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Master #4211999 01/01/16 12:36 AM
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Happy new years guys and many more to come your way!...Stay in the fight!


Fluctuat Nec Mergitur

This is not the bars that keep the Tiger in the cage, this is the space between the bars.
Inline advert (2nd and 3rd post)

Master #4212866 01/03/16 11:29 PM
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What server are you guys playing on? Picked it up with some Steam cash. Loved PR, this feels very similar and will only get better with time. Hope to see some of you guys online. I'm pretty bad but love playing. Like others have said it gives you a feeling of a real fire fight like no other fps game I've played, just like PR did many years ago.


Intel i5 2500k // Asus P8P67 // 16GB G.Skill RAM // RX480 8GB // 27" monitor // VKB Black Mamba Mk.III // Warthog Throttle // TFRP Pedals // W7
Master #4225356 02/04/16 05:55 PM
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Jan/Feb Updates



Read more here: http://joinsquad.com/readArticle?articleId=75

Master #4225400 02/04/16 06:58 PM
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Master #4225442 02/04/16 07:43 PM
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Came here to post about this wink

here is the progress update link and the patch notes

January Update
http://joinsquad.com/readArticle?articleId=75

v4 Patch Notes
http://forums.joinsquad.com/topic/11691-alpha-4-update/

Master #4225484 02/04/16 09:46 PM
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Any news when it may include British forces?

Master #4225495 02/04/16 10:28 PM
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I dont think they have really said one way or another yet. I remember hearing they plan to implement then but no time frame. The russians and militia are the only one that had a time frame AFAIK and they are already in game.

Master #4285595 08/07/16 07:40 PM
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Alpha 7 just got release. It contains the first version of vehicles plus quite a few more guns.

http://joinsquad.com/readArticle?articleId=108

Master #4285618 08/07/16 10:40 PM
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WOW! I'm blown away by the progress that's been made in such a short time! Thanks for the heads up Master.

4.4 GB update! This is going to be a REAL game changer ...



Version 7 Preview

Master #4285631 08/08/16 12:48 AM
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Updating now. I'll give it a shot tonight.

Master #4285643 08/08/16 03:06 AM
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Tried it. When I get into a vehicle it goes to this close up 3rd person view staring at the back of my neck.

When I get out of the vehicle it stays that way. Either a bug or something with my setup.

This was on the firing range.

EDIT: It's a bug that only happens on the range. Too tired to try any real games tonight. I'll give it a go tomorrow.

Master #4285650 08/08/16 03:52 AM
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Played it for a few hours today. The vehicles really add a lot to the game IMO. Also they added in the hold shift to zoom weapon a few patches back. That also really makes the game a lot better than when it first came out.

Still not as smooth as some other games. they need to get their ADS system more refined. If you have it on hold to ADS and you run then stop you have to let off the right mouse button and reapply. That is annoying.

bonchie #4285658 08/08/16 05:56 AM
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Originally Posted By: bonchie
Tried it. When I get into a vehicle it goes to this close up 3rd person view staring at the back of my neck.

When I get out of the vehicle it stays that way. Either a bug or something with my setup.

This was on the firing range.

EDIT: It's a bug that only happens on the range. Too tired to try any real games tonight. I'll give it a go tomorrow.


I updated last night but haven't tried yet.
A mate mentioned that same bug, apparently you need to hit "Shift + P" once or twice. This is a dev command to reset view to 1st person.
Can't hurt to test.

Off for bizz trip this afternoon, just my luck.

Cheers,
Slug


"Major Burns isn't saying much of anything, Sir. I think he's formulating the answer..." - Radar - M*A*S*H
Master #4309619 11/07/16 12:15 AM
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I just noticed Alpha 8 was released on Nov 1st ... almost 4 gigs for the update focused on optimizations! ...

http://joinsquad.com/readArticle?articleId=123

Master #4310038 11/08/16 12:00 PM
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Free weekend and sales (50% OFF) November, 10 to 14.

https://joinsquad.com/readArticle?articleId=128

Master #4310908 11/10/16 08:59 PM
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Master #4311040 11/11/16 07:18 AM
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Am I correct in assuming it's heavily reliant on voice comms?

While I appreciate the attempt at realism, I share a dwelling with my young offspring and a lady who claims I made some quite broad and fundamental commitments a few years ago, so I can't really play games that have me yelling contact reports in the room next door at 11pm at night.

Last edited by Amaroq; 11/11/16 07:18 AM.

Don Quixote's misfortune is not his imagination, but Sancho Panza.
Master #4311179 11/11/16 06:02 PM
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Yes and no. As a commander its a must ( though some try without, though it usually doesnt end well... )

As a squad player it helps a lot, but you could get away with some brief reports ( though your other half might get concerned if you start screaming "I need a medic!!!"

You can also type to squad,local, etc.

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Originally Posted By: Ratcatcher
Yes and no. As a commander its a must ( though some try without, though it usually doesnt end well... )

As a squad player it helps a lot, but you could get away with some brief reports ( though your other half might get concerned if you start screaming "I need a medic!!!"

You can also type to squad,local, etc.

Thanks, I'll give it a try then. I'm used to chat and use it a lot, but as much as I would have loved voice comms fifteen years ago, it's just not viable.


Don Quixote's misfortune is not his imagination, but Sancho Panza.
Master #4311285 11/11/16 10:28 PM
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As its a free weekened it would be worth giving it a shot ( no pun inteneded ).

If you could get away with having a mike and using normal to low ocnversation levels it would certainly be better. Calling out a contact is a lot easier than typing it!

The other thing I mostly use the mike for is thanking medics for patching me up. That could done by text and even to acknowledge orders would be possible.

SL that dont have ( or use ) a mike tend to get kicked and some squads will have "Mike only" on their squad screen so its easy to avoid those ones.

Worth a try at any rate.

Last edited by Ratcatcher; 11/11/16 10:28 PM.
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