SimHQ
Previous Thread
Next Thread
Print Thread
Rate Thread
Hop To
Page 1 of 2 1 2
#3280064 04/26/11 05:34 PM
Joined: Sep 2010
Posts: 1,169
W
Member
Member
W Offline
Joined: Sep 2010
Posts: 1,169
Why do the bloody planes all try to go left on take-off? Having to mash the right brake-pedal is really starting to piss me off, especially when the end of the runway is randomly a brick wall on occasion. It's like trying to get a barn off the ground. Is it a bugged tail-wheel? I thought the Gotha in RoF was a pig but the 110 makes it feel like a hang-glider.


Asus P8P67 Pro Mobo
2500K CPU @ 4.5Ghz
Antec H2O Kuhler 950 Water Cooler
16Gb DDR3 DC RAM @ 1600mhz
EVGA GTX780 Classified GPU
Dell U3014 30" Monitor
xFi Titanium HD sound
Corsair Force 250Gb SSD
Corsair RM850w PSU
W7-64
INTJ
Inline advert (2nd and 3rd post)

WernerVoss #3280080 04/26/11 05:48 PM
Joined: Feb 2001
Posts: 1,685
A
Member
Member
A Offline
Joined: Feb 2001
Posts: 1,685
Check the red text below. smile

HOW TO - TAKE OFF AND LAND A 'SUPERMARINE SPITFIRE'
Mk1, Mk11, and MkV. In the early years of WW2.
INTRODUCTION
The following notes put together from many wartime sources, have since been checked over by a WW2 Spitfire Pilot. The record should only be regarded as an averaged guideline, acting as an aid towards further understanding and appreciation of R.A.F. Fighter Pilots experiences during WW2. It is acknowledged that much of the procedures and checks that have been outlined below would not have had time to have been carried out under war conditions. Only a few essentials, using a memory guide cockpit drill, like T.M.P.F.F.R or R.A.F.T.S, based on individual pilot experience, would have been possible in the haste to get their machines up into the air. It is acknowledged that there were a number of technical differences between the Spitfire Mk 1, Mk11 and the Mk V, which have not been outlined below. However, it is felt, within these limitations the following notes try to present an historical guide and impression of how to fly the early Marks of the Supermarine Spitfire.

