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Hpasp #3481597 12/26/11 07:25 PM
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Tovarish!



You had the best SAMSim training before Linebacker-II, where are the B52 wreckages?





loaded-santa


Last edited by Hpasp; 12/26/11 07:33 PM.

Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

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Inline advert (2nd and 3rd post)

Hpasp #3481747 12/27/11 01:01 AM
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Thanks Hpasp - awesome work

I need some time for training before going to Vietnam mycomputer

Hpasp #3481772 12/27/11 02:39 AM
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Originally Posted By: Hpasp
Tovarish!




1xF4 and 4xB52s.
Click to reveal..
4:40am 19th of December 1972
Night-1, Wave-3 of the Linebacker-II raid against Hanoi.

Targets:
Kinh No Industrial Complex - 6 cells of B-52s (18)
Gia Lam Rail Road Yard - 4 cells of B-52s (12)
Hanoi Radio - 7 cells of B-52s (21)

Supporting force:
36 F-4 Phantom-II
6 F-105G Wild Weasel
2 EB-66B Destroyer
2 EA-6B Prowler
1 EC-135 Looking Glass
1 EC-121H AWACS.

SA-75M Dvina

16:08, B-52 number 1 of cell-2 bombed Hanoi Radio.
16:20, B-52 number 2 of cell-2 bombed Hanoi Radio.
16:36, B-52 number 3 of cell-2 bombed Hanoi Radio.
17:05, B-52 number 1 of cell-1 bombed Kinh No Industrial Complex.
17:23, B-52 number 2 of cell-1 bombed Kinh No Industrial Complex.
17:42, B-52 number 3 of cell-1 bombed Kinh No Industrial Complex.

18:04, V-750VKU 11DKU Missile launched on Channel-1
Target distance: 19km
Target azimuth: 314�
Target elevation: 17�
Target altitude: 5.9km
SNR mode: 55km
Missile guidance method: T/T (Three Point)

18:37, B-52 number 1 of cell-4 bombed Gia Lam Railroad Yard.
18:41, B-52 number 2 of cell-4 bombed Gia Lam Railroad Yard.
18:46, B-52 number 1 of cell-3 bombed Hanoi Radio.

18:59, Missile exploded on Channel-1
F-4 number 2 of pair-1 blocking Noi Bai airfield killed by SAM. (miss distance: 26m)
19:02, B-52 number 2 of cell-3 bombed Hanoi Radio.
19:11, B-52 number 3 of cell-4 bombed Gia Lam Railroad Yard.
19:19, B-52 number 3 of cell-3 bombed Hanoi Radio.

19:45, V-750VKU 11DKU Missile launched on Channel-2
Target distance: 13km
Target azimuth: 308�
Target elevation: 53�
Target altitude: 10.4km
SNR mode: 55km
Missile guidance method: T/T (Three Point)


20:19, Missile exploded on Channel-2
B-52 number 1 of cell-1 killed by SAM. (miss distance: 28m)

21:37, V-750VKU 11DKU Missile launched on Channel-3
Target distance: 15km
Target azimuth: 228�
Target elevation: 43�
Target altitude: 10.6km
SNR mode: 55km
Missile guidance method: T/T (Three Point)


22:28, Missile exploded on Channel-3
B-52 number 2 of cell-1 killed by SAM. (miss distance: 22m)
22:34, B-52 number 1 of cell-5 bombed Kinh No Industrial Complex.
22:42, B-52 number 2 of cell-5 bombed Kinh No Industrial Complex.
22:51, B-52 number 3 of cell-5 bombed Kinh No Industrial Complex.
25:22, B-52 number 1 of cell-6 bombed Gia Lam Railroad Yard.
25:26, B-52 number 2 of cell-6 bombed Gia Lam Railroad Yard.
25:31, B-52 number 3 of cell-6 bombed Gia Lam Railroad Yard.
29:33, B-52 number 1 of cell-7 bombed Kinh No Industrial Complex.
29:50, B-52 number 2 of cell-7 bombed Kinh No Industrial Complex.
30:13, B-52 number 3 of cell-7 bombed Kinh No Industrial Complex.
30:53, B-52 number 1 of cell-8 bombed Hanoi Radio.
31:08, B-52 number 2 of cell-8 bombed Hanoi Radio.
31:24, B-52 number 3 of cell-8 bombed Hanoi Radio.

31:47, V-750VKU 11DKU Missile launched on Channel-1
Target distance: 6km
Target azimuth: 281�
Target elevation: 15�
Target altitude: 1.8km
SNR mode: 55km
Missile guidance method: T/T (Three Point)

33:14, B-52 number 1 of cell-9 bombed Hanoi Radio.
33:29, B-52 number 2 of cell-9 bombed Hanoi Radio.
33:45, B-52 number 3 of cell-9 bombed Hanoi Radio.
33:46, B-52 number 1 of cell-10 bombed Kinh No Industrial Complex.
34:05, B-52 number 2 of cell-10 bombed Kinh No Industrial Complex.
34:26, B-52 number 3 of cell-10 bombed Kinh No Industrial Complex.
34:55, B-52 number 1 of cell-13 bombed Gia Lam Railroad Yard.

34:55, V-750VKU 11DKU Missile launched on Channel-2
Target distance: 20km
Target azimuth: 274�
Target elevation: 30�
Target altitude: 10.4km
SNR mode: 55km
Missile guidance method: T/T (Three Point)

35:11, B-52 number 2 of cell-13 bombed Gia Lam Railroad Yard.
35:26, B-52 number 3 of cell-13 bombed Gia Lam Railroad Yard.

35:43, Missile exploded on Channel-2
B-52 number 1 of cell-10 killed by SAM. (miss distance: 25m)

36:11, V-750VKU 11DKU Missile launched on Channel-3
Target distance: 19km
Target azimuth: 245�
Target elevation: 32�
Target altitude: 10.6km
SNR mode: 55km
Missile guidance method: T/T (Three Point)


37:04, Missile exploded on Channel-3
B-52 number 2 of cell-10 killed by SAM. (miss distance: 24m)

Total, SNR On Air Time: 1min 11sec

Hpasp #3481910 12/27/11 11:00 AM
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Congrats, Tovarish Sim!

For the time being, I'm concentrating on a probable bugs.
Hpasp, here they come:

Dvina:
1) launcher position arrows (on both indicators) do not work. They remain on their initial positions (depending on scenario).
2) RPK command light sometimes (double checked) remains 'on' after a missile explodes while its switch remains on 'ekv'. Should it be so? smile
3) h1 and h2 indicators do not work (if you want to model it at all).
4) 'poisk' (search) is always done in round ('krug') mode - the 'sekt' switch does not work. Sometimes 'poisk' does not work at all.

Neva: no missiles available at Hanoi 26 XII scenario.

Questions:
What h<1 really does? Does it make it any easier at low altitudes? Do you plan to model it?

And for support footage: in December 1972, Khrushchev had been dead for over a year. And 'unfit' for any state functions since 1964! wink

vintorez #3481933 12/27/11 12:59 PM
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Dvina:
1) launcher position arrows (on both indicators) do not work. They remain on their initial positions (depending on scenario).


Could you be more specific?
They works when I try...

2) RPK command light sometimes (double checked) remains 'on' after a missile explodes while its switch remains on 'ekv'. Should it be so?

Nope, nope that is an old bug, I will try to found it.

3) h1 and h2 indicators do not work (if you want to model it at all).
4) 'poisk' (search) is always done in round ('krug') mode - the 'sekt' switch does not work. Sometimes 'poisk' does not work at all.

H1/2 indicators are not simulated yet with poisk.

Neva: no missiles available at Hanoi 26 XII scenario.

Will be corrected.
thumbsup

Questions:
What h<1 really does? Does it make it any easier at low altitudes? Do you plan to model it?


H<1 was never simulated. (also not simulated at Volhov)
This function is against ground mirroring of the target effect.
sigh


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

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Hpasp #3481949 12/27/11 01:35 PM
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Originally Posted By: Hpasp
Dvina:
1) launcher position arrows (on both indicators) do not work. They remain on their initial positions (depending on scenario).


Could you be more specific?
They works when I try...
[i]


OK, I see. They work when you switch the black selector on I-II-III position. They do not work when the knob remains on its default position (CU). smile

Hpasp #3481953 12/27/11 01:49 PM
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One little bug; when radar is in receive only mode and following jammer, after destruction of jammer radar stays locked on to invisible target.

vintorez #3481977 12/27/11 02:27 PM
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OK, I see. They work when you switch the black selector on I-II-III position. They do not work when the knob remains on its default position (CU).

They work, showing the received target CU (IADS) direction.
thumbsup


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
Hpasp #3482121 12/27/11 06:01 PM
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No ground clutters on Ashuluk training range (Dvina)

piston79 #3482145 12/27/11 06:31 PM
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No ground clutters on Ashuluk training range (Dvina)

Will be corrected with v923.1.
(Also at Ustka)
thumbsup


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
Sim #3482561 12/28/11 08:31 AM
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One little bug; when radar is in receive only mode and following jammer, after destruction of jammer radar stays locked on to invisible target.

This behavior is not a bug, but a feature! thumbsup

Volhov has this mode also.
When the transmitter switched off while tracking, the system keeps the SNR rotation speed, staying AS.
When the transmitter switched back, and the target not made big turns, than the system can reacquire it quickly, or can loose its track.

This can be used against non jamming targets also...
...target tracked, missile is launched, transmitter off, wait till 25s lamp illuminates, transmitter on, bummm (hopefully).

cowboy

Last edited by Hpasp; 12/28/11 08:32 AM.

Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
Hpasp #3482615 12/28/11 11:46 AM
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Hpasp:

1) Why is channel marker of a flying missile (the bottom dot only) still visible when I hit EKV after launch? If EKV switches off PA-11 and -12 missile tracking (receiving) antennas, the missile should be lost (btw. is that why launch is impossible in EKV mode?)

2)(more from philosophy, and pertaining also to Volkhov and Krug) - why is ANT-EKV switch easier accessible, more visible, guarded etc. than 'transmitter on-off'? The transmitter switch is of much more use.

3) about K method: I failed several very low altitude engagements because K-guided missile at some point went below the boresight and hit the ground before the target. Does it have "right" to do so or not?

4) can you explain the difference between K3 and dogon-K3 modes? (I would suspect that K3 'explode' command is going to be emitted - or have effect - a little bit later in 'dogon'?) Can I switch between them during flight? If the target just turns back...

...hunting Weasels over Hanoi. Anyone got more than two? duckhunter

Hpasp #3482650 12/28/11 01:42 PM
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Originally Posted By: Hpasp
One little bug; when radar is in receive only mode and following jammer, after destruction of jammer radar stays locked on to invisible target.

This behavior is not a bug, but a feature! thumbsup

Volhov has this mode also.
When the transmitter switched off while tracking, the system keeps the SNR rotation speed, staying AS.
When the transmitter switched back, and the target not made big turns, than the system can reacquire it quickly, or can loose its track.

This can be used against non jamming targets also...
...target tracked, missile is launched, transmitter off, wait till 25s lamp illuminates, transmitter on, bummm (hopefully).

cowboy

Very neat but it does this job little too well. After missile impact on receive only mode, it will follow burning wrack to the ground.

vintorez #3482672 12/28/11 02:24 PM
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2)(more from philosophy, and pertaining also to Volkhov and Krug) - why is ANT-EKV switch easier accessible, more visible, guarded etc. than 'transmitter on-off'? The transmitter switch is of much more use.

Switching transmitter off too often, with a working SNR would burn off the High Voltage contacts.
Hell of a job to replace those.
Of course, during wartime, its ok.

3) about K method: I failed several very low altitude engagements because K-guided missile at some point went below the boresight and hit the ground before the target. Does it have "right" to do so or not?

There is a theoretical missile path. It should be always above the target.
There is the real missile path. The missile is oscillating around the theoretical missile path.
Within these oscillations, it could hit the earth.
Use the 5Ya23 missile, it has better maneuverability, and it has less oscillation.

4) can you explain the difference between K3 and dogon-K3 modes? (I would suspect that K3 'explode' command is going to be emitted - or have effect - a little bit later in 'dogon'?) Can I switch between them during flight? If the target just turns back...

Dvina has no K4 command, where SNR transmits the missile-target closure speed to the radio proximity fuse of the missile.
You either use K3 against incoming targets, or Dogon against receding.
You can switch it after launch, as it only alters when the SNR transmits the K3 compared to the range boresight.
cowboy


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
Hpasp #3482798 12/28/11 06:10 PM
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Originally Posted By: Hpasp
Switching transmitter off too often, with a working SNR would burn off the High Voltage contacts.
Hell of a job to replace those.
Of course, during wartime, its ok.


I've been told that when the power is directed to EKV for long period of time, the EKV starts heating up and makes the position vulnerable in IR spectrum...

Hpasp #3482866 12/28/11 07:46 PM
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Here a receipt of succes for "Dvina" guys.. :

(in active jamming and AGM "Shrike" environment)

Last edited by piston79; 12/28/11 07:50 PM.
piston79 #3482897 12/28/11 08:37 PM
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Originally Posted By: piston79
Here a receipt of succes for "Dvina" guys.. :

(in active jamming and AGM "Shrike" environment)


I can read Russian and this diagram doesnt tