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Hi all

Flew my first generated mission today. Wonderful stuff, the AI leader speed was good, performance was very good (despite MG positions used and 15 aircraft per side max). Only problem was that the AI did not wait for me to warm up my engine, I set the difficulty option accordingly.

BUT I'm confused on the process of reporting. Upon ending the mission, the game only gives me statistics for myself, and none of the other three pilots involved. Would I really need to manually remember which of my wingman shot down what and if he lived or died? Sounds pretty impossible. I was hoping the game would list all pilots on my flight with their results...

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There are no other stats recorded in RoF logs at this time for Pat's Campaign to parse for results. You have to update the campaign manually. The campaign relies on your visual accounts.

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Ah, that's what I was afraid of. The "results map" after a mission, should I not see some icons there like in IL-2, where someone shot down someone?

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I would like to edit the new planes (Pup, Trip), into RoF Campaign...
Which are their numbers?
Brigstock?


WOFF UE, BOC member, Albatros pilot.

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Just to make sure I understand this right: It seems to me when I create a campaign mission, the generator will look if the specific skins for the squadron are there, and then use them, but leave the SKIN entry blank in the mission file when the required skin is not present?

If so, that's very clever. I only want to use a handful of skins to save HD space, but that works for me.

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BTW, I think I found a bug... I know Pat has said he can't dedicate time to coding right now, for obvious reasons, but just to have it noted down:

Starting a German Career on 1st August 1918 in Jasta 23, I then fast-forwarded (create mission, report - didn't actually fly) to see what happens on 1st September, when the Jasta gets the Pfalz XII. Suddenly on the missions generated in September my pilot still sits in an Albatros, but the rest of the flight has the Pfalz.

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Originally Posted By: elephant_
I would like to edit the new planes (Pup, Trip), into RoF Campaign...
Which are their numbers?
Brigstock?


I'm not 100% sure, but you'll be able to add the aircraft to the config files (get the correct naming from RoF mission builder) but I think you'll only see them as AI, you won't be able to start a campaign. That's hard coded.

Colonel, have you set what planes you own on the front page of the Campiagn Generator.

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Yes, I want them as opponents, I got bored facing British Nieuport 17s...
Thanks for the answer!


WOFF UE, BOC member, Albatros pilot.

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Can't remember the exact files (stuck at work) but you'll need to add the A/C squadron data, with dates of availability.
May even work for generating campaigns as it may just be trhe date that is hardcoded.
I remember trying to add the EIII and running into a problem and now I think about it I think it was just a date issue.

I need to check when I get home

You're right would be nice to have a little variety smile

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Okay, stupid me... this is the work computer I only use for testing, I forgot to activate the PfalzXII in the campaign config, after I bought it on the weekend at home.

If you guys can work out how to add the Pub it would be most awesome, I'd enjoy starting a campaign in that one.

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OK, it is possible, but it's messy. The Pup and Tripe can be added just by editing "Aircraftinfo.rofcampaign" in the input folder.
Quote:
Plane
{
Id = 102020;
Desc = "Sopwith Pup";
RoFType = "soppup";
Purpose = 1;
Flyable = 1;
Role = "Scout";
}
Plane
{
Id = 102021;
Desc = "Sopwith Triplane";
RoFType = "soptriplane";
Purpose = 1;
Flyable = 1;
Role = "Scout";
}


And by manually updating the Planesowned.config in the user folder.

Problem is that although the Campaign will add them to the missions, they don't show up in the briefings.
Quote:
Enemy Forces
RNAS 8 flying
1 RFC flying Nieuport 17
RNAS 3 flying
RNAS 1 flying
57 RFC flying Breguet 14
16 RFC flying Breguet 14
12 RFC flying Breguet 14
40 RFC flying Nieuport 17
Enemy balloons are in your area


Notice the blanks, it's the same when you try to report the mission too. Just a space where it should say Sopwith Pup or Sopwith Triplane.

So not really practical, we need Pat to update really.

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I've already done it and was ready to post the "solution" myself, but you were already there Brigstock...
Yes you are right...I tried also to implement the Albatros DII late but I faced the same problem...
Thanks, anyway!


WOFF UE, BOC member, Albatros pilot.