PREPARING FOR START UP :-
Wearing your parachute get up onto the Port side wing, press catch and slide back hood, open and drop down cockpit door and climb into the cockpit . Adjust seat height and pedal settings to suit. Pick up the two Sutton Harness leg straps, and insert each eye buckle into the harness lock, then pull the other two Sutton Harness straps over your shoulders and fix them also into the lock. Finally insert the lock pin. Adjust strap tension.
With helmet on and mask attached, pick up it's RT cable and oxygen supply tube and fit both into their sockets on right hand side of cockpit.
Next press the Sutton Harness release bolt on cockpit right to enable you to lean forward to : -
Turn Master Switch ON, and wait for the dials to respond.
Check the FUEL CONTENTS GAUGE, for the lower fuel tank , and then the OXYGEN gauge. Check that their needles are up to the full mark.
Check that the UNDERCARRIAGE SELECTOR LEVER is in the DOWN position.
Switch on the Undercarriage Indicator light.
Check that the INDICATOR on the panel shows GREEN for DOWN.
Check that the FLAPS SWITCH is in the UP position.
Check that the LANDING LAMP SWITCH is in the UP position.
Push Both FUELCOCK levers UP for ON.
Turn ELEVATOR TRIM tab control wheel - FORWARD for Nose Heavy, about one quarter rotation of the wheel.
Turn RUDDER TRIM tab control wheel - Full Forward for Starboard effect.Push AIR SCREW CONTROL LEVER fully forward for FINE PITCH setting.Push the manual RADIATOR SHUTTER fully forward to OPEN.
Using the CONTROL COLUMN visually check the Ailerons Elevator's and Rudder control surfaces, all move in the correct manner.
Turn on R/T (radio transmit) 4 buttons, one for each frequency.
Then take a quick double check round to see that all of the above actions have been carried out.
Set the Directional Gyro to the Runway directional settings - for example 110 degrees would be -11, and 50 degrees would be - 05.
TIGHTEN and then CHECK the THROTTLE FRICTION ADJUSTER.
Push the THROTTLE LEVER OPEN half an inch.
Pull the MIXTURE CONTROL LEVER fully back to the RICH setting.
When the Merlin engine is cold, unlock the Kygas PRIMING PUMP then slowly prime the pump with up to SIX STROKES, finally work the priming pump handle back OUT, feeling the fuel pressure resistance within the unit.
Look out of Cockpit call �ALL CLEAR�? See that Ground Staff acknowledge.
Flick the TWO MAGNETO SWITCHES UP for ON.
Call �CONTACT� ! See that Ground Staff acknowledge.
Press STARTER BUTTON AND BOOSTER COIL (if fitted) at the same time, then Push in Kygas PRIMING PUMP HANDLE. Hold buttons in until the Merlin engine fires up smoothly.
If however flames are spotted at the exhaust stubs, resulting from engine flooding, hold the Starter Button IN until flames have disappeared, to avoid a fire.
Finally SCREW TIGHT Kygas PRIMING PUMP.
While outside the Ground Staff are now undoing the STARTER TROLLEY connection to the starter motor, situated inside the flap on the starboard side of the engine.
ADJUST THROTTLE to allow the Merlin engine to warm up and run evenly. Watch the RADIATOR TEMPERATURE GAUGE needle particularly in warm weather. The early Mk's are prone to overheating quickly. Do NOT let the temperature exceed 100 degrees centigrade, especially whilst stationary. The early Mk's have only one radiator positioned under the starboard wing which is partially masked by it's undercarriage leg.
Taxi off as soon as possible and Keep checking the radiator temperature gauge until take off.
ENGINE AND CONTROLS CHECK : -
Check REV COUNTER - around 1200 revs on warming up.
Check RADIATOR TEMPERATURE GAUGE - safe around 90 degrees.
Check OIL TEMP GAUGE - 30 degrees min, and up to 90 in flight.
Check OIL PRESSURE GAUGE - 30 lbs.
Check FUEL PRESSURE GAUGE - 2.5 to 3 lb square inch.
Check BRAKE PRESSURE GAUGE - min 120 lbs.
Check MAGNETOS - Open the throttle to zero boost, the engine note increases.
Turn OFF and ON to check EACH MAGNETO in TURN, expect a 25 to 50 drop in rpm when only one magneto is in operation. You will hear a slight note change in engine sound. THROTTLE right back to TICK OVER once again. Check that the COCKPIT DOOR is locked in the half open SAFETY POSITION. Check that the COCKPIT HOOD is locked in the OPEN position.

TAXIING OUT ONTO RUNWAY : -
Indicate �CHOCKS AWAY� to Ground crew, RELEASE BRAKE LEVER on control column, ease OPEN the THROTTLE and taxi out. Apply and check the brakes.
NOTE - You as pilot cannot see the ground over the engine at all, but you can look out over the cockpit sides. This is best achieved by swerving the plane from side to side to avoid running into anything.
To SWERVE when taxiing out, use the RUDDER PEDALS to control the distribution of pressure to the right and left wheel brakes, i.e. - even pressure for going straight and uneven for swerving from side to side. The power of braking is controlled by the BRAKE LEVER on the control grip. Use a burst of THROTTLE to move the plane into position ready for take off.
Watch the RADIATOR TEMPERATURE gauge, max.100 degrees. There is no time to hang about, you must get airborne as quickly as possible.

READY TO TAKE OFF : -
NOTE - A good take off run is about 230 yds long in about 9.5 sec's.
QUICK CHECK while stationary - ELEVATOR TRIM is set, RUDDER BIAS is set, MIXTURE is in RICH position, THROTTLE FRICTION adjuster is TIGHT, AIR SCREW set at FINE PITCH control fully forward, the FLAPS are UP, the RADIATOR shutter is fully OPEN, and finally check all instrument readings are OK. Is your harness tight? Now lined up on the runway, pull the DIRECTIONAL GYRO knob OUT to uncage the Gyro.

Communicate with CONTROL TOWER. WATCH THE WINDSOCK, for guidance on wind direction and speed. CHECK FOR OTHER PLANES AROUND.

