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https://www.dropbox.com/s/xm8pa0zboioflwy/EricJWipeoutRC7.7z?dl=0

RC7
- Added 58FS skin
- Added Euro1 generic skin

Inline advert (2nd and 3rd post)

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Some M240B work:





And M240L:




Last edited by EricJ; 11/13/14 05:21 AM.
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http://562.50megs.com/562nd/Pilot-JFO-JTACGuideRC9.zip

- Added Juggling
- Some nigh work in relation to the Landmark and explain some of the natural difficulties at night.

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An early WIP of the 240L, nothing spectacular but have to check on that white non-texture on the stock.

http://562.50megs.com/Arma3/wip568.jpg

Also incorporated some Freedom Boner sounds (I got a chub listening to them) so they're good as well as the 240 sounds from armyinf

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Okay the 240B and L are in-game, but the damn muzzleflash isn't showing and so it goes... Looking like... Saturday? or late tomorrow I can get RC48 out. I'm planning on doing a DCS Peanut Scheme (which will probably be applied to the Wipeout since I have the appropriate colors) and then... whatever else is next for RC49... I guess as I don't have any more ideas at the moment.

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It's looking like tomorrow for sure for RC48 as the muzzleflash Gods don't love me right now all day.

Plans for RC49

AA-12
AA-12 "Tactical"

I don't like the sights personally but optic rails and side rails for gadgets is a cool idea (kinda like the UTS-15) so that's what the current status is as of now. Once I get the muzzleflash issue figured out (don't know why, everything else works...) but once I get it working... sometime I'll get RC48 to get the glitches fixed and move forward on the AA-12s.

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And another thing... I have no interest in joining a clan, I got my little school and I'm a happy person, the hours are more flexible and not much to do, which is good. I deal with enough people in various forms in other places, I just don't have the time, patience, or care to join a clan. If you need help no problem, but I"m not joining the "rank and file" of clans anymore. I had good times with XDF back in the day (miss them along with CSHAG) and J-SERE. But no thanks but thanks for the interest.

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Finally! After realizing to try and use another model that works, I managed to get it to where I need it. Now I can get it textured and verify in-game, and probably get some insertion practice in, or whatever I feel like. Because you know I do like to play Arma 3 too...

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///////////////////////////////////////////////////////////////////////////////////////////////

New Download Link:

https://www.dropbox.com/s/7qul6dghkg9fcru/%40U100RC48.7z?dl=0

////////////////////////////////////////////////////////////////////////////////////////////////

RC48
- Fixed L85A2 RIS cover texture, now mapped to the 3D model
- Added M240B and L
- Added magazine entries for the XM109 in the ammo boxes.
- Added new shotgun, and related sounds from taumargin
- Added some weapon sounds courtesy of armyinf
- Fixed CAR-15 Muzzle Flash
- Optional TMR Bipods work with M240B and M240L

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Hopefully one of these days you will put your awesome work on the Steam Workshop.


3 Samsung 27" LED Monitors powered by a Zotac 4GB 680GTX. Set at PCI Gen3. 5760 x 1080 resolution.
MSI z68a-gd80 (g3) motherboard
Ivy Bridge 3770k 3.5Ghz
32GB RAM (all .pbo's loaded into a 12GB RamDisk)
TrackIR4
zboard merc keyboard
Saitek X-52 stick/throttle/pedals
Logitech MOMO racing wheel/pedals
Razer Deathadder 3500 black mouse
Sony receiver for 5.1 surround sound. 5 speakers and powered sub-woofer.
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As mentioned before Steam Workshop requires one PBO in order to work. I can see if you can upload the config PBOs and it work, but I really don't want to give people the headache of creating five thousand folders for one mod. So in time... just let me figure out a solution.

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///////////////////////////////////////////////////////////////////////////////////////////////

New Download Link:

https://www.dropbox.com/s/yyzh1p183tax2wt/%40U100RC48_5.7z?dl=0

///////////////////////////////////////////////////////////////////////////////////////////////

RC48.5
- Fixed CAR-15
- Added HK416/Masterkey to the nonASDGJM config and RH config
- Fixed paths for M240 sounds for the non ASDGJM config and RH config
- Fixed path for Harris bipods so the 3D model shows.

Last edited by EricJ; 11/15/14 06:29 PM.
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Alibi credit goes to Lennard for the bits for the M240L... I'll make sure that gets on the next readme...

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Noticed a bug today with 1.34 and the TMR Autorest. Ensure that you "raise" the bipod before reloading, as for some reason or other, when you don't and reload, it jams up the reload sequence. Why it's causing that I don't know, but pressing R further removes a magazine per press (somehow the animation got bugged out). So I'll probably have to update the TMR stuff and see if that's the issue as I was doing some Insurgency on LAN and all of a sudden that happened. Thankfully I had Zeus setup and able to drop an ammobox. So that's with any weapon currently.

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Okay, yes the TMR Autorest is bugged. I'll have to post on the TMR thread so they are aware of it, but when using the Autorest (until its updated, I used 0.5.3) move a bit to "break" out of that mode, and reload. I know before when you used it would remove the autorest and reload normally.

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EricJ Wipeout Skin Mod

https://www.dropbox.com/s/f26ts4m9mz715st/EricJWipeoutRC8.7z?dl=0

RC8
- Changed classname of MASTER ARM - SAFE

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Originally Posted By: EricJ
Noticed a bug today with 1.34 and the TMR Autorest. Ensure that you "raise" the bipod before reloading, as for some reason or other, when you don't and reload, it jams up the reload sequence. Why it's causing that I don't know, but pressing R further removes a magazine per press (somehow the animation got bugged out). So I'll probably have to update the TMR stuff and see if that's the issue as I was doing some Insurgency on LAN and all of a sudden that happened. Thankfully I had Zeus setup and able to drop an ammobox. So that's with any weapon currently.


Hey, I wasn't crazy! When I was having my reloading issues, it was while the gun was rested. Not sure why it didn't always do it, though. Weird.

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Lol nobody said you were... you just didn't mention that you were using TMR but yeah... until Tao updates TMR then it'll be a known issue.

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ah ha! that explains why i got it then, strange though as it seems totally random!


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http://simhq.com/forum/ubbthreads.php/topics/3732626/SimHQ_Arma3_Sessions,_who,_wha#Post3732626

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Yeah I never noticed it as I never sat down and played with it (enable the bipod and empty a mag, and then find out that was the issue that gatordev mentioend) so that's the only workaround I can recommend. I have another theory but if that works then I'll post an update or any other pertinent information if it works out.

Last edited by EricJ; 11/16/14 06:12 PM.
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