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Must ... not ... skin ... WWI ... planes ...


http://skinz.dojak.com/index.htm

Need some 3 view drawings for your skinning? Ask me - I might have them smile
Inline advert (2nd and 3rd post)

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Quote:
Originally posted by Dolph:
Well...will it actually be interesting?
I mean, is any of you enjoying flying IL2's biplanes?

Personally, I don't think I'll be interested, though you never know what will come \:D
Are you kidding me!!!!???


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Count me in, I'll buy it! Was just thinking how much I enjoyed "Flying Corps". This is great news!


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Quote:
Company GT officially declared about the beginning of the works on the new play project for PC in the genre of aviasimulyatorov, under the working name: "the first world: Knights Of sky ".

Actions on the subject of game are developed in the period from 1916 through 1918 at the western front, when three sides: England, France and Germany engaged the defensive positions on the borders of Belgium and France. Specifically, then, at the dawn of the origin of aviation, combat aircraft for the first time obtained mass application, and the first aces glorified their names by audacious victories in the first air battles.

In the territory of more than 100 000 square kilometers the players can take part in the known to us on the historical literature glorious battles in Ypres, Mal'mezona, in the operation in To kambre, in the battle on the river of foxes, and the Verdun meat grinder. In game are planned to include 13 controlled by player legendary aircraft, derailed to us from the historical illustrations: Fokker Dr.1, Nieuport y"/.y"bis/и, SPAD THE XIII, Albatros D.III, Gotha G.V, Sopwith Camel, R.E.8, and also to 30 aircraft and dirigibles under control OF THE II and more than 60 models of ground-based technology and units of kinetic energy. In the game it will be represented as single, so also net regime (game through the Internet), and companies for the players for each of the sides of participants in the conflict and convenient system of instruction will be also developed.

At the basis of project lies the deeply modified nucleus of game "Il-2 the attack aircraft" from company Maddox Games, into initial code of which command GT plans to introduce thousands of changes, which are concerned not only the addition of new 3d- models of technology and change in the model of landscape, but also improvement in the graphic and sonic specials-effect, correction of the mission model and model of ballistics of rifle armament, and much other, which will make it possible to raise the level of game to the contemporary standards of aviasimulyatorov in 2006.
Preliminary date of reliza of project - end of the autumn of 2006. The publisher of project is the company of yS.
Quote:
Yes map there will be one large, all military actions of those is annual if you look on the maps exactly they fall into exemplary square 300 to 300 + -. we they calculated that this more convenient than the use of several maps, everything after all Aviasim this not KS.

To make letabel'nye dirigibles not more difficult than to make letabel'nye aircraft but this even if is tyuey realizovyvatsya that only in the form of bonusa and thus far is not planned, although in modllerov and in entire association the hands to this scratch, especially after Howard Hughes's film.

Decent on-line. Khmm looking with which to compare. We strongly reduced the periods of development up to the year, that as you understand for sima extremely little, on this we is realized the mass of fich but still greater it will remain in the background for the following product, but being moved nazemku we guarantee accurately. Like strategic fichi.

Infantry and the cavalry this is the basis of troops of that time; therefore certainly to the simulation of the groups of yunitov we will dedicate various time. We think that it will leave interestingly
http://world.altavista.com/tr

Ming


'You are either a hater or you are not' Roman Halter
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I'm afraid to get my hopes up.
Alot can happen in a year. But if they really make a WW1 sim as good as IL2 I will very happy indeed \:\)


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Oooh boy oh boy oh boy oh boy! \:\)

S!/slush


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Here is my quick correction of the Bablefish's writings... \:\)

---------------------------------------------
Company GT (Genaddich Team) officially announced about the beginning of the works on the new project PC game in the genre of aviasim, under the working name: "The First World War: Knights of the Skies ".