TAKING OFF :-
Your Spitfire now faces INTO THE WIND. Be prepared to move your right foot forward for FULL RIGHT RUDDER to counteract swing effect from the Merlin engine. RELEASE BRAKE lever on the control column. OPEN THROTTLE gently to about 4lbs of boost. Push CONTROL COLUMN gently FORWARD, from the back position towards the middle, and at about 40 m.p.h. the tail end will lift up to level the plane. (Moving the control column too far forward could force the nose down and damage the propeller blades).
Now travelling along the airfield, working both RIGHT AILERON control together with RIGHT FOOT rudder pedal, will keep the Spitfire STRAIGHT on line. Push the THROTTLE FORWARD to increase power. The TAIL has now LIFTED OFF the ground, so pull CONTROL COLUMN BACK a touch. Racing across the ground EASE THROTTLE FORWARD TO the GATE for full power. Over the bumps and now at 85 m.p.h. plus, the Spitfire rises into the air. Hold steady the control column and feel the lift as the plane becomes airborne.
Do not start to climb before a speed of 140 mph is reached. Remember that a normal rate of climb is achieved at 185 mph up to 13,000 ft.

As this is all HAPPENING TOGETHER, EASE OFF RIGHT RUDDER as soon as the plane lifts off the ground. Then when sufficiently high in the air (and when the engine sounds and controls feel fine) move your LEFT HAND off the throttle lever over to the CONTROL COLUMN, and at the same time, move your RIGHT HAND over onto the UNDERCARRIAGE CONTROL lever. Lift the Lever out of the BOTTOM gate slot and then push the lever right up to the top, hold it in place until the lever locks back into the TOP gate slot. At the same time apply a touch of BRAKE to stop the wheels rotating. Listen for the two bumps which tell you that wheels are up. Then immediately confirm this by checking that the COCKPIT INDICATOR has changed from green to RED.

As you then change hands back to their original positions, pull the THROTTLE LEVER BACK to cruising revs around 2000 rpm, pull the AIR SCREW CONTROL LEVER back a bit, (to reduce boost and r.p.m.), and then push the MIXTURE CONTROL FORWARDS, (for a weaker mixture),to zero boost at around 180 m.p.h.
CLOSE the RADIATOR shutter, CLOSE firmly the COCKPIT DOOR, grasp hold of the hood locking catch and push CLOSE the COCKPIT HOOD. Adjust ELEVATOR and TAIL TRIMS to suit.
QUICK CHECK AROUND as you then bank the Spitfire to PORT and climb to circle high, up to a safe 1500 FT above the aerodrome below, then hold the plane straight and steady in line with the landing strip. Now reset the Directional Indicator to coincide with your compass heading. Again pull the DIRECTIONAL GYRO knob OUT to uncage the Gyro.
Take another quick look around outside the cockpit, and then check again the instruments. All OK.
In the next 5 minutes you could have travelled 15 miles or more.
To increase the r.p.m. push the AIR SCREW CONTROL LEVER forwards a touch FIRST, then move the THROTTLE LEVER.
With good ground observation, together with map, compass and directional indicator readings, these should guide you back to base.


LANDING THE SPITFIRE :-

GENERAL ADVICE FOR A SAFE LANDING : -
The Spitfire STALLS at at about 64 m.p.h. with FLAPS and WHEELS DOWN. Before the stall is reached the plane will give a warning shudder. If you are NOT COMFORTABLE with your approach, for ANY REASON at ANY TIME BEFORE LANDING, you must IMMEDIATELY push the THROTTLE FORWARD and ONCE PAST 120 m.p.h., start to CLIMB back up and ROUND AGAIN for another attempt. NEVER LOOSE SIGHT OF THE RUNWAY. In a Spitfire this entails adopting a STEADY AND CONTINUOUS CURVED APPROACH. On landing remember to be very CAUTIOUS with BRAKING. Too HARD on the BRAKES can TURN THE SPITFIRE OVER ON IT�S NOSE ! A good LANDING RUN requires about 310 yds and a TOUCH DOWN SPEED of 68 to 70 m.p.h. (just above the stall).

APPROACHING THE AERODROME : -
From around 1500 ft and as soon as you can see the Aerodrome once more, begin to THROTTLE BACK. Then REDUCE HEIGHT to BELOW 1000 ft and head for the DOWNWIND SIDE OF AIRFIELD. Cage the Directional Gyro now, to avoid possible damage on landing.
Check around the sky and down on the airfield to look for other planes on the move, as well as a glance at the instruments.

