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#3398492 09/27/11 11:44 AM
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Sorry, I've been out of the loop for months on SimHQ and have been looking at the CH website and this sim is looking A-mazing! Is there a known ETA or is it a 'it's done when it's done' situation? smile

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Mace71 #3398495 09/27/11 11:52 AM
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* mumbles incoherently *

Pushing to get the Gunnery! range out for the holidays (first beta candidate being assembled atm). I'm a bit behind my schedule, all I can do is apologise and hope you think its worth it.

* crawls back into cave *


Richard - You Have Control
Tricubic Studios Ltd. (dev blog)
Flexman #3398505 09/27/11 12:07 PM
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Originally Posted By: Flexman
* mumbles incoherently *


* crawls back into cave *



WinkNGrin

Flexman #3398551 09/27/11 01:24 PM
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Originally Posted By: Flexman
* mumbles incoherently *

Pushing to get the Gunnery! range out for the holidays (first beta candidate being assembled atm). I'm a bit behind my schedule, all I can do is apologise and hope you think its worth it.

* crawls back into cave *



Well stop leaving your cave sir! smile

No rush, just wondered if a date had been stated. Will that be an open beta? If it's closed will we mere mortals have a chance to apply?

Flexman #3398603 09/27/11 03:07 PM
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Originally Posted By: Flexman
* mumbles incoherently *

Pushing to get the Gunnery! range out for the holidays (first beta candidate being assembled atm). I'm a bit behind my schedule, all I can do is apologise and hope you think its worth it.

* crawls back into cave *



Well lets hope we can train on the gunnery range before christmas...

Mace71 #3398950 09/27/11 11:22 PM
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I think we all know who the first beta candidate will be..................



NOOOOOO! HE STRIKES AGAIN!! pitchafit


Afterburners are for wussies...hang around the battlefield and dodge tracers like a man.
Raptor9 #3399301 09/28/11 03:58 PM
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Originally Posted By: Raptor9
I think we all know who the first beta candidate will be..................



NOOOOOO! HE STRIKES AGAIN!! pitchafit

yep hahaha
Ah, and we will have solid? powerlines in CH!

EagleEye[GER] #3399578 09/28/11 09:06 PM
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Originally Posted By: EagleEye[GER
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Originally Posted By: Raptor9
I think we all know who the first beta candidate will be..................



NOOOOOO! HE STRIKES AGAIN!! pitchafit

yep hahaha
Ah, and we will have solid? powerlines in CH!


I have an idea! Can we have the nicolas cage addon after the chinook please? I want to know what its like to have my CP/Gunner get shot by a MD-500 and then shoot it down with my rockets!!

Mace71 #3399610 09/28/11 09:49 PM
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"Not the bees, not the bees"

We can't afford Mr Cage although were he to volunteer his services I would jump at the chance.


Gunnery in the AH64 is actually quite a procedure made more difficult under pressure, the MD500 had a huge advantage in that regard.


Oh and power lines are quite solid, Newton doesn't do soft-collisions. Actually we have wires and phone poles, I don't think I've seen any electrical towers in the assets. Don't think the need ever came up. But then the need for cows never came up either.


Richard - You Have Control
Tricubic Studios Ltd. (dev blog)
Raptor9 #3399998 09/29/11 01:48 PM
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Originally Posted By: Raptor9
I think we all know who the first beta candidate will be..................



NOOOOOO! HE STRIKES AGAIN!! pitchafit



WHAT??? A chewing gum will be the first beta candidate! hahaha

Mace71 #3404912 10/06/11 05:01 PM
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Will the training missions be done by Tommy Lee Jones? I don't think I'll be able to learn the IHADDS without a periscope tied to my head with a pair of panties.


John 10:1-30
Romans 10:1-13

Mace71 #3404984 10/06/11 06:14 PM
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Well if you do, be sure to send us a picture for Facebook....actually send it to Dave.


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Coot #3406159 10/08/11 01:43 PM
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Originally Posted By: Coot
a periscope tied to my head with a pair of panties.


What a horrible image I have in my head now Coot...lol

Mace71 #3409462 10/13/11 05:27 PM
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Is Already scheduled for release? I'm anxious for it ....

I've been silent until now following the development of SIM, but I decided to speak now because such ANXIETY

Regards

Mace71 #3409573 10/13/11 07:29 PM
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I'd hate to be responsible for any anxiety.

I will say that I am trying very hard to push for a paybeta for the holidays with an auto-update system so we can make rolling upgrades. The paybeta (or Prologue) is for those chaps kind hearted enough to support the completion effort and in return you get something to play with. Plus, come the full release (if you're not bored by it all already), you get to play with all the goodies from the gunnery range in the full version.

I need to make an announcement regarding what to expect with regard to features, this announcement will appear on the official site probably at the end of this month.

We have tentatively agreed to publish a roadmap and schedule regular updates once the Gunnery range is released, everyone will know when (approx) the next upgrade is coming and what it will contain.

Networking and multiplayer *won't* be active in the first release but will appear at some point in the Prologue for testing. The Hellfire missile system won't be available but will be the among the first major updates (major bugs permitting). Also speech assets are still missing with the exception of the avionics.

We have talked about adding a simple bare bones mission script system so you can knock up some challenges of your own, a simple text based script anyone can edit in Notepad. A full editor will be forthcoming. Some areas are a little rough and everything is subject to changes.

So with that big health warning, don't even consider if you can't live with unfinished software. If you just want to help, by all means. We get more funds this way than by you spending 20 dollars on a t-shirt for which we might see 2 dollars. Also remember we're just 2.5 people and this production was funded out of my own pocket and the teams (enormous) goodwill. Don't expect a AAA title from a 20 strong team with a 10 million dollar budget.

I signed the cheques, wrote the code, tweaked the shaders, designed the core systems, blogged about it for two years and published the damn thing. So if it's a load of rubbish then it's nothing to do with me. It's all Daves fault and he made me do it. *cough*




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Tricubic Studios Ltd. (dev blog)
Mace71 #3409613 10/13/11 08:00 PM
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Awesome news about the paybeta! It was great to get that chance with DCS A10 smile

Mace71 #3409705 10/13/11 09:39 PM
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Do I understand it correctly that Prologue and final Combat Helo are two different products? Paybeta will contain Firing Range map + constant updates, and then final Combat Helo will be different product to buy, but all those who bought Prologue will be able to use Firing Range map in the final Combat Helo?

Mace71 #3409709 10/13/11 09:49 PM
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If you wait for the full game you'll be able to grab the firing range as DLC and swap between the two. If you buy the Prologue you'll already have everything plus we might throw in a few digital goodies as a way of saying thank you for your support and patience when you upgrade.


Richard - You Have Control
Tricubic Studios Ltd. (dev blog)
Mace71 #3409714 10/13/11 10:02 PM
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Originally Posted By: Flexman
plus we might throw in a few digital goodies

Let me guess-in the sense pink helmet, or exploding cows ?
Great news,you must more often to buy beer wink

Mace71 #3409719 10/13/11 10:16 PM
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When you say holidays, do you mean December?

By the way i've been watching this silently so far and have been itching to get hold of an up to date Apache sim and this looks really good!

Are you going to update this over time like the ROF team?

Sorry about all the questions, this thread has just re - kicked off my interest Smile2


That Farrow bloke you executed today, are you sure he's dead?
Well I chopped his head off, that usually does the trick.
Yes, don't get clever with me Baldrick. I just thought you might have lopped off a leg or something by mistake.
No, the thing I chopped off had a nose.
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