A couple of months ago there was a discussion in DCS Mission Builders forum about AI Task SET and that supposedly wasn't working, or wasn't understood, but AI Task Push did work. I can't get to DCS forums right now so I'll look for the link tonight.
--> edit I took a few minutes this morning to search for the post but haven't found it yet.
Pro Parent Tip: Have your wife take a half day off work and go to Charles E. Cheese at 2PM. You'll have the place to yourself and it is actually fairly quiet in there.
Regarding some of the TARS discussions that have been going on I wanted to pass along a quick update.
I have added a TARS ONLY channel in the firehouse server. I'm also going to be handing out an admin privilege key to those who already have firehouse server admin rights. Obviously if you'd rather not be burdened with this responsibility then you don't need to apply the key- just carry on as normal.
Really looking forward to the TARS implementation. I think it will be a game-changer, but it will also be very polarizing. Because TARS doesn't play well with non-TARS, it will necessarily segregate the group.
TARS is currently not compatible with the current TeamSpeak client: 3.0.13. You can download and install 3.0.12 over your current install and it keeps all your settings: hotkeys, profiles, bookmarks, etc. The SimHQ and Firehouse TS3 server are both compatible with 3.0.12 and 3.0.13.
If folks want to help test it out, I'll be putting together a quick TARS config/setup/operation guide tonight, but will be AFK for the weekend as my mother is coming to visit. Will be back in full action next week!
I just wanted to give you the heads up that I'm folding up shop for awhile to focus on other things. I'll still be around, and the server resources will still be available when needed and likely up and running every now and then during fly in events or if I'm just hanging out. I'll probably join the Hollo Pointe and see you guys there.
Been a solid couple years but I need a break... Depending on the needs of the community, if there's an opportunity to get things rolling again I'll make it happen but right now there's just too little demand and too much supply.
Sorry to see you go Eno but I can understand. You've been putting in a ton of work and, not helping with the lack of demand, I have not been on to take advantage of it. I've been lurking too long!
Come on over to the Arma3 side if you need a break. You are always welcome there.
Fridge ---------- Things which do you no good in aviation: 1) Altitude above you; 2) Runway behind you; 3) Fuel in the truck; 4) The airspeed you don't have.
Hey Eno, it does sound like you should take a break from all that mission editing, and enjoy some unencumbered flight time.
And for something completely different, try a Combined Arms role, or an F-15C (but stay out of those darned Russian jets!). If you do take a try at CA and want to drive something around, go for an M1-A1 because they have lots of power to drive up mountains. Hummer TOWs are pretty fun for shooting, but any opposition to them with ground missiles is truly deadly -- be ready to back up into some cover real quick when you hear a missile heading your way.
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Ran the new Witches Hollo yesterday up to the point where the B-52s are spossed to come in and bomb the Hollo, it was about 8 hours into the mission. raven and I had made some good progress earlier but had to leave for dinner. When we got back a few hours later, Blue was on the verge of winning it with help from a few more pilots and CA JTACS, and did, but the B-52s were right in the middle of a shift change, darn it.
I modified some triggers so that the earlier B-52s would continue to orbit on station until the relief flight makes it to their orbit point. Before that the previous flight had headed RTB as the replacement was just taking off. I knew that was going to happen...
d0o0m is in the JTAC slot... and I have GBU-12 laser guided bombs --
Four wheeling --
I'm above the clouds... d0o0m sends me the JTAC ground coords that I enter into my CDU... I drop GBU-12's on CCRP and he lases them in... we took out the IGLAs and HQ with the 6 GBU-12's I was carrying,,, and I never saw the targets -- Yahooo fricken neato stuff --
I just wanted to give you the heads up that I'm folding up shop for awhile to focus on other things...
Been a solid couple years but I need a break... Depending on the needs of the community, if there's an opportunity to get things rolling again I'll make it happen but right now there's just too little demand and too much supply....
Bummer to hear that Eno - but regardless thanks for spending so much time being active in the community. Though I wasn't able to fly online very much, the times I did were almost always on your server because I enjoyed the crowd there. Your server and Hollo Pointe have just the right mix of fun factor and no ass clownery to make online flying enjoyable.. Hope the bug re-bites you. By chance did you ever spend much time in the Ka-50? If you are a bit burned out on the A-10C, the Ka-50 is so rewarding to learn to fly and fight.
See you out there I hope..and again thanks for all you've done for the community.
Press LCTRL 3 x 2 / LCTRL 4 x 2. To close the doors again, LALT 3 and LALT 4.
I deleted the Input folder for the Huey and after seeing the rebuild I applied my old Rudder, Joystick and Throttle profiles and all is working now.
Can see on the pilot's hud that the gunner ROE is 'iterating' with the LCntrl-3 & -4 (also -2 copilot). My old KB profile didn't have any customization's in it, so I made a new KB profile file to use going forward.
Huey Apocalypse is up and raven is getting down with the AI gunners.
^^^ I was waiting to get a screenie of all of raven's gunners shooting at the same time, alas it didn't happen :-) But, his left door gunner was ripping up infantry units as he flew by them.
This raises the capability/deadliness of the UH-1H on par with the Ka-50, but in a different way. Where Black Shark's are great against heavy armor and especially Blue air defense with their longer range missiles, the new gunner AI ROE modes in the Huey make it fearsome against Red infantry and light armor.