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Eh guys...

I did figure out why Tacview wasn't recording... well, it was recording- just not where I expected. I looked over the "Advance" mission and I'm sorry I doubted you. You guys CLOBBERED EVERYTHING!

Okay, there was maybe 2 vehicles left and a solider... But you killed WAY more than necessary to activate the assault... so I need to look into that. I was surprised to see there were no crashes- which is promising.

Inline advert (2nd and 3rd post)

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This sim needs a Predator mod badly. Would be really cool to have a guy up there circling who can concentrate on spotting targets and directing strikes.

thumbsup

Enjoyed flying around with you guys last night - wish I could have stayed after the mission reset..

BeachAV8R



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Originally Posted By: hannibal
wow skate!
u have inspired me to potentially have me install A-10C.


Ta da!

smile

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Hi all, long time no speak! Eno says I have to show myself so people know I'm not dead. I've been meaning to drop into multiplayer sometime, but I never quite get round to it.

Anyway, it's good to see the Firehouse is still going strong... roast a Shilka for me!

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Eh Xray! Glad to hear from ya (in here!)

I'm home on Wednesday and hope to get some stick time in this week off- hope to see you in there!

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XRay --
Great to see you again! I hope all is well your way.

Yes, do join us -- there is a new mission you might like -- Beach's GRAD EX, light on the SAMS -- I can count them on just both hands biggrin

I saw you are looking at Star Citizen. I'm keeping an eye on that one, too.

WC

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Mol- you out there!!??

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Mol is currently hiking approximately 250 miles of wilderness due to a botched attempt to take out a T-80 with a couple rockets.


Scully: Victim died of multiple stab wounds.
Mulder: *throws her a file* Ever heard of the knife alien?
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He needs to load that we sar script I'm working into new missions! We're coming mol!!

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Originally Posted By: eno75
He needs to load that we sar script I'm working into new missions! We're coming mol!!


Am I wrong to be excited about this?



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If it works the way it's supposed to it should be pretty awesome-

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Hey Eno. Which script is that? The SAR one.

I am working on a similar script too.


Fridge
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Things which do you no good in aviation:
1) Altitude above you;
2) Runway behind you;
3) Fuel in the truck;
4) The airspeed you don't have.
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http://forums.eagle.ru/showthread.php?t=107303

Ragnarda made it. Pretty comprehensive design- but yet to put it to the test. I have a variety of missions now I'm integrating the function into.

Thing is I want a whole ready mission package- but not everyone is going to be excited about waiting around. I guess we'll see.

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Interesting. I lost track of his work. I'll take a look.

My script is looking a little more ... complicated :-) and I have plans to add a bunch to it, almost making it a dynamic environment within a mission. We'll see if I can stick with it.

EDIT: Ok. I see his is more focused on Medivac instead of SAR ... which is where my focus is. Interesting.

Last edited by Fridge; 02/05/14 02:18 PM.

Fridge
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Things which do you no good in aviation:
1) Altitude above you;
2) Runway behind you;
3) Fuel in the truck;
4) The airspeed you don't have.
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There is another script I'm hoping to use that adds some activity around a few airbases which I thought would be neat provided the performance isn't affected. Can't remember if it was same guy who made it or not.

There's a good suppression script as well as integrated air defenses script for my next actual campaign push.

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After playing every Arma game ever scripts make me nervous biggrin

The trick is having really clean squared away ones that gel with the game design.

Regardless, looking forward to the missions you guys can churn out!


Scully: Victim died of multiple stab wounds.
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Some screenies from the new Beach's GRAD EX multiplayer A-10 mission --

GBU-31 on the AMMO DEPOT --


Mi-8 waiting for the officers to board --


Red Cargo AN-26B on hold to transport chemicals weapons --



WC

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Those bastards! I thought I had killed em' all last night.. They just never give up.. LOL..

Would be on there playing it right now..but somebody in Kentucky had to go and play with matches tonight.. <sigh>

BeachAV8R



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Okay... well... I have to start it somewhere and Beach- you sort of pushed me into it.


Firehouse server will be locked tomorrow. Tentatively, I'll leave the password on the first page.


As most of you regulars already know- the BASE password (with modification as needed) will be as it has always been:


fire safety


This has been on the first page for awhile...

So we'll start there and see where we end up. As mentioned before I'd still like to appeal to people on TS3 outside of SIMHQ- (especially given that I absolutely HATE HATE HATE those fricken ipad / iphone popup adds)... but I don't know that I have a way around that now.

The only option would be to step away from SimHQ TS3 and I'm not sure we want to do that either. Anyway, I'm open to ideas in IM or in here if you have any.



Crew is leaving the doors open so we can appease a variety of different tastes.

If we want to run more "mission" orientated locked server events- I'll need some help. My number 1 man (mol) is down but not out- he's working on it... but I just can't be on the server enough to keep things running smooth. Wesley is dialed in but we'll need a couple more hands to help keep things moving forward.

Anyone in the regular pool interested in helping nudge things along- please IM me and we'll sort it out.

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Originally Posted By: eno75
Okay... well... I have to start it somewhere and Beach- you sort of pushed me into it.

Huh? What'd I do? Did my GBU-31 land on the fire station or something? <g>



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