CIRCLE THE AERODROME : -
Notify control tower of intention to land. Then take a look at the windsock and along the landing strip.
With your LEFT HAND pull the COCKPIT HOOD RIGHT BACK, then push HALF OPEN the COCKPIT DOOR to lock the hood in the safety position.
FLYING DOWN WIND : -
On the DOWNWIND approach pull the THROTTLE BACK a touch more, Then move the AIR SCREW LEVER fully forward to FINE PITCH, and finally pull the MIXTURE CONTROL lever right BACK to the RICH SETTING. Use the throttle control alongside with working the control column to reduce the airspeed to below 180 m.p.h.
Then move your LEFT HAND OFF the THROTTLE Lever and OVER to the CONTROL STICK, and at the same time move your RIGHT HAND OVER to the UNDERCARRIAGE CONTROL LEVER. Lift it out of the TOP GATE SLOT and move it DOWN until the lever locks back into the BOTTOM GATE SLOT. Listen for the double clonk sound of the undercarriage, and then check the COCKPIT INDICATOR has changed from red to GREEN, to confirm that the wheels are now DOWN AND LOCKED.
OPEN the RADIATOR SHUTTER by pushing the stick fully FORWARD. Then pull the THROTTLE LEVER BACK a little more.
FLYING CROSS WIND : -
Start to turn into CROSSWIND. The airspeed indicator should now be reading about 140 m.p.h. It is time to press the FLAPS control switch DOWN.
The Altimeter should be reading about 250 ft above the Aerodrome.
Feel the Spitfire slow up as you begin the steady and continuous curved downward approach into wind, half a mile from the boundary hedge.
SIDESLIPPING your Spitfire is a useful way to LOOSE HEIGHT, while still keeping a curved approach. Keep a look out of the cockpit side at all times for a clear sky and clear runway coming up soon below.

TURNING INTO FINAL APPROACH, UPWIND : -
Move the Control Column gently over into the curve, down and back a bit. Glance at the airspeed indicator it should read about 95 m.p.h, and the altimeter about 150 ft above the aerodrome's recorded height above sea level. CLOSE the THROTTLE a touch more as you look down to see the approach of the airfield boundary fence coming up. EASE the COLUMN BACK more and CLOSE the THROTTLE. STEADY the CONTROL COLUMN as you now begin to straighten up for the final landing.

FINAL LANDING STAGE : -
Your speed is now about 85 m.p.h. as you look out of the hatch side, and shoot over the boundary fence about 100 ft off the ground. The grass is coming up fast now, this is it, the final approach straight in. You cannot see over the spinner anymore, but keep looking out of the cockpit sides to judge your landing. Watch the airspeed indicator too, (remember that to go below 65 m.p.h. will stall the plane, and it will drop like a stone).
Now EASE the CONTROL COLUMN RIGHT BACK and CLOSE the THROTTLE COMPLETELY around 70 m.p.h. at fifty feet, then forty feet off the ground, dropping fast in a glide. Can you sense the crosswind as you move the Control Column ailerons slightly to keep the Spitfire level ? Hold it with the CONTROL COLUMN right BACK, just for a moment above the ground, before the first bounce. Then a bump from the tail wheel, and another smaller rise and bounce, followed by a continuous jolting.
You are down, EASE the BRAKE LEVER ON and OFF GENTLY as the Spitfire rumbles along the grass. Keep looking out all around, and with more gentle braking the Spitfire finally rolls to a stop.
Your ground crew will be waving to direct you across to the parking bay.
Switch the FLAPS control LEVER UP and move the AIR SCREW CONTROL LEVER BACK into the COARSE POSITION, then use a burst of THROTTLE to change the PITCH.
With careful use of the Throttle and Brakes SWERVE your way over to the Parking Bay, keeping a watchful eye out of both sides of the cockpit.

