SimHQ
Previous Thread
Next Thread
Print Thread
Rate Thread
Hop To
Page 4 of 4 1 2 3 4
Joined: Oct 2010
Posts: 129
C
Member
Member
C Offline
Joined: Oct 2010
Posts: 129
I was on avsim and someone said there will be an SDK now, has anyone heard anything?

Inline advert (2nd and 3rd post)

Joined: Feb 2007
Posts: 2,606
M
Senior Member
Senior Member
M Offline
Joined: Feb 2007
Posts: 2,606
Originally Posted By: jt_medina
Originally Posted By: FishTaco
Evil Flower;

I'm curious, have you ever flown a real aircraft?


If we had to fly the real aircraft to give an opinion about any sim 99% of the forums would be deserted and this hobby we all have dead forever.




I will also add that, as a real pilot, not all real pilots feel the same way Fish Taco does. And by that, I mean different real life pilots enjoy different levels of fidelity in flight simulators. Personally, I prefer to save in-depth start up procedures and long cross country flights for the real thing. I fire up flight simlators to do things I can't do in real life (like fly way too low or blow stuff up). Not to say that there's anything wrong with Fish Taco's preference - I'm just saying it's not fair to imply that all real life pilots feel the same way.

Also, I think it's worth while to point out that discussions on SimHQ or AVSIM about what the flight sim market wants may be misleading. Sure, maybe 90% of people on SimHQ want a super high fidelity flight sim where you can do real flight planning and fly anywhere in the world, but that's because those are the kinds of people that hang out at SimHQ. The total population of SimHQ'ers that discuss FSX may actually only make up 2% of the people that purchased FSX. Maybe those other 98% would prefer smaller/fewer locations, but with better "eye candy", and those 98% want to pay $5 for a smaller add-on scenery area instead of $50 for something that includes areas they won't ever fly over. We just don't ever hear from those folks becuase they aren't here at SimHQ or AVSIM. Or maybe I'm wrong. I don't work for M$'s marketing department so I don't know.

Last edited by malibu43; 01/11/12 06:38 PM.

Sager NP8671 17.3" Notebook, i74720HQ (3.6GHz), GTX 970M (3.0GB), 8GB DDR3 RAM, 1TB 7200RPM HD, TrackIR 4, CH HOTAS and rudder pedals
Joined: Aug 2002
Posts: 577
E
Member
Member
E Offline
Joined: Aug 2002
Posts: 577
Originally Posted By: FishTaco
Evil Flower;

I'm curious, have you ever flown a real aircraft?

No, and I cannot for the life of me see the relevance.

Originally Posted By: FishTaco
Evil Flower; have you tried turning up the realism of your FSX? I can certainly say that after having a flight crew licence for 20 years, I have done flour bombing, and precision landings, but I have never flown my aircraft through the air collecting credits!

I rest my case.

AJ.

Funny how you assume I'm some kind of champion of non-realism. FYI even on max realism you still have virtual hoops in several of the helicopter missions. I don't understand what difference it makes. If you don't want to collect coins in the air noone's forcing you to. But why demand that noone else can do it? It's their game to do with as they please, and if they want to fly geocaching around Hawaii because the game has such a feature, then let them. If they want to fly through progressively more difficult hoops in the air, then let them. Do you ever fly under bridges in FSX? Can't do that in real life, can we? Have you ever crashed and then restarted the sim? Can't do that in real life either, can we? So the argument that "coins in the air is unrealistic" holds no validity whatsoever.

The whole point of flight and race and subsims is to give people the chance to do things only a very few can ever do in real life. So if we do what the hardcore crowd wants and set the bar at PMDG (since that's what everybody talks about) then that just means we make the hobby that much less accessible to people.

Joined: Apr 2002
Posts: 3,814
P
Senior Member
Senior Member
P Offline
Joined: Apr 2002
Posts: 3,814
Originally Posted By: Evil Flower
Originally Posted By: FishTaco
Evil Flower;


The whole point of flight and race and subsims is to give people the chance to do things only a very few can ever do in real life. So if we do what the hardcore crowd wants and set the bar at PMDG (since that's what everybody talks about) then that just means we make the hobby that much less accessible to people.


So what? What is the problem with that? A brand new Porsche 911 Turbo is not accessible for 90% of the people on the planet unless they steal one. Should we cry because 90% don't have access to a brand new Porsche 911 Turbo? That's tough titty. Nobody really needs a Porsche 911 Turbo; nobody really needs a hardcore flight simulation from MS. Some people want them. They are tools for entertainment and adventure. Maybe they should make ocean cruises accessible to the masses. You know, charge 50 bucks instead of 5,000 or more. Give me a break.

