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I think I can answer these questions at least partially: Manual tracking is not simulated (so far?...), so the leftmost position of F2 (manual tracker) does not appear in the sim. All the remaining (3) positions are in the sim, even in the same left-right order). I have already asked Hpasp if there is a chance that we get a substitute of manual tracking - AS (still no TV, but who cares?  ) in the sim. I don't know it for sure, but, by deduction, manual tracker's screens should display probably nothing more that the right one (I2) of the FCO's screens (or maybe a magnification like I1?). This "add" seems to me to be some kind of hasty upgrade. On that website I have read that the East Germans (these additional photos of cabin come probably from the German set) bought that Neva still in 1985 (man, already in the era of S-300 and Patriot Soviets have the nerve to "advertise" such outdated stuff to their "allies"...) with a newest gadget called GShN - something like an analogue jamming filter, extremely hard to set up, but nevertheless sometimes working surprisingly well - it might be its console... But, amateur's speculations aside, let us wait for a Word of Our Guru. 
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In the meantime: Guess which system these guys operate: Anakonda 2010 left screen: Ustka range  middle screen (FCO): Leftmost - range (I2), next to the right - magnification (I1). right screen: TV tracking operator. The entire shooting sequence is recorded, from launch command at 2:00 to hit at 2:22. Everything can be beautifully seen on the middle screen, if you know what to look for. Target coming into range, missile, even the booster separating itself between 2:08 and 2:11. I like the last seconds: Radio: "Target destroyed. Congratulations. Further shooting forbidden." Commander: "F**k."  What's surprising that the guys seem not to care at all about emission time. The SNR is "on the air" for more than two minutes...
Last edited by vintorez; 07/22/11 12:40 PM.
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Hpasp, three rather detailed issues on Neva: 1) what is the difference between SDC 1 and SDC 2 (I can see some at the screen...) - in which situations use modes 1 and 2? (just don't explain again an idea of moving target indicator - we should already know it).
SDC1 is for ground clutter SDC2 is for ground and cloud clutter
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Hpasp, three rather detailed issues on Neva: 2) can in real life a missile be launched when target is in RS only? In the sim, at least ASAP in angles is required, and in range you can hold on RS. If you are going to implement moving the antennas by keyboard, a manual tracking (AS mode, now non-existent) can be implemented as well (e.g. when the switch AS-ASAP on the right is 'up' ('AS'), then missile can be launched even if the antenna is being steered manually in all aspects. I don't know if scoring a hit under such conditions won't require an octopus at the keyboard, but seems worth trying. No. You need to switch the system to angle tracking in real life too, to be able to launch missiles. Just think what antenna transmits/receives during angle RS, and what is needed for missile tracking...
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Hpasp, three rather detailed issues on Neva:
3) how is the K3 implemented? One time you wrote that: �The rightmost "K3" is the same as the Volhov, detonate on radio command.� It seems to me that the idea is a bit different than in Volkhov. In Neva, when the missile crosses the range line, it does not detonate. I suspect that crossing the range mark just arms the radio fuse (by K3 command sent by radar). If yes, what is practical difference between RVSB/RV and K3? What are recommendations to use it in real life? (if at RV-something the fuse is armed 60 m ahead of the target, and at K3 � just AT the range of the target, which would mean that the missile has bigger chance to pass the target without detonating� - I�m a bit confused) BTW, it seems that an equivalent of Volkhov�s Rab-ot-VM (fuse arming by time delay) works automatically when the TT guidance method is selected (makes sense, if assumed that TT is to be used mainly for engaging jamming targets).
K3 is used only, when the enemy is jamming the radio proximity fuse, or the fuse itself is unable to reliable detect the enemy. (missile flies too low, target is a balloon, etc...) K3 is detonate the warhead by command "K3" thus the name. Phew, several questions... Volhov RAB-OT-VM is arming the fuse after launch. At the Neva this is automatic every time, except K3. RV is the standard fuse sensivity. RVSB (Selector Block) is for low altitude engagement. (Similar to Volhov USU-NLC) Recommendation, Just use RVSB as standard, K3 when enemy jam fuse.
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Hi! I have found some Pic's of Ynk in one very estimable site: is this Ynk Cabin is the same version we used in SAM Simulator? I have noticed some minor difference between the two, and the "operator tracking" scope is not simulated ! Manual target tracking is not simulated. There is one huge inherited limitation of this sim... ... our Fire Control officer has only one hand. (one mouse) In real life, 5+ people is working in these cabins, and all of their hands are full. 
