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An Ace in de Skys Member
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An Ace in de Skys Member
Joined: Feb 2006
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@Patrick
Some observations of your new PWCG Version 10.4...
1) Main Menu screen "RISE OF FLIGHT - Campaign Generator" still shows as Version 10.1.
2) The "Intelligence Report" is back - Hurray!! Thank you. But in order for me to read it fully, I had to reduce the 'Mission Description Font Size' to "9" points on the 'Configuration Parameters: GUI' option of the 'Advanced Config' selecton of 'Configuration' button of 'Main Menu' to get all 34 Opposing Squadrons information to display at maximum window height allowable on my 1920 by 1080 pixel monitor display. BTW, I started PWCG flying with Jasta 11 on 1 April 1917 (Bloody April).
Is it possible for you to add a vertical-scroll control into the Java code to allow us to read the information that is currently being written below the bottom of the Intelligence Report display window?
OlPaint
Within this vale Of toil And sin Your head grows bald But not your chin - use Burma-Shave
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Thanks Brain for that link. I had missed it.
Thanks Pat as always.
EDIT - that link gives 10.1
also at Combat ace -marked as 10.4 is actually 10.1
Last edited by W1ndy; 04/22/12 06:34 AM.
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Thanks pat will try this, hope automatic claim system is solved. edit: no it is 10.1 see no RE8 in planes owned
Last edited by dutch; 04/22/12 06:32 AM.
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Indeed...(10,1) 
WOFF UE, BOC member, Albatros pilot.
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Joined: Jan 2001
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Senior Member
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Thanks Pat! And yes old ones. Where can we get the new one?
"It is useless for the sheep to pass resolutions in favor of vegetarianism, while the wolf remains of a different opinion."--- William Ralph Inge
"The ORIGINAL Barkhorn"
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Pat had a problem getting 10.4 to me and there was some confusion, but we have resolved it. 10.4 is now for sure up on our link on the Useful Materials page.
Jason
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Senior Member
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"It is useless for the sheep to pass resolutions in favor of vegetarianism, while the wolf remains of a different opinion."--- William Ralph Inge
"The ORIGINAL Barkhorn"
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Wings Of Honor Member
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Wings Of Honor Member
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Thanks Patrick, just updated and so far so good....  EDIT: I flew over the front and buzzed some AAA, but they don't seem to notice me... (I'd test/play some more, but I have to go to work).
Last edited by Hurricanes; 04/22/12 08:35 PM.
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Auto AAR working again!
Super!
Exceptional engineering...and a large hammer to make it fit!
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Joined: Feb 2006
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An Ace in de Skys Member
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An Ace in de Skys Member
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@Patrick Some more observations of your new PWCG Version 10.4...I believe now I have the 'latest and greatest' files from "Wings of Honor" website at this link ( http://www.wingsofhonour.com/forums/ipboard/index.php?/files/file/8-rofcampaign/). 1) Main Menu screen "RISE OF FLIGHT - Campaign Generator" still shows as Version 10.3. Is this a typo? Or do I have to await a corrected version? OlPaint
Last edited by OlPaint; 04/23/12 04:40 AM.
Within this vale Of toil And sin Your head grows bald But not your chin - use Burma-Shave
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It says 10.3 on mine, too, but if the CL.II is in the plane set, it's 10.4
Exceptional engineering...and a large hammer to make it fit!
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My bad, didn't change the label. It the README says 10.4 and it has a Halberstadt, it's 10.4. Going to have to have a talk with my QA guy ...  About the confusion on Combat Ace, there is a process in place where there is a delay between my uploading a file and the file becoming available. During that delay it will say that it is a new version but when you download it is still the old version. Not sure how best to handle that but, if possible, I iwll try to delay updating the description until the new file is available.
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Using 10.4 version (thanks very much!), I just flew a few Breguet arty spotting and visual recon missions - but neither type showed me the artillery gun icon, eyeball icon or camera icon.
I took care to take the appropriate equipment before I started the mission (radio for arty spotting, camera for recon), and in each mission I was the flight leader (if that makes a difference).
In an arty spotting mission, should I see the artillery gun icon when I reach the target zone? Should I see the eyeball or camera icon when I reach the target zone in a visual or photo recon mission?
Charlo
Bump to this question, which is still what I am experiencing with the real 10.4 version. Charlo
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Using 10.4 version (thanks very much!), I just flew a few Breguet arty spotting and visual recon missions - but neither type showed me the artillery gun icon, eyeball icon or camera icon.
I took care to take the appropriate equipment before I started the mission (radio for arty spotting, camera for recon), and in each mission I was the flight leader (if that makes a difference).
In an arty spotting mission, should I see the artillery gun icon when I reach the target zone? Should I see the eyeball or camera icon when I reach the target zone in a visual or photo recon mission?
Charlo
Bump to this question, which is still what I am experiencing with the real 10.4 version. Charlo RoFCampaign isn't there yet. When I originally did Arty Spot and Recon missions equipment to support these mission types didn't exist in RoF. The impact of the mission type was really just the waypoint pattern. That is still the current state of affairs. I'll make a note to add the latest RoF functionality for recon and arty spot missions. No promises on when, but I will get it on the to do list.
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That's good to know, Pat, and I look forward to when you can add those features. I am interested in flying PWCG arty spotting and recon missions because a friend and I plan to fly a 2-seater campaign together with him as my gunner. It'd be really interesting for both of us to fly those types of missions as a team. The rest of my post is a shameless plug for anyone else reading this thread: In the ROF forums I recently posted directions that explain how you can have a friend fly as a gunner on a private multiplayer mission you host (no additional hardware or software required). Here's the link to that post: SP missions to MP; or How to play ROF while people visitIt involves just a little bit of mission editing, and I include in the above post my directions for editing PWCG missions to allow two or more people to fly in the same plane together. My directions are for flying together on a LAN, but if you were to make your self-hosted server "Accessible from Internet" and set a password, within 10 minutes you and your friends can fly together in the same plane or different planes from their different homes anywhere in the world. (I don't use the coop feature Pat includes in PWCG because human gunners are not currently possible in ROF "Cooperative" missions, since you need a pilot in the multi-seat plane first, and once a coop mission starts, no-one else can join.) Charlo
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Joined: Aug 2011
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Thanks for the new version pat, very nice.
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Hey Pat
I had a question, I might have asked in the past but would it be possible for you to lay out a bunch of flak guns near mission areas in all of your PWCG missions? One of the most bothersome things that ROF is missing is the total lack of real flak, they have the ambient crap and there's flak around balloons but none that's actually useful for identifying targets as it was mostly used for during the war. Playing other sims that have this feature has been great and then I return to ROF and I'm forced to use icons and stuff just to find a target to shoot at, it's rather frustrating. I know there's a limit on how much you can add but maybe as an option for people with more powerful pc's?
Kenny
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I am liking the new version... 
Last edited by Hurricanes; 04/29/12 08:51 AM.
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HOA's
by Terl9999 - 09/18/26 04:12 AM
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Football
by Terl9999 - 09/18/26 02:42 AM
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Flags
by Terl9999 - 09/15/26 10:03 PM
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