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Total, SNR On Air Time: 3min 4sec
According to Col. Zoltan Dani, if you are On Air more than 20seconds, you are dead...
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Very honoured to meet you Greet man, & greet work, even for Col.Zaltan. simple email: [email protected]Sgt.Kairo
Sgt/C. Kairo
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Hello, I have a few questions about some scenarios and other things regarding this wonderful sim. 1. What was "Operation Giant Reach"? I can find nothing on Google or anything else about it. 2. What was "Operation Prairie Fire"? I can find nothing about this either. 3. How do you shoot down the SR-71 in Hanoi Linebacker 2 scenarios with the SA-2! I can't seem to get a missile anywhere near those aircraft! Thanks!
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1. What was "Operation Giant Reach"? I can find nothing on Google or anything else about it.Operation Giant Reach was SAC's codename for European-based SR-71 reconnaissance gathering missions, during the Cold War. 2. What was "Operation Prairie Fire"? I can find nothing about this either.http://en.wikipedia.org/wiki/Operation_Prairie_Fire3. How do you shoot down the SR-71 in Hanoi Linebacker 2 scenarios with the SA-2! I can't seem to get a missile anywhere near those aircraft!A tutorial YouTube video can be found at the bottom of the SAMSIM homepage. http://sites.google.com/site/samsimulator1972/homeIt was created by one of the best real SAM battery commanders, I ever met. 
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According to Col. Zoltan Dani, if you are On Air more than 20seconds, you are dead...Then we need other pointing system more efficient, or tracking mouse, ... Hummm...... , i have an idea why not an other key's to use: for exemple in Z screen : I(+) - P(-) for Target Elevation H(+) - J(-) for Target Range (Boresight) L(+) - M(-) for Target Azimuth if your Prog is with VB6, i' think it easy to add. we will be always  what do you think Hpasp ?  (for next release?) Sgt.Kairo PS: Doc arrived, i star translation.
Last edited by Kairo; 06/26/11 05:55 PM.
Sgt/C. Kairo
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An easier number of instruments for a possible future version... 
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Handy  Streela ??
Last edited by Kairo; 06/26/11 11:08 PM.
Sgt/C. Kairo
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Thank you Hpsap for your excellent explanation of the first two questions, but I have time and time again watched the SR71 video and still cannot find the trick to getting hits with my SA2 missiles, I was wondering if you had any pointers or could explain the video in words?
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Hotshot
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SAM Simulator V.922 released http://sites.google.com/site/samsimulator1972/home v0.922 (06.24.2011) Include NASA digital terrain model (90m horizontal resolution), to simulate realistic earth clutter Expanded documentation. Add the possibility to select between more missile types for a system. These missiles will fly within 1% of real firing range data. V-755 20DSU and V-759 5Ya23 for the Volhov. V-601P 5V27U and V-601PD 5V27D for the Neva. Will support any Monitor resolution at or above 1280x1024. Still can't run this software. It think my resolution is smaller than what I have (1080P).
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You can still run it if it is smaller... You just have to right click, select "screen resolution," and adjust it to 1280 by 1024 if you have Windows 7 and
Most other windows versions
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Yeah, shooting down the SR-71 is a bit tricky. I only managed to damage it, the missile exploded more than 100 metres away from the target.
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Here is some info about it:
13:45 19th of December, 1972. SR-71 bomb damage assessment flight number one.
S-75M3 Volkhov
37:24, V-759 5Ya23 Missile launched on Channel-1 Target distance: 91km Target azimuth: 184� Target elevation: 15� Target altitude: 23,9km SNR mode: LORO - 150km Missile guidance method: T/T (Three Point)
37:32, V-759 5Ya23 Missile launched on Channel-2 Target distance: 86km Target azimuth: 183� Target elevation: 16� Target altitude: 23,9km SNR mode: LORO - 75km Missile guidance method: T/T (Three Point)
37:43, V-759 5Ya23 Missile launched on Channel-3 Target distance: 78km Target azimuth: 182� Target elevation: 17� Target altitude: 23,9km SNR mode: LORO - 75km Missile guidance method: T/T (Three Point)
38:36, Missile exploded on Channel-1 SR-71 Habu killed by SAM. (miss distance: 58m)
38:41, Missile exploded on Channel-2 SR-71 Habu killed by SAM. (miss distance: 48m)
38:47, Missile exploded on Channel-3 SR-71 Habu killed by SAM. (miss distance: 31m)
Total, SNR On Air Time: 3min 8sec
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Btw. This text is on US Air Force internet page: http://ipv6.af.mil/information/heritage/milestones.asp?dec=1990&sd=01/01/1990&ed=12/31/1999Jun 9, 1999 Operation Allied Force ended. More than 800 SAMs were fired at NATO aircraft, but only one F-117 and one F-16 were downed. Another F-117 suffered minor damage from a SA-3 that exploded nearby and two A-10s were damaged by anti-aircraft artillery fire. During the campaign, 35,219 sorties were flown, 16,587 non-precision guided missiles and 6,728 precision guided missiles (23,315) were dropped - ie. another F-117 hit by SA-3
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Hmm... I finally got a hit on the SR-71 in the Linebacker scenario. Seems the trick is to shoot early and switch to the I-87V mode ASAP as soon as you launch. my problem was that I was using the firing computations for the lead mode, not the T-T mode as I should have. Just my findings.
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Jun 9, 1999 Operation Allied Force ended. More than 800 SAMs were fired at NATO aircraft, but only one F-117 and one F-16 were downed. Another F-117 suffered minor damage from a SA-3 that exploded nearby and two A-10s were damaged by anti-aircraft artillery fire. During the campaign, 35,219 sorties were flown, 16,587 non-precision guided missiles and 6,728 precision guided missiles (23,315) were droppedLaunched numbers of missiles are a bit exaggerated. 250th Missile Brigade, defending Belgrade, formed by 8pcs S-125M Neva (SA-3B) battery, launched 54 V-601 (Goa) missile against 31 targets. 450th Missile Regiment, defending South Serbia, formed by 4pcs S-125M Neva (SA-3B) battery, launched 39 V-601 (Goa) missile against 19 targets. They can prove that they downed 1 F-117A, 1 F16CG, and several unmanned drones.    They hit several other planes also, that were able to fly back to safety, or made emergency landing at nearby airports (for example at Sarajevo). Most importantly, they were unable to prevent NATO of bombing any target of choice. *This is not counting the KUB regiments. I plan to include in the far future, several Operation Allied Force real event into the SAM Simulator. (till than, you can practice the maximum 20seconds on air time  )   
Last edited by Hpasp; 06/28/11 04:33 PM.
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Hi
New keyboard key to use in future?
Sgt.Kairo
Last edited by Kairo; 06/28/11 08:37 PM.
Sgt/C. Kairo
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Hpsap, there are numerous switches in the SA-2, SA-3, and SA-4. Do these actually do anything that applies to the sim? If so, what do they do? Also, in the SA-5, there are two idnetical-looking panels/indicators above the speed officer's main screen and the Fire control officer's main screen. What do they do? (they are the ones that display the Lissajous curve during AS3 tracking)
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New keyboard key to use in future?
Idea is noted.
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Hpsap, there are numerous switches in the SA-2, SA-3, and SA-4. Do these actually do anything that applies to the sim?
Some of those yes, but not mentioned in the manual, due its size constrains. (Within 50 pages, I tried to describe history, operations, etc.)
You can ask about those more specifically here.
Last edited by Hpasp; 06/29/11 08:25 AM.
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Further missions from 1999 would be awesome. Anyway I citated that note about second F-117 damaged by S-125 because it is the first time I saw confirmation of this incident from US Air Force.
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HOA's
by Terl9999 - 09/18/26 04:12 AM
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Football
by Terl9999 - 09/18/26 02:42 AM
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Flags
by Terl9999 - 09/15/26 10:03 PM
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