Actions according to the game design will take place in the period from 1916 to 1918 on the Western Front, were three sides: England, France and Germany occupied the defensive positions on the borders of Belgium and France. Exactly at this time, at the dawn of the birth of aviation, for the first time combat aircraft were used an mass, and the first aces glorified their names by audacious victories in the first air battles.

In the territory of more than 100 000 square kilometers players will be able to take part in the known to us only from historical literature famous battles in Ypres, Malmezon, in the operation of Kambre, in the battle on the river Liss, and the Verdun meat grinder. 13 legendary aircraft controlled by player, being planned to be included in the game. derailed to us from the historical illustrations: Fokker Dr.1, Nieuport 17/17bis/23, SPAD XIII, Albatros D.III, Gotha G.V, Sopwith Camel, R.E.8, and also up to 30 aircraft and dirigibles under control of the AI and more than 60 models of ground-based equipment and personnel. In the game it will have Single Player, Network play (via the Internet), campaigns for the players on the both sides of the conflict. Convenient system of learning instruction will also be developed.

Deeply modified engine of the Il-2 Sturmovik game (by Maddox Games) is going to be at the base of the project, but the GT is planning to introduce thousands of changes related not only to the 3D models of new objects and changes into landscape, but also improvements into graphic and sound special effects, corrections for the flight model and ballistic characteristics of the armament, and much more into its source code, which will allow to elevate new game to the standards of the 2006 simms.

Preliminary date of release of project - end of the Autumn of 2006.
The publisher of project is 1C.
---------------------------------------------


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corrections for the... ballistic characteristics of the armament

Housebricks

386SX minimum hardware

Ming


'You are either a hater or you are not' Roman Halter
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You bloody little beauty!! Bring on the Red Baron (so the Aussie Lewis gunners can cook his bacon...again).

cheers,
Zzzzzzzzzzz

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Quote:
Originally posted by Daze:
I'm afraid to get my hopes up.
Alot can happen in a year. But if they really make a WW1 sim as good as IL2 I will very happy indeed \:\)
What Daze said \:\)

I'm encouraged by the fact that, apparently, GT is another design studio affiliated with the Russian 1:C software publishing company. The lower cost of developing gaming software in Russia, combined with the technical quality of 1:C design studios like Maddox Games, may help give this fledgling World War One combat aviation sim a chance of actually being produced.

GT and 1:C probably still need to overcome the hurdle of finding a Western publisher for distribution outside Russia. (UbiSoft...are you monitoring this board?) I'll also be interested to see if this game shows up in some raw form at E3 2006 in Los Angeles, just slightly over six months from now.


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Excellent news. Love the SE5. Time to watch Aces High in anticipation.


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It should be easy to develop a dynamic campaign generator as the airwar had almost no effect on the ground war in WWI.

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Im an alcoholic with 5 years sober, but today I am going to drink!!!!!


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Orange juice


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Surprised they won't also have the US as a force you can fly for. It should be a good idea, sales-wise.

Anyway, I'm sure it will be possible to fly for the Escadrille Lafayette. Also, the flyable SPAD XIII should come in very handy, plane-wise.

Fun-wise, flying-wise and sim-wise, I can't wait for this to become reality!


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Sounds absolutely irresistible.

One of these would be nice. If something of a handful.



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Please tell me they are doing an Ilya Mourometz bomber?? The first ever dedicated heavy bomber in existence - and it was a Russian aircraft!! They HAVE to model it!!!

Man, this is great news!! I was so disappointed when Knights Over Europe bombed. I hope this makes it!

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OUTSTANDING! It's about bloody time the IL-2 engine was used for something other than those flying metal monstrosities from WW2... ;\) \:D


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Quote:
Originally posted by ArgonV:
OUTSTANDING! It's about bloody time the IL-2 engine was used for something other than those flying metal monstrosities from WW2... ;\) \:D
Someone hand me the rope. This is blasphemy!


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I can smell burning dope and fabric now.
I will be in line for this one.
And like already mentioned, a Korean War sim based on the IL-2 engine would be on my 'must have' list too.


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