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Hi! I have found some Pic's of Ynk in one very estimable site: there is some "add" in the left IFF Not simulated, not discussed 
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I think I can answer these questions at least partially:
Manual tracking is not simulated (so far?...), so the leftmost position of F2 (manual tracker) does not appear in the sim. All the remaining (3) positions are in the sim, even in the same left-right order). I have already asked Hpasp if there is a chance that we get a substitute of manual tracking - AS (still no TV, but who cares? ) in the sim. I don't know it for sure, but, by deduction, manual tracker's screens should display probably nothing more that the right one (I2) of the FCO's screens (or maybe a magnification like I1?).Correct. This "add" seems to me to be some kind of hasty upgrade. On that website I have read that the East Germans (these additional photos of cabin come probably from the German set) bought that Neva still in 1985 (man, already in the era of S-300 and Patriot Soviets have the nerve to "advertise" such outdated stuff to their "allies"...) with a newest gadget called GShN - something like an analogue jamming filter, extremely hard to set up, but nevertheless sometimes working surprisingly well - it might be its console...That is the same IFF operation console, that can be found on the Volhov. GShN was built in to the Neva that was shot for the sim, so all controls are there. (not simulated jet, as we have no angle jamming targets)
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I think I can answer these questions at least partially: Manual tracking is not simulated (so far?...), ..... ..... But, amateur's speculations aside, let us wait for a Word of Our Guru.  Thank's for this reply Vintorez let us wait for a Word of Our Guru.  Oh yes!, it's what always what we need to avoid ... or ... 
Last edited by Kairo; 07/23/11 02:58 AM.
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may be i can answer this first: They are for initial SNR setup at a new place for Geodetic measurements.
So it measures the local geomagnetic interference for correction or what? I think it measures no think, it just indicates simply if the SNR orientation (or alignement) is well ( right), with no offset between him and display scope, because when we put SNR in new location after displacement, we must calibrate his orientaion with instruments in Ynk cabine, we use this instrument for that, to avoid false azimuth indication (real target 240� - SNR Scope 245�: for example!) Right?? I have found a nice detailed Pics about this a "rounded white things!"  sorry I cant translate Russian inscription on it! Hpasp can do it certainly! -I think!-  This one don't appear as the two others, I think it's in others place (Bloc)and it's for (Beta)azimuth use! we can only wait more deep info from our Guru 
Last edited by Kairo; 07/23/11 03:23 AM.
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what I have personally see in land (real firing polygon), that automatic launch and automatic guiders of missiles not used at all ! may be also proximity fuse is in manual mode ! (using K3 I think!) Hmmm, strange... ... Hungarians were used the automatic launch with salvo at Ustka Poligon (in Poland) always. Hi! I have found some Pic's of Ynk in one very estimable site: is this Ynk Cabin is the same version we used in SAM Simulator? I have noticed some minor difference between the two, and the "operator tracking" scope is not simulated ! Manual target tracking is not simulated. There is one huge inherited limitation of this sim... ... our Fire Control officer has only one hand. (one mouse) In real life, 5+ people is working in these cabins, and all of their hands are full.  about that I was asking in the first message, all automatic things were unallowable. it was really a huge work  for officers in this Cabin ...  on sucess they will be  and  !! else, may be ....  ....
Last edited by Kairo; 07/24/11 12:42 AM.
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Manual target tracking is not simulated. There is one huge inherited limitation of this sim... ... our Fire Control officer has only one hand. (one mouse) In real life, 5+ people is working in these cabins, and all of their hands are full. Can you give us some summarize how work this Manual target tracking mode, -please  !-
Last edited by Kairo; 07/23/11 05:41 AM.
Sgt/C. Kairo
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LOL! That is so true. You need a simulated AI fire control group to help fire the missiles.
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Last edited by Kairo; 07/24/11 01:51 AM.
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excellent videos! thanks a bunch for posting all of them indeed !
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I have found a nice detailed Pics about this a "rounded white things!"
 sorry I cant translate Russian inscription on it! Hpasp can do it certainly! -I think!- 
This one don't appear as the two others, I think it's in others place (Bloc)and it's for (Beta)azimuth use!
 This is the readout of the exact elevation and azimuth of the SNR, in Russian military mils. (not in degree) You will have to learn these kind of instruments at the Shilka. (Just start it from the sim, and see these similar type of instruments...)  TO-GO etc... 
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Last edited by Kairo; 07/26/11 06:01 AM.
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Last edited by Kairo; 07/26/11 06:04 AM.
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This is the Volhov cabin, can be found in the Hungarian Air Defense Museum. 
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HOA's
by Terl9999 - 09/18/26 04:12 AM
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Football
by Terl9999 - 09/18/26 02:42 AM
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Flags
by Terl9999 - 09/15/26 10:03 PM
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