Finally bring the Spitfire into wind and to a halt, then LOCK the BRAKES on the Control Column. Idle the Merlin engine briefly, PULL OUT the SLOW RUNNING CUT OUT (if fitted), holding it extended until the engine stops, or if not, turn the MASTER SWITCH OFF to cut the engine.
All you can now hear is the whirring gyros unwinding behind the instrument panel, and the feint smell of petrol, glycol and oil.
Flick the two MAGNETO SWITCHES down for OFF. PULL the FUELCOCK LEVERS down for OFF. Turn the RT switches OFF. DISCONNECT your RT lead and Oxygen bayonet connection. Release your Sutton Harness. Drop down door hatch, and exit the cockpit.

--------------------------------------------------------------------------------

vBulletin� v3.7.0, Copyright �2000-2011, Jelsoft Enterprises Ltd.
Best matches for spitfire engine torque on take off


-------------------------------------------------------------------------------------------------

HP Omen Laptop 15, AMD Ryzen 5 5600H 16 GB DDR4 RAM, NVIDIA GeForce RTX 3060 Laptop GPU 6 GB VRAM Win 11 64 bit, Nvidia GeForce Driver ver 512.95, TrackIR 5, Gear Falcon Trim Box, Gear Falcon Throttle Quadrant, TM16000 joystick, TM Warthog HOTAS, CH Quadrant, Saitek Pro Combat rudder pedals
WernerVoss #3280093 04/26/11 05:57 PM
Joined: Aug 2005
Posts: 116
R
Member
Member
R Offline
Joined: Aug 2005
Posts: 116
Left Turning Tendencies

http://www.flightsimbooks.com/flightsimhandbook/CHAPTER_02_18_Left_Turning_Tendencies.php

Its barely noticeable on planes with small engines and propellers, but when you have 1000+HP turning a 200+lb prop, I'd imagine it becomes a huge gyroscope along with killer slipstream, P-Factor.

Most single engined aircraft should have left turning tendencies, unless you're flying a counterclockwise turning engine, which in that case would have right turning tendencies.

It should be less pronounced on twin engine aircraft, however. Makes you wonder why they made such a large fuss about putting engines that rotated in opposites directions on airplanes like the P-38 and Mosquito...

Last edited by radicaldude1234; 04/26/11 06:02 PM.
WernerVoss #3280094 04/26/11 05:58 PM
Joined: Sep 2010
Posts: 1,169
W
Member
Member
W Offline
Joined: Sep 2010
Posts: 1,169
I don't believe rudder-trim should have one iota of effect upon ground direction at speeds lower than I can run. I'll give it a go anyway, on the assumption it might be another fubar FM component.


Asus P8P67 Pro Mobo
2500K CPU @ 4.5Ghz
Antec H2O Kuhler 950 Water Cooler
16Gb DDR3 DC RAM @ 1600mhz
EVGA GTX780 Classified GPU
Dell U3014 30" Monitor
xFi Titanium HD sound
Corsair Force 250Gb SSD
Corsair RM850w PSU
W7-64
INTJ
Joined: Sep 2010
Posts: 1,169
W
Member
Member
W Offline
Joined: Sep 2010
Posts: 1,169
Originally Posted By: radicaldude1234
Left Turning Tendencies

http://www.flightsimbooks.com/flightsimhandbook/CHAPTER_02_18_Left_Turning_Tendencies.php

Its barely noticeable on planes with small engines and propellers, but when you have 1000+HP turning a 200+lb prop, I'd imagine it becomes a huge gyroscope along with killer slipstream, P-Factor.


Nothing will correct it except right brake, and I've never heard of that being historically the case with any plane. Ground handling in CoD is like most of the rest of the game, fubar.


Asus P8P67 Pro Mobo
2500K CPU @ 4.5Ghz
Antec H2O Kuhler 950 Water Cooler
16Gb DDR3 DC RAM @ 1600mhz
EVGA GTX780 Classified GPU
Dell U3014 30" Monitor
xFi Titanium HD sound
Corsair Force 250Gb SSD
Corsair RM850w PSU
W7-64
INTJ
WernerVoss #3280103 04/26/11 06:08 PM
Joined: Aug 2001
Posts: 721
B
Member
Member
B Offline
Joined: Aug 2001
Posts: 721
Ground handling is fubar in many ways, but not in that one. With a prop rotating clockwise (as seen for behind the plane,) the plane will weer to the left unless there is a crosswind from the right countering it. The reason is that the airflow behind the propeller isn't going straight backwards, but spirals backwards around the fuselage, hitting the right side of the v-stab. The effect is more pronounced the lower your speed and the higher your RPM (i.e. highest at the beginning of your takeoff roll.) It is not at all uncommon to have to use the right brake to counter this in planes with far less powerful engines.
_
/Bjorn

WernerVoss #3280105 04/26/11 06:12 PM
Joined: Aug 2005
Posts: 116
R
Member
Member
R Offline
Joined: Aug 2005
Posts: 116
Originally Posted By: WernerVoss


Nothing will correct it except right brake, and I've never heard of that being historically the case with any plane. Ground handling in CoD is like most of the rest of the game, fubar.


Well, you have to realize there is very little weight on the tail wheel. The less weight you have on a wheel, the less steering authority you have. In fact, very few WWII fighters have steerable tailwheels; they were freecastering with the option of locking it.

That, and you do get rudder authority at speeds you can walk in a tractor propeller airplane. What gives it authority is the propwash, or airflow from the propeller. That's the reason for the H tail on the Bf-110: to give it rudder authority.

Touching the brakes during takeoff is really bad and considered a bad habit by pilots. It creates huge wear on the tires...

Last edited by radicaldude1234; 04/26/11 06:13 PM.
WernerVoss #3280106 04/26/11 06:13 PM
Joined: Feb 2011
Posts: 414
B
Member
Member
B Offline
Joined: Feb 2011
Posts: 414
Originally Posted By: WernerVoss
I don't believe rudder-trim should have one iota of effect upon ground direction at speeds lower than I can run. I'll give it a go anyway, on the assumption it might be another fubar FM component.



It's engine torque. hahaha It's a pain I know but that's the way it was/is with large prop engines.

WernerVoss #3280108 04/26/11 06:14 PM
Joined: Sep 2010
Posts: 1,169
W
Member
Member
W Offline
Joined: Sep 2010
Posts: 1,169
Thanks Snapper, full right rudder trim has made it about 90% better. The end of the runway seems to have developed a bug though, something like an invisible 2' high wall. Time to change fields. biggrin

Bjorn, do both of the Me110's props rotate the same way?


Asus P8P67 Pro Mobo
2500K CPU @ 4.5Ghz
Antec H2O Kuhler 950 Water Cooler
16Gb DDR3 DC RAM @ 1600mhz
EVGA GTX780 Classified GPU
Dell U3014 30" Monitor
xFi Titanium HD sound
Corsair Force 250Gb SSD
Corsair RM850w PSU
W7-64
INTJ
WernerVoss #3280148 04/26/11 07:14 PM
Joined: Aug 2001
Posts: 721
B
Member
Member
B Offline
Joined: Aug 2001
Posts: 721
Originally Posted By: WernerVoss

Bjorn, do both of the Me110's props rotate the same way?


I do not know, but just abount all twins today have their props rotating the same direction, and I suppose they did too, simply to keep production costs down.

WernerVoss #3280225 04/26/11 08:41 PM
Joined: May 2004
Posts: 839
I
Member
Member
I Offline
Joined: May 2004
Posts: 839
they both spin the same way Werner, the P-38 was one of the few that had opposing props.


The problem with the World is stupidity. I'm not saying there should be a capital punishment for stupidity, but why don't we just take the safety labels off of everything and let the problem solve itself?
WernerVoss #3280239 04/26/11 08:59 PM
Joined: Apr 2011
Posts: 101
T
Member
Member
T Offline
Joined: Apr 2011
Posts: 101
Try the Cross Country quick mission with the Blenheim for a change (with CEM on), the damn thing always goes to the right, with the rudder fully to the left and even with the left engine to only about 25% of its power...

WernerVoss #3280350 04/26/11 11:07 PM
Joined: Nov 2001
Posts: 756
K
Member
Member
K Offline
Joined: Nov 2001
Posts: 756
The end of the runway seems to have developed a bug though, something like an invisible 2' high wall.

I've hit that little sucka myself a few times. Just about to rotate, all ticketyboo and then suddenly I've gone all whoopsydaisy and my backside is pointing skyward. A quick flick to external view usually shows one of my tyres blown.

I was reading a story recently about a squadron of Furies (one of the last operational) who changed airstrips just at the beginning of the war. They lost a number of planes to unexplained tip-overs on takeoff. Finally they realised that there were 3" deep drainage channels cut into the end of the runway, which swallowed the small narrow wheels of the Furies. Nothing to do with anything really, but and interesting story.

