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Thanks Wodin!


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Three priorities that I can thinkof for future development:
1. Organize parameters and provide GUI access to all
2. Create flyable bomber/recon careers and allow free transfer between all career types
3. GUI improvements to layout and organization (i think that I learned something today that will help)
4. Full screen GUI (that is a learning curve for me)

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Originally Posted By: PatrickAWilson
Three priorities that I can thinkof for future development:
1. Organize parameters and provide GUI access to all
2. Create flyable bomber/recon careers and allow free transfer between all career types
3. GUI improvements to layout and organization (i think that I learned something today that will help)
4. Full screen GUI (that is a learning curve for me)


Pat...you are a machine! Big thanks for all that you do.


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I feel handleys and even Gothas come up way to often in missions...both really should only be met at Dusk or evening...also they are system hogs...having two flights of 4 up plus scouts hits hard.

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Originally Posted By: PatrickAWilson
Three priorities that I can thinkof for future development:
1. Organize parameters and provide GUI access to all
2. Create flyable bomber/recon careers and allow free transfer between all career types
3. GUI improvements to layout and organization (i think that I learned something today that will help)
4. Full screen GUI (that is a learning curve for me)


Anticipate the DFW and include it with the next update? I'm grasping here...

I haven't had a chance to download and install, but wow! From what I've read you've hit the mark on almost all of our requests! Thanks very much Pat.


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It is not allowing me to download on WoH

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Originally Posted By: Wodin
I feel handleys and even Gothas come up way to often in missions...both really should only be met at Dusk or evening...also they are system hogs...having two flights of 4 up plus scouts hits hard.


If I had a historical plane set to work with I would agree 100%. However, I am limited to two two seaters and two bombers, so I try to make do with what I have. You can change it by opening AircraftInfo.RoFCampaign and changing entries back to DFW/breguet as needed. As more types come online there will be fewer unrealistic substitutions.

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Originally Posted By: PatrickAWilson
Originally Posted By: Wodin
I feel handleys and even Gothas come up way to often in missions...both really should only be met at Dusk or evening...also they are system hogs...having two flights of 4 up plus scouts hits hard.


If I had a historical plane set to work with I would agree 100%. However, I am limited to two two seaters and two bombers, so I try to make do with what I have. You can change it by opening AircraftInfo.RoFCampaign and changing entries back to DFW/breguet as needed. As more types come online there will be fewer unrealistic substitutions.



Is there any reason to why WoH wont allow me to download?

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^Have you registered? Also you have to wait for awhile once you have....

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Hi Pat,

I have had "Scramble Missions" activated for a while, but still no luck. Has anyone had one? I await them eagerly!!!

Moving on, I'm sure this has been brought up before, but can enemy scramble missions be somehow implemented or would they require a proximity trigger to pull-off effectively?
What comes to mind with your flight-based generated missions is perhaps more flights with their start/end times spread out, that way offensive patrols over hostile territory would have a greater chance of surprising aircraft on the ground --either landing or just taking off. Could this work?

I don't know if this is a problem, or what it is, but there are a heck of a lot more airfields than there are squadrons currently. I know it would be a huge undertaking to assign more of them, and thus "bring them to life", so perhaps some volunteers could be enlisted to take on certain sectors. An issue of course would be that the real squadrons moved, and you cannot have the same squadron in two places at the same time --bug! Also AFAIK your campaign does not support squadron relocations, correct? Anyways, just a thought over lunch...

Cheers!


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Scramble missions are not for the player. They are for AI Planes parked and triggered during the mission when you follow waypoints. You meet the scrambled aircraft, you are not one of them. Exactly like how you requested in your post

Also Squadrons are placed at their historical bases (or as close as can be) and move over time as they would have in the war. We just don't see it becuase there are no base relocation missions.

Last edited by Brigstock; 02/17/11 07:20 PM.
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Hmmm, I've got "scrambles" checked, and I've never seen an enemy flight take off after me. I flew around (near my waypoints) and even buzzed an enemy aerodrome with no response.


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Scrambles are limited. I think that 7.1 will allow you to increase the number of scramble missions but you will have to dig into your config file (search for scramble). Scrambles are proximity trigger based and not actual flights with waypoints. Not sure what their performance impact is.

Flights are staggered - i.e. other flights do not take off at the same time that you do. Some have progressed along their waypoints for some time as you take off. There is nothing that stops them from being right overhead as you take off, but odds are admittedly slim.

Creating a player scramble mission is definitely a possibility. it is a very realistic scenario. Lufberry was killed in one and MvR and Boelcke both report jumping into a plane and taking off after enemy AC overhead.

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Thanks for replies fellows! I never knew triggers were also included in your campaign --that is terrific!-- there is SO much more to your work than many of us know.
Quote:
Creating a player scramble mission is definitely a possibility. it is a very realistic scenario. Lufberry was killed in one and MvR and Boelcke both report jumping into a plane and taking off after enemy AC overhead.

I couldn't agree more, these are very exciting missions to try to drag your fat out of the fire, and put the NME in it!

I'm enjoying every mission generated by your campaign, and appreciate that you listen to our sometimes off-the-wall questions and requests. Many cheers Pat.

Have you thought about putting up a voluntary "show your love" Paypal link? yep


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lol - yes, I have, but there are good reasons not to. I do not want people to feel any obligation in downloading it. I am doing it for fun. Fortunately I am gainfully employed and can do this for grins and giggles.

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7.2 has been uploaded. It mostly gets some nasty, mind numbing work out of the way. Configs have all been moved to GUI editable and have been (hopefully) reorganizedin a reasonable way. Now I can move on to more fun stuff like integrating 2 seat and bomber campaigns into RoFCampaign.

V7.2
New Features:
- Reorganized configuration
- Made all configuration parameters edited via the GUI
- Separated configuration items into (hopefully) logical subsets
- Planes Owned is now the first item under configuration
Bug Fixes:
- Changed size of planes owned to avoid eye test syndrome
- Blended most buttons seamlessly into GUI
- Corrected Top Ace display

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Superb work Patrick.

Would you remind us how to install this and keep any ongoing campaigns alive please? I usually just start from scratch but I am part way through a thoroughly enjoyable DH2 campaign and I would like to carry on with it if possible.

Regards,

WB.

EDIT= Disregard, found it in the readme.

Last edited by EAF_92 Whiskey; 02/19/11 10:20 PM.

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Just unzip to your root RoF directory. Ongoing campaigns should not be affected.

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Originally Posted By: EAF_92 Whiskey
... I am part way through a thoroughly enjoyable DH2 campaign and I would like to carry on with it if possible....


Would you mind sharing how some of the missions go? What squadron, date, etc. I ask because the plane set is so limited early on, especially with recce types, that it would seem frustrating to me to try one.
Thanks


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@ PW

Looks like I am still having issues with information overload in V7.2 - the Intelligence Page for my new campaign with Esc 124/Lafayette Stationed at Bar le Duc (Behonne) starting 01/03/1917 has the tab Friendly Squadrons descriptions running off the bottom of my fully maximized window. Apparently with 24 friendly squadrons showing, any more squadrons over that amount spill off screen. My monitor is set for 1920x1080 pixels resolution. I have tryed adjusting the Mission Description font size in Configuration Parameters: GUI with no improvement - I am still getting squadron information spilling off the bottom of the page.

Would a vertical scroll bar help with the format of the page?

OlPaint

Last edited by OlPaint; 02/20/11 07:26 AM.

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