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I am not 100% certain yet but i think the AT mine persistence is gone after the patch? I am going to play tonight and test this, but i am sad if its gone. Its not like i can stay a live for more then 30 sec in the game anyway. Its going to be hard stoping armor now.
I hope BF3 doesn't turn into armor/jets/helicopters dominated game.
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Joined: Nov 2004
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Wurkin' man Hotshot
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Wurkin' man Hotshot
Joined: Nov 2004
Posts: 6,493 |
Yay!! Putting friends in the same squad seems to be working!! Too bad I still get a crash the very first time launching the game, and Firefox does not like Battlelog and crashes quite a bit when I have it loaded.
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Joined: Dec 2008
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The really lame crap is tanks with thermals see a mine?mines dont make heat?played on a Tehran server the other nite it was almost impossible to stop the tanks from takin cps I learned to plant mines behind debris layin in the roads but not sure it helps much since a tank round only has to hit close enough to set it off its gonna be interestin comin up with new strategies to stop tanks with mines about the only thing I can come up with is plantem around corners and in craters and below rises in the turf
Last edited by Skip; 11/23/11 04:04 PM.
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Joined: Sep 2009
Posts: 134
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Posts: 134 |
The really lame crap is tanks with thermals see a mine?mines dont make heat?played on a Tehran server the other nite it was almost impossible to stop the tanks from takin cps I learned to plant mines behind debris layin in the roads but not sure it helps much since a tank round only has to hit close enough to set it off its gonna be interestin comin up with new strategies to stop tanks with mines about the only thing I can come up with is plantem around corners and in craters and below rises in the turf Yah for sure, i guess i have to be creative now with mines...but still i feel like RPG might be the best thing against the armor going forward. And yes why the heck do the AT mines glow like candles on thermal, they should not generate any heat???
Last edited by Tiger_BiH; 11/23/11 04:34 PM.
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Joined: Mar 2007
Posts: 2,495
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The really lame crap is tanks with thermals see a mine?mines dont make heat?played on a Tehran server the other nite it was almost impossible to stop the tanks from takin cps I learned to plant mines behind debris layin in the roads but not sure it helps much since a tank round only has to hit close enough to set it off its gonna be interestin comin up with new strategies to stop tanks with mines about the only thing I can come up with is plantem around corners and in craters and below rises in the turf Yah for sure, i guess i have to be creative now with mines...but still i feel like RPG might be the best thing against the armor going forward. And yes why the heck do the AT mines glow like candles on thermal, they should not generate any head??? lol RPGs? Man, I was shooting those tanks that Skip was talking about with RPGs, they just wouldn't die. If mines don't work and it takes 5 RPGs to kill a tank, we're in for a long night :P
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Joined: Sep 2009
Posts: 134
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Posts: 134 |
The really lame crap is tanks with thermals see a mine?mines dont make heat?played on a Tehran server the other nite it was almost impossible to stop the tanks from takin cps I learned to plant mines behind debris layin in the roads but not sure it helps much since a tank round only has to hit close enough to set it off its gonna be interestin comin up with new strategies to stop tanks with mines about the only thing I can come up with is plantem around corners and in craters and below rises in the turf Yah for sure, i guess i have to be creative now with mines...but still i feel like RPG might be the best thing against the armor going forward. And yes why the heck do the AT mines glow like candles on thermal, they should not generate any head??? lol RPGs? Man, I was shooting those tanks that Skip was talking about with RPGs, they just wouldn't die. If mines don't work and it takes 5 RPGs to kill a tank, we're in for a long night :P Believe me i know. If the tank has an engineer fixing it, just forget about it and turn around you will not get that tank kill. Generally speaking you need good 3 to 4 hits to take him out, that is if you can survive long enough to shot at him that many RPG's. Most of my tank kills where of AT Mines.
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Joined: Apr 2000
Posts: 905
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Actually, the mortar is OK for killing a stationary tank. One hit typically will disable it and then aim for the back side to kill the engineer repairing it. All bets are off though if the other side is counter mortaring.
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Joined: Sep 2009
Posts: 134
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Posts: 134 |
What class is mortar is that support? I have not tryed that.
One thing that i think could use some nerfing is the M230 grande launcher. I was driving a transport last night, and i kid you not, one hit from this M230 disabled the whole vesicle and killed me instantly.
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Joined: Apr 2000
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Joined: Sep 2006
Posts: 9,156
Hotshot
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Hotshot
Joined: Sep 2006
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I thought mortar was recon?
Life is tough. Life is tougher when you are stupid. - John Wayne
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Joined: Apr 2000
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Nope. My recon score is zero 
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Joined: Dec 2008
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Nope got it.........in support
Last edited by Skip; 11/23/11 08:23 PM.
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Posts: 134
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Man support got all the cool stuff, C4 and the mortar urgh....i am the Engineer give me these toys to play around with. 
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HOA's
by Terl9999 - 09/18/26 04:12 AM
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Football
by Terl9999 - 09/18/26 02:42 AM
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Flags
by Terl9999 - 09/15/26 10:03 PM
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