Just because some things aren't accessible to everyone is, well, life. So what?

Last edited by Plainsman; 01/11/12 11:33 PM.

Acer: XB 280HK 28" 3840 X 2160, 1ms, w/Nvidia GSync
Corsair: White Graphite 760T Full Tower
Corsair: 16GB Vengeance LPX 2800MHz RAM
Corsair: SP2500 2.1 Gaming Speaker System
INTEL: Six-Core, i7 5820K CPU @4.2Hz
ASUS RTX OC 2080
Logitech 920 Wheel and Pedal System with Wheel Stand Pro
Saitek Pro Flight Control System with Wheel Stand Pro
Saitek X55 HOTAS
XBOX One S
Track IR5

Joined: Feb 2007
Posts: 2,606
M
Senior Member
Senior Member
M Offline
Joined: Feb 2007
Posts: 2,606
Originally Posted By: Plainsman
Originally Posted By: Evil Flower
Originally Posted By: FishTaco
Evil Flower;


The whole point of flight and race and subsims is to give people the chance to do things only a very few can ever do in real life. So if we do what the hardcore crowd wants and set the bar at PMDG (since that's what everybody talks about) then that just means we make the hobby that much less accessible to people.


So what? What is the problem with that? A brand new Porsche 911 Turbo is not accessible for 90% of the people on the planet unless they steal one. Should we cry because 90% don't have access to a brand new Porsche 911 Turbo? That's tough titty. Nobody really needs a Porsche 911 Turbo; nobody really needs a hardcore flight simulation from MS. Some people want them. They are tools for entertainment and adventure. Maybe they should make ocean cruises accessible to the masses. You know, charge 50 bucks instead of 5,000 or more. Give me a break.

Just because some things aren't accessible to everyone is, well, life. So what?


It doesn't have to be accessible to everyone, but it does need to be accessible to enough people for the developer to justify spending money on it.


Sager NP8671 17.3" Notebook, i74720HQ (3.6GHz), GTX 970M (3.0GB), 8GB DDR3 RAM, 1TB 7200RPM HD, TrackIR 4, CH HOTAS and rudder pedals
Joined: Jul 2005
Posts: 1,126
M
Member
Member
M Offline
Joined: Jul 2005
Posts: 1,126
Originally Posted By: Plainsman
Originally Posted By: Evil Flower
Originally Posted By: FishTaco
Evil Flower;


The whole point of flight and race and subsims is to give people the chance to do things only a very few can ever do in real life. So if we do what the hardcore crowd wants and set the bar at PMDG (since that's what everybody talks about) then that just means we make the hobby that much less accessible to people.


So what? What is the problem with that? A brand new Porsche 911 Turbo is not accessible for 90% of the people on the planet unless they steal one. Should we cry because 90% don't have access to a brand new Porsche 911 Turbo? That's tough titty. Nobody really needs a Porsche 911 Turbo; nobody really needs a hardcore flight simulation from MS. Some people want them. They are tools for entertainment and adventure. Maybe they should make ocean cruises accessible to the masses. You know, charge 50 bucks instead of 5,000 or more. Give me a break.

Just because some things aren't accessible to everyone is, well, life. So what?


- FSX without addons isn't completely a hardcore simulator in fact it can be "played" as an arcade, doing missions and using a mouse.
- I do care if some things are not accessible to everyone...and that's part of the reason of the many problems of this world. But That's another story.
- Having tried MS Flight I have to say you'd be surprised because in some aspects it's even better than FSX without addons.
- As stated above create a simulator is expensive and needs to sell to as many people as possible so selling for just a few is not very wise unless MS wanted to charge $500 per license.

Last edited by jt_medina; 01/12/12 06:17 AM.
Joined: Aug 2002
Posts: 577
E
Member
Member
E Offline
Joined: Aug 2002
Posts: 577
Originally Posted By: Plainsman

So what? What is the problem with that? A brand new Porsche 911 Turbo is not accessible for 90% of the people on the planet unless they steal one. Should we cry because 90% don't have access to a brand new Porsche 911 Turbo? That's tough titty. Nobody really needs a Porsche 911 Turbo; nobody really needs a hardcore flight simulation from MS. Some people want them. They are tools for entertainment and adventure. Maybe they should make ocean cruises accessible to the masses. You know, charge 50 bucks instead of 5,000 or more. Give me a break.

