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I like that SAM Sim, not only because it is unique, but because is "realistic to the switch", so this is what I searching for and for what I am working for...
If you read the description on every mission (War of attrition scenarios, particulary), you'll see that many times 2 or 3 baterries open fire, but without score a hit... So, there should be a reason for that. If SA-2 were so good on low altitude, why SA-3 was fielded anyway?
Of course, playability is important too - if any average user/simmer didn't score, they won't use the SIM. So the developer should decide what is his primary goal - realism or pleasure of using the SIM. Personally I feel that Hpasp is moving his focus from realism, but it's his right to do whatever he wants. I am greatful for his effort and the SIM!!! thumbsup

Last edited by piston79; 03/23/12 08:46 AM.
Inline advert (2nd and 3rd post)

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Originally Posted By: Architrav
But is that really the intended behavior? If I do the same with the DVINA, all switches are reset.


I don't know if it was desired behavior. Originally it was that way for all sams in previous versions of game. One just adapts to "clear" his battlestation when leaving smile

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Originally Posted By: arkhangelsk
Originally Posted By: piston79
War of atrition scenario - VII.02 -16.30

Missile fuse setting - USU-NLC, but:

Quote:
8:21, Missile exploded on Channel-1
A-4E Ahit number 1 of flight-3 attacking 3rd Battery of the 5th Air Defense Missile Brigade hit by SAM. (miss distance: 238m)


nope

P.S. This is for both 5Ya23 and V-750.


Hpasp has it harder than the real missile designer. Customers of real missiles would never complain about their missiles damaging targets they shouldn't have wink


Lets wait for the next version, as I completely rewritten the Radio-Proxy fuse part of the code, and do not remember what changed since the released version...


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
Hpasp #3543852 03/23/12 01:47 PM
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You'll have to rewrite the well that such a case.

That is the version 923.3 Error with Proxy Radio?

Hpasp #3544344 03/24/12 11:25 AM
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Dear All,

As it turned out, I will not have time in the next (approximate) half year, for my hobby of coding SAM Simulator "Realistic to the Switch"...
... so I decided to release a Beta version; v924b.

It has no installer (you need to overwrite your current SAMSIM setup, with the files of the two part package), and only available from this forum.

It has several fixes & new features (3DAAR, full LBII, OPF, OEDC), and also it has several known bugs.
I will not be able to correct your bug-findings in the next 6 month...

part1 (You need both):
http://www.mediafire.com/file/rp9kxm5g199wcpq/samsim_v924beta-1.rar

part2 (You need both):
http://www.mediafire.com/file/y4s1kvi01opbi94/samsim_v924beta-2.rar



Best Regards,
Hpasp
thumbsup

Last edited by Hpasp; 03/30/12 08:00 AM.

Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
Hpasp #3544397 03/24/12 02:12 PM
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That's unfortunate...Your work on this simulator is simply unprecedented.

Thanks! smile

Hpasp #3544790 03/25/12 01:18 PM
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Quote:
As it turned out, I will not have time in the next (approximate) half year, for my hobby of coding SAM Simulator "Realistic to the Switch"...


I think I am going to commit suicide...

Hpasp #3544944 03/25/12 07:14 PM
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Cmon! Its not that bad. Time will pass fast.
Also we got many new scenarios to try and also noone has done Operation Linebacker II challange yet (or i missed it?).

Thanks for SAMSIM Hpasp!
:salute:

Hpasp #3544948 03/25/12 07:34 PM
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I just hope Hpasp is not working on some Mersad vs. F-16 and F/A-18 scenarios!

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It is bad... I have bad feeling about it... Hope it's not the end...
There is so much work to be done - and our giant Atlas now must drop out of his shoulders our beautiful, crossed from missile trails and falling aircrafts sky for 6 monts (at least!). darkcloud

Hpasp #3544971 03/25/12 08:32 PM
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The question of what happened to 3DAR where it copies the file, I do not understand.

Where to find this file *.gpx

max2012 #3544980 03/25/12 08:55 PM
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In game's folder!

Hpasp #3544983 03/25/12 09:02 PM
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He was no where in the "data" there's nothing.

In the folder SAM Simulator also did not present.

Hpasp #3544985 03/25/12 09:03 PM
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I do not know, he keeps it, but where the question

Hpasp #3545013 03/25/12 10:16 PM
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Mine 3DAAR was generated in C:\Users\~\AppData\Local\VirtualStore\Program Files (x86)\SAM Simulator
Found it using windows search.

Hpasp #3545018 03/25/12 10:21 PM
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Thank you so why hide it.
so put away

Hpasp #3545045 03/25/12 11:15 PM
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Tried it... Well, HARM's that come in from behind - this is harsh... Does anyone has a directional diagram for RSN-75's wide beam antennas? Do they really have such a strong backlobes for a HARM to home in?

Hpasp #3545111 03/26/12 01:40 AM
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Hpasp,

That's unfortunate, but life got to take lead to a hobby. Thank you for hard work and wonderful simulator.

Hpasp #3545238 03/26/12 09:09 AM
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First blood:
Click to reveal..

2:00am 15th of April, 1986.
Operation El-Dorado Canyon raid against Benghazi.

Targets:
Jamahiriyah barracks - 6 A-6E Intruder (from the CV-66 USS America)
Benghazi AFB - 6 A-6E Intruder (from the CV-43 USS Coral Sea)

Supporting force:
8 SEAD F/A-18A Hornet (VMFA-314 Black Knights, VMFA-323 Death Rattlers from the CV-43 USS Coral Sea)
2 SEAD A-7E Corsair-II (VA-46 Clansmen, VA-72 Blue Hawks from the CV-66 USS America)
6 CAP F/A-18A Hornet (VFA-131 Wildcats, VFA-132 Privateers from the CV-43 USS Coral Sea)
3 ECM EA-6B Prowler (VAQ-135 Rooks, VMAQ-2 Playboys from both carriers)
1 SIGINT EA-3B Skywarrior (VQ-2 Sandeman from the CV-43 USS Coral Sea)
2 AWACS E-2C Hawkeye (VAW-127 Seabats from the CV-43 USS Coral Sea)

S-75M3 Volkhov


00:01:32, V-755 20DSU Missile launched on Channel-1
Target distance: 33km
Target azimuth: 190�
Target elevation: 0�
Target altitude: 226m
SNR mode: Wide Beam - 150km
Missile guidance method: T/T (Three Point)


00:01:41, A-7E Corsair-II, VA-46 Clansmen launched AGM-88 HARM missile.


00:01:41, V-755 20DSU Missile launched on Channel-2
Target distance: 33km
Target azimuth: 190�
Target elevation: 0�
Target altitude: 241m
SNR mode: Wide Beam - 150km
Missile guidance method: T/T (Three Point)


00:02:15, Missile exploded on Channel-2
A-7E Corsair-II, VA-46 Clansmen killed by SAM. (miss distance: 10m)

00:02:22, V-755 20DSU Missile launched on Channel-1
Target distance: 20km
Target azimuth: 189�
Target elevation: 0�
Target altitude: 85m
SNR mode: Wide Beam - 75km
Missile guidance method: T/T (Three Point)


00:02:27, SNR knocked out by HARM.


Total, SNR On Air Time: 1min 7sec


Now thinking about surviving the next one...

vintorez #3545269 03/26/12 10:56 AM
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Well done, dear Vintorez!

Personally I found that in those missions we are badly handicaped... Especially "Neva" guys. They should fight without Aquisition radar...

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