybe a 16 release now.
If there weren't so many loyal customers biting their tongues and patiently waiting all this time it would be pretty funny.
Maybe ED is run by the same people responsible for the F-35 fiasco.


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I just saw the DCS Newsletter in my inbox. All I can say is LOL. Didn't even get past the first paragraph. What a farce. Been waiting to buy Nevada for like three years now. Much more excited about the Arma 3 expansion revealed yesterday. At least I know it will be released, and I'll be able to enjoy it before I die of old age.

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Ha, true that! I don't think we'll see the F/A-18C released until there's only 1-2 left flying on the entire planet at ED's current rate.

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Approaching 5 years waiting for Nevada, hardly as long for the Hornet, so no point worrying about it yet!

I've got Black Sea fatigue, but I have more than enough aircraft to hold my interest.





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Ah, yeah... Riiiight.... Never-ada
That June letter was a pure kick in the teeth.
I still love this Sim but the Black Sea map, is how old now?
It looks like... FSX! Sorry... I said it....Ok, ITS OLD.
Think I go hide till ED gets their stuff together.
My Straights of Hormuz will be running on a different rig
than the one I am about to build... I give it 2 years minimum.

Last edited by Maico; 06/18/15 01:20 PM.

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