Just because some things aren't accessible to everyone is, well, life. So what?

So why are you #%&*$# about not getting a hardcore flight simulation from MS? Or are you just too intellectually impaired to realize the amazing irony in your frothing-at-the-mouth rant there?

However, for those of us who do not ride minivans to school like, given the content of your posts here, you evidently do, it is not too hard to see that a more accessible sim is a sim with a larger userbase and larger userbase means much bigger market for addons which need not be priced at ludicrous sums anymore. Because, you know - people are generally more inclined to buy stuff when it's cheap - hence why Steam Sales are always such a massive hit.

Joined: Jul 2002
Posts: 20,834
Lifer
Lifer
Joined: Jul 2002
Posts: 20,834
Let's downshift a little here alright. It's amazing that every sim/game that comes out it's always the same thing. The pessimist vs the optimist. After the sim/game is released one side claims victory until a couple of patches come out then those that like it stay while all the haters are never heard of again.


...it's all a matter of time.

Joined: Apr 2002
Posts: 3,814
P
Senior Member
Senior Member
P Offline
Joined: Apr 2002
Posts: 3,814
Hey Evil, stuff your insults where the sun doesn't shine. The MS franchise, starting with sublogic, has been around for almost 30 years and sold tens of millions of copies. That is hardly a failed franchise. It's Microsoft's greed that has set them in this doomed to fail direction. They've basically abandonded a long-time, loyal market segment. I'm an American, and that's typical of American companies. That's why you no longer see American companies prospering in the hardcore racing and flight sim market. They are always after the console masses. Making decent money is not enough. They want it all. They will sell bland junk if they think they can get extra customers. Then they fail, because their once loyal market segment abandons them. Thank God for the Russians.

There was a large user base for Donkey Kong and Mario Bros. So, should all games be like Donkey Kong and Mario Bros BECAUSE there is a large user base? What of those who prefer something a bit more realistic? Are they simply crap out of luck? Every game/sim isn't going to fit every game/sim player. So certain people here should stop blubbering on.

We've all seen a tiny few sims made to be accessible to more than one preferred style of game play. But the successful ones tend to have a hard core foundation (DCS A10, DCS Black Shark) with some accessibility for those who prefer less realism. Despite that noble attempt at egalitarianism in gaming, I haven't seen arcade console gamers flocking to the DCS sims.

On the flip side, I've yet to see the game created first with the masses in mind that came with sufficient scalability to make it equally appealing to the hard core crowd. Every such effort has failed, as will Flight.

The console crowd is a short attention span crowd. They have no interest in flying a plane around Hawaii that can't blow anything up. And most FSX players will sneer at Flight, and for good reason. I predict it's going to fail.


Last edited by Plainsman; 01/12/12 12:48 PM.

Acer: XB 280HK 28" 3840 X 2160, 1ms, w/Nvidia GSync
Corsair: White Graphite 760T Full Tower
Corsair: 16GB Vengeance LPX 2800MHz RAM
Corsair: SP2500 2.1 Gaming Speaker System
INTEL: Six-Core, i7 5820K CPU @4.2Hz
ASUS RTX OC 2080
Logitech 920 Wheel and Pedal System with Wheel Stand Pro
Saitek Pro Flight Control System with Wheel Stand Pro
Saitek X55 HOTAS
XBOX One S
Track IR5

Joined: Jul 2002
Posts: 20,834
Lifer
Lifer
Joined: Jul 2002
Posts: 20,834
Locked as a matter of principle. Read/think before you post.

Page 4 of 4 1 2 3 4

Moderated by  RacerGT 

Link Copied to Clipboard
Quick Search
Recent Articles
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
How to Decommission Obsolete Robots....
by F4UDash4 - 10/04/26 05:54 PM
J-B Weld
by Terl9999 - 10/02/26 11:54 PM
Cydonia Mars
by Terl9999 - 10/01/26 07:22 AM
Steam vs GOG
by Terl9999 - 09/30/26 09:04 PM
It has been a long absence
by Snow46 - 09/30/26 07:36 PM
SpaceX Starship Going to Orbit
by F4UDash4 - 09/28/26 12:37 PM
God Forbid they want to have a bit of fun at work
by NoFlyBoy - 09/22/26 08:50 PM
How a 5" 38 Caliber US Naval Gun Works
by F4UDash4 - 09/19/26 01:20 AM
100% commission based sales
by PanzerMeyer - 09/18/26 04:47 PM
Popular Topics(Views)
7,082,346 SAM Simulator
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 8.0.1