1.6.1W1 Just three small changes.. mouselook will now also work in outside view, if you are a TrackIR user you can enable control via TIR by setting the 'external_trackir' eech.ini variable to '1'. By default TIR only controls in-cockpit views.
Second change is the variable 'high_lod_hack' which will partially reenable more detailed models at higher field of view settings - but cities should be unaffected by this, hence conserving a few more fps. I did not test this though.
At last analogue sensor control (FLIR, DTV etc) should now be enabled for all helicopters, however please note that zooming is not yet controlled by an axis as these helicopters only have 'diskrete' zoom stages.
While I did not change anything network related I would not explicitly recommend this version for online play.. your mileage may vary.
A bit farther off is analogue FOV and zoom control, and maybe a mapping of these discrete sensor zoom ranges to analogue axis.
On my longterm TODO list (we�re speaking 2005 here

) would be a rewrite of the input/deadzone stuff, and (maybe) finally custom key mapping - a pet project of mine, but I have never managed to actually finish it... we will see.
Feedback welcome
