Earlier I had cited pathfinding as a weakness of the remaster and you had indicated it's the same as other titles. Has more time shown that it is worse, or is this pathfinding fixes that all titles could use? I must say that with the number of manual battles I've done in my current Rome 2 campaign, nearing 100, I have fought a lot of settlement battles and I've been quite please with pathfinding. I can click on the center square or wherever and my unit will find its way there with no trouble. And with shift allowing me to place waypoints even the most winding paths are easily created.
Just curious if your additional playtime has revealed some weaknesses which were not apparent early on.