WernerVoss #3280357 04/26/11 11:14 PM
Joined: Nov 2001
Posts: 756
K
Member
Member
K Offline
Joined: Nov 2001
Posts: 756
Try the Cross Country quick mission with the Blenheim for a change (with CEM on), the damn thing always goes to the right, with the rudder fully to the left and even with the left engine to only about 25% of its power...

Troy. Its the wind mainly, and the initial rudder trim setting. The quick Cross Country Flight should be renamed Cross Wind Takeoff . Try building your own mission with little or no wind and make sure you have correct rudder trim (nice easy to see position indicators on the right dashboard in front of the control column). I'm positive you'll get a better result.

WernerVoss #3280391 04/26/11 11:48 PM
Joined: Oct 2008
Posts: 3,361
L
Senior Member
Senior Member
L Offline
Joined: Oct 2008
Posts: 3,361
Just a comment...

Trim is only used to relieve control loads, and to reduce pilot workload.. it can have no positive effect on full-throw (ie low speed) control authority in a conventional aileron/elevator/rudder with inset trailing edge tabs.

The deflection limit of the control surface is limited by hard stops (or control linkage limits) - once it is on the stop no amount of additional force applied (whether by the pilot or by aerodynamic or spring/hydraulic trimmers) can increase the deflection and thus the control's effectiveness.

With spring trim (and no tab on the control surface) there is no net effect on control authority from trim employment (or indeed hinge moments) and the reduction in forces felt by the pilot are purely mechanical within the control linkages.

However, with the use of the normal trim tab, the hinge moment and pilot control forces are reduced by applying a small aerodynamic force with mechanical advantage to the trailing edge of the control surface - this opposes the desired direction of control application and a small increase in control deflection is needed to fully compensate for it.

A few types use all-moving H-Stab for elevator trim - I am aware of this being on Bf109 models, but it is comparatively rare in WW2 types (also present on some WW1 aircraft though)... here the trim does augment the control authority, as it changes the incidence of the entire lifting surface - depending on the details of the control arrangements there may be restrictions on control throw relative to the 'new' incidence - I have no information that describes this however for any of the types I know a fully moving tail-trim system is present.

bjorn #3280441 04/27/11 12:52 AM
Joined: Jan 2009
Posts: 102
R
Member
Member
R Offline
Joined: Jan 2009
Posts: 102
Originally Posted By: bjorn
just abount all twins today have their props rotating the same direction, and I suppose they did too, simply to keep production costs down.


The opposite is true in actual fact, I'd say that most twins today have counter rotating props to avoid the critical engine effect:Critical Engine

My personal feeling is that the propwash effects are undermodelled, at least for single engined aircraft - haven't tried any twins yet. Taking off in the Spit MkII hardly requires any rudder at all.

W.

Last edited by RAF74_Winger; 04/27/11 12:54 AM.
WernerVoss #3280492 04/27/11 02:10 AM
Joined: Oct 2003
Posts: 1,346
T
Member
Member
T Offline
Joined: Oct 2003
Posts: 1,346
Zee Bf-110 is for the varsity

RAF74_Winger #3280654 04/27/11 09:15 AM
Joined: Aug 2001
Posts: 721
B
Member
Member
B Offline
Joined: Aug 2001
Posts: 721
Originally Posted By: RAF74_Winger
Originally Posted By: bjorn
just abount all twins today have their props rotating the same direction, and I suppose they did too, simply to keep production costs down.


The opposite is true in actual fact, I'd say that most twins today have counter rotating props to avoid the critical engine effect:Critical Engine


Yes, that would be a good reason, but is it really often the case? I can't think of one twin, save for the P38 (which hardly counts as modern) that has counter rotating props. There probably are some, though.

Originally Posted By: RAF74_Winger
My personal feeling is that the propwash effects are undermodelled, at least for single engined aircraft - haven't tried any twins yet. Taking off in the Spit MkII hardly requires any rudder at all.


Indeed. In the 109 you can slam the throttle wide open and keep it straight on the runway with just a little right rudder. I frequently fly a machine with a puny 180Hp engine, which requires a littel braking in the beginning of the takeoff roll for directional control. Somehow I doubt that the 109 would be more easy to control with its mighty powerful engine and that tiny little rudder.