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In case you've missed it there is a new, alternative, PoF Campaign .exe in the official Forum,(by Mallecroft), for lower altitude optimised Campaign.
Scroll down to find and get it...WinkNGrin

http://riseofflight.com/Forum/viewtopic.php?f=279&t=4319&start=600

Last edited by elephant_; 10/26/10 12:38 AM.

WOFF UE, BOC member, Albatros pilot.

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Thanks for the heads up Elephant smile

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You are wellcome... smile
Since the release of the new default Career mode is put on hold for now,
we urgently need a proper RoF Campaign update...


WOFF UE, BOC member, Albatros pilot.

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New career mode put on hold, where was that stated?


"Das Fliegen ist das Leben wert!"
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Originally Posted By: BigDuke66
New career mode put on hold, where was that stated?


In a post yesterday from Jason777.

But the description "put on hold" is not accurate. The new career mode is delayed until at least the Dec. patch and perhaps beyond that. It is a major undertaking and will not be released in a half a$$ed state.

That approach is fine with me.


"It is useless for the sheep to pass resolutions in favor of vegetarianism, while the wolf remains of a different opinion."--- William Ralph Inge

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Yea that's fine for me too, thanks.


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EDIT: sorry for creating that traffic, I saw too late that it has already been posted here oops

Originally Posted By: BigDuke66
New career mode put on hold, where was that stated?


from here:

Quote:
Hey guys,

We wanted to inform everyone before 1.016 gets any closer that the new Career mode is coming along, but it is a huge endeavor and it will not be making it into the 1.016 update, we're shooting for 1.017. Development continues, but the new goal for the new Career mode is to have it ready by end of December. That's our hope, not a promise. Considering the speed in which the team has created so many new things this past Summer this delay is a minor one. The team always sets very ambitious release dates for themselves and usually meets them, but this one just isn't going to make it quite on time. We apologize to all who wanted this feature in 1.016, but rest assured it is still coming.

Also, with regards to the Gotha it is planned for 1.017. These big bombers and the associated technology needed to make them fly and operate is complex and has taken a large portion of our time and team to make them work properly. Multi-crew aircraft are essential to long term plans so we have to get these birds built and make sure they work.

We are a small, but dedicated team. Building two very important and big features simultaneously and hitting all our target dates is tough to do. I think we can all agree that the Digital Nature (ROF) engine has gone through an extensive development process since intial release and this is no small miracle in flight-sim history. It's also a testament as to why sims are so hard to develop and why the genre has not really grown much in the past decade. It's not easy. The good news is that as we build more features the team makes the engine better that will eventually make creating new products and content possible and I think everyone can agree that that is a good thing for our hobby.

With regards to 1.016 we are in core-beta testing now and things are progressing as planned. The core-Beta team is doing a great job as always. 1.016 will include the flyable and mannable HP O/400 bomber and new graphical enhancements and other more minor fixes and improvements as usual.

What we would like from the community is continued patience, encouragement and support. Your continued patronage in our store and at retail keeps us going. You're not the biggest community, but you're the best. We want to continue to defy the odds and continue to make cool stuff for flight-simulation fans and continue to find new ways forward. We've come to find that the old retail centric model of years gone by is not necessarily viable for flight-sims or PC games in general anymore and we strive to make sure we don't let that kill us. We appreciate your support in allowing us to test new methods of generating revenue and managing our product. However, the Holiday season is coming and we know times are tough out there, but consider ROF as a gift for a sim friend who refuses to give it a shot based on bad or outdated information or use our Gift feature in our Store to send a buddy an inexpensive, yet awesome flying machine.

We'll continue to show videos of upcoming features in the coming weeks on our Blog and to keep you informed if anything else changes.

And finally, we know you want two-seaters, the Spad VII and other stuff. We will attempt to address these in the coming months, perhaps even find new ways to speed up this process.

Continue to support and believe in us this Holiday season and we can then make 2011 even brighter for 777 Studios.

Regards,
The ROF Team



Last edited by DocW; 10/29/10 07:34 AM.
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Just downloaded the campaign file and put in the ROF file but every time I tried to open the JAR it started my mobile phone prog, so tried with WINRAR, no good. I've got Java on my machine but can't seem access it to open the JAR. Help.

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