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Joined: Jul 2009
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Are you certain of the address? This worked for me last week but now I just get an error 404.

Inline advert (2nd and 3rd post)

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OK, the address works now but it just hangs on the screen where you enter a "Default Addon Folder" and hit save. Funny, worked ok for me when MAV put this up. I believe the fates are speaking... "Stick with flight sims and consoles, Smokin'!"

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What I had to do was to, in addition to uninstalling Swifty, it's temp directory and the SHQ_modset, was to uninstall the Swifty folder @ \AppData\Roaming.

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Sorry for the spam smile

I get the following errors when trying to load ARMA with the SHQ modset:

"Data file too short 'C (yadayadayad)\addons\cup_creatures_people_military_takiinsurgents.pbo'. Expected 174447742 B, got 71086042 B"

Following that I get an "unknown software exception (0x000dead)..."

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re-run swifty and tell it to double check the modset, it doesnt always download everything correctly, that should fix it smile


SimHQ Arma3 sessions, weekly semi-serious co-op action for all ages and skills! check the forum sticky for more info!

http://simhq.com/forum/ubbthreads.php/topics/3732626/SimHQ_Arma3_Sessions,_who,_wha#Post3732626

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Yep, that did it. Thanks Meat!

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Thanks Meat!

I'm going to need to do that double check on my install, too.


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All of these but the SHQ modset can be found on Steam.

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yes, however the major headache with steam (and at the same time, its blessing) is that mod authors can update when they want. Theres been a few times where mod authors have updated their mods an hour or so before our play sessions and people havnt been able to play at all because they have no idea till they boot steam up 10 or mins before play and get faced with a 1-2hr download! (specially with CUP, as they always tend to update just before we play). It also avoids the risk of mods being updated and breaking our missions with a unannounced change (like CUP splitting off the CWR maps).

Then theres the fact that dedi servers dont support the workshop, so i first have to download it all my end, then upload it myself to the server, which with upload speeds around my part of the world being 4mbs at BEST .. that takes a while!

so all in all ... a "static" modset is the best for the time being, and were not the only group that does it this way.

Last edited by Meatsheild; 02/08/17 07:17 AM.

SimHQ Arma3 sessions, weekly semi-serious co-op action for all ages and skills! check the forum sticky for more info!

http://simhq.com/forum/ubbthreads.php/topics/3732626/SimHQ_Arma3_Sessions,_who,_wha#Post3732626

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I understand the reasoning now. I do think it is annoying to have Steam constantly updating when I want to play.

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After three days of downloading, Swifty failed to get everything.

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I had to re-run my Swifty, it also missed a few files on the first shot.

There were like 5 files left, and it got them downloaded on the second run.


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Mine missed one, but is correcting over 200 others. This is painful on a slow connection like mine. That's why I prefer to use Steam.

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Yea, the overall size is pretty big. It took me like 9 or 10 days to get it all. But happily it doesn't change often, and should also support differential updating, going forward.


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Without reading through this entire thread, is the file structure still the same once installed? In other words, there's no changes I need to make to my old missions?

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I believe you will need to tinker with your new missions. Meat tried to run some previous mod set missions on the first night and they didn't work. I'm not sure what he did to fix them.

I was using the old template to make a mission and I had to open each units attribute and close it, to get rid of some errors.

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Ok. I'm not going to download the new pack until tonight so I'll see what happens tomorrow. Hopefully I can get them all working and I'll reupload them.

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I'll PM ya the details bonchie smile


SimHQ Arma3 sessions, weekly semi-serious co-op action for all ages and skills! check the forum sticky for more info!

http://simhq.com/forum/ubbthreads.php/topics/3732626/SimHQ_Arma3_Sessions,_who,_wha#Post3732626

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How often should we be running Swifty for updates? Maybe once every couple of weeks?


“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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when i tell ya to basicly smile


SimHQ Arma3 sessions, weekly semi-serious co-op action for all ages and skills! check the forum sticky for more info!

http://simhq.com/forum/ubbthreads.php/topics/3732626/SimHQ_Arma3_Sessions,_who,_wha#Post3732626

All spelling errors are included free of charge and courtesy of a broken spell checker!
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