WernerVoss #3280663 04/27/11 09:26 AM
Joined: May 2010
Posts: 1,121
S
Member
Member
S Offline
Joined: May 2010
Posts: 1,121
The 109 didn't have a pilot control for rudder-trim. However: It did have an adjustable tab on the rudder (was adjusted on the ground, you can even see it in CoD). It doesn't seem to have countered the torque pulling the plane left completely. From what I heard from RL 109-pilots you'd have to apply constant pressure on the pedals in-flight to keep the plane flying straight. Also: I've seen RL footage of 109s taking off where you can see the pilot working the rudder to keep the plane straight.

Or another example: When you see a car with a big, powerful engine (say a big-block-V8, 1960s muscle-car) standing still and revving its engine in neutral, you'll see the car trying to "yaw" from the forces generated by the engine being revved. Very similar effect, and on a plane, it would only be augmented by the huge prop spinning in front of the engine.

Quote:
�The throttle can be opened very quickly without fear of choking the engine�. I read this in a report, but I have seen no reason to do this in the landing pattern, for the consequence if you are on the ground, is an instant swing to the left. From experience, I know that there is not sufficient rudder to hold that throttle action, so I do not do that. My technique on takeoff is to ride right rudder as I advance power. If I need more left rudder, I simply add power and do not switch rudder application on takeoff.


Source: http://www.skipholm.com/event.php?bnid=20 (refering to a Buchon 109, mind you).


Interesting comments about the 109's rudder:





It's barely visible, but at 0:29/0:30 you can see the pilot applying right rudder during T/O:



S.

Last edited by sascha; 04/27/11 09:50 AM.

System: Asus P5Q-E - Intel Core 2 Quad Q9300@ 2.5 GHz (currently @3.0 GHz) - Gigabyte GF GTX460 1GB OC - 2x2 GB OCZ DDR2-RAM - Samsung P2370 23'' - MS Sidewinder 2 FF (red trigger, baby!) - Saitek Pro Flight Rudder Pedals - TrackIR 5 + Pro-Clip - Windows Vista 64 Home Premium
sascha #3280667 04/27/11 09:43 AM
Joined: Apr 2011
Posts: 49
B
Junior Member
Junior Member
B Offline
Joined: Apr 2011
Posts: 49
Originally Posted By: sascha
The 109 didn't have a pilot control for rudder-trim. However: It did have an adjustable tab on the rudder (was adjusted on the ground, you can even see it in CoD). It doesn't seem to have countered the torque pulling the plane left completely. From what I heard from RL 109-pilots you'd have to apply constant pressure on the pedals in-flight to keep the plane flying straight. Also: I've seen RL footage of 109s taking off where you can see the pilot working the rudder to keep the plane straight.



The 109-pilots used the ruder during takeoff not only to counter the torque-effect but to move the nose a bit so they could see anything of the landingstrip.

Page 1 of 2 1 2

Moderated by  RacerGT 

Link Copied to Clipboard
Quick Search
Support SimHQ

If you shop on Amazon use this Amazon link to support SimHQ
.
Social


Recent Topics
God Forbid they want to have a bit of fun at work
by NoFlyBoy - 09/22/26 08:50 PM
How a 5" 38 Caliber US Naval Gun Works
by F4UDash4 - 09/19/26 01:20 AM
100% commission based sales
by PanzerMeyer - 09/18/26 04:47 PM
Relativity
by Terl9999 - 09/18/26 04:34 AM
HOA's
by Terl9999 - 09/18/26 04:12 AM
Football
by Terl9999 - 09/18/26 02:42 AM
Flags
by Terl9999 - 09/15/26 10:03 PM
September 15th Battle of Britain Day.
by RedToo - 09/15/26 08:06 PM
Population Patterns
by PanzerMeyer - 09/15/26 03:43 PM
"Problem occurred in connection"
by F4UDash4 - 09/14/26 01:41 PM
Popular Topics(Views)
7,068,179 SAM Simulator
Copyright 1997-2016, SimHQ Inc. All Rights Reserved.

Powered by UBB.threads™ PHP Forum Software 8.0.1