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fatty #3460316 11/23/11 03:21 PM
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I am not 100% certain yet but i think the AT mine persistence is gone after the patch? I am going to play tonight and test this, but i am sad if its gone. Its not like i can stay a live for more then 30 sec in the game anyway. Its going to be hard stoping armor now.

I hope BF3 doesn't turn into armor/jets/helicopters dominated game.

Inline advert (2nd and 3rd post)

fatty #3460337 11/23/11 03:58 PM
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Yay!! Putting friends in the same squad seems to be working!! Too bad I still get a crash the very first time launching the game, and Firefox does not like Battlelog and crashes quite a bit when I have it loaded.

fatty #3460340 11/23/11 04:01 PM
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The really lame crap is tanks with thermals see a mine?mines dont make heat?played on a Tehran server the other nite it was almost impossible to stop the tanks from takin cps I learned to plant mines behind debris layin in the roads but not sure it helps much since a tank round only has to hit close enough to set it off
its gonna be interestin comin up with new strategies to stop tanks with mines about the only thing I can come up with is plantem around corners and in craters and below rises in the turf

Last edited by Skip; 11/23/11 04:04 PM.
Skip #3460353 11/23/11 04:19 PM
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Originally Posted By: Skip
The really lame crap is tanks with thermals see a mine?mines dont make heat?played on a Tehran server the other nite it was almost impossible to stop the tanks from takin cps I learned to plant mines behind debris layin in the roads but not sure it helps much since a tank round only has to hit close enough to set it off
its gonna be interestin comin up with new strategies to stop tanks with mines about the only thing I can come up with is plantem around corners and in craters and below rises in the turf


Yah for sure, i guess i have to be creative now with mines...but still i feel like RPG might be the best thing against the armor going forward. And yes why the heck do the AT mines glow like candles on thermal, they should not generate any heat???


Last edited by Tiger_BiH; 11/23/11 04:34 PM.
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Originally Posted By: Tiger_BiH
Originally Posted By: Skip
The really lame crap is tanks with thermals see a mine?mines dont make heat?played on a Tehran server the other nite it was almost impossible to stop the tanks from takin cps I learned to plant mines behind debris layin in the roads but not sure it helps much since a tank round only has to hit close enough to set it off
its gonna be interestin comin up with new strategies to stop tanks with mines about the only thing I can come up with is plantem around corners and in craters and below rises in the turf


Yah for sure, i guess i have to be creative now with mines...but still i feel like RPG might be the best thing against the armor going forward. And yes why the heck do the AT mines glow like candles on thermal, they should not generate any head???



lol RPGs? Man, I was shooting those tanks that Skip was talking about with RPGs, they just wouldn't die. If mines don't work and it takes 5 RPGs to kill a tank, we're in for a long night :P

saghen #3460370 11/23/11 04:37 PM
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Originally Posted By: saghen
Originally Posted By: Tiger_BiH
Originally Posted By: Skip
The really lame crap is tanks with thermals see a mine?mines dont make heat?played on a Tehran server the other nite it was almost impossible to stop the tanks from takin cps I learned to plant mines behind debris layin in the roads but not sure it helps much since a tank round only has to hit close enough to set it off
its gonna be interestin comin up with new strategies to stop tanks with mines about the only thing I can come up with is plantem around corners and in craters and below rises in the turf


Yah for sure, i guess i have to be creative now with mines...but still i feel like RPG might be the best thing against the armor going forward. And yes why the heck do the AT mines glow like candles on thermal, they should not generate any head???



lol RPGs? Man, I was shooting those tanks that Skip was talking about with RPGs, they just wouldn't die. If mines don't work and it takes 5 RPGs to kill a tank, we're in for a long night :P


Believe me i know. If the tank has an engineer fixing it, just forget about it and turn around you will not get that tank kill. Generally speaking you need good 3 to 4 hits to take him out, that is if you can survive long enough to shot at him that many RPG's.

Most of my tank kills where of AT Mines.

fatty #3460392 11/23/11 05:11 PM
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Actually, the mortar is OK for killing a stationary tank. One hit typically will disable it and then aim for the back side to kill the engineer repairing it. All bets are off though if the other side is counter mortaring.

fatty #3460400 11/23/11 05:21 PM
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What class is mortar is that support? I have not tryed that.

One thing that i think could use some nerfing is the M230 grande launcher. I was driving a transport last night, and i kid you not, one hit from this M230 disabled the whole vesicle and killed me instantly.

fatty #3460485 11/23/11 07:21 PM
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Yep mortar is support.

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Originally Posted By: Snake_Pliskinn
Yep mortar is support.


I thought mortar was recon?


Life is tough. Life is tougher when you are stupid. - John Wayne
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Nope. My recon score is zero attack

fatty #3460535 11/23/11 08:22 PM
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Nope got it.........in support

Last edited by Skip; 11/23/11 08:23 PM.
fatty #3460539 11/23/11 08:27 PM
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Man support got all the cool stuff, C4 and the mortar urgh....i am the Engineer give me these toys to play around with. biggrin

fatty #3460952 11/24/11 07:39 AM
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Looks like we'll be getting VOIP in an upcoming patch. bananadance

http://bf3blog.com/2011/11/upcoming-battlefield-3-details-hinted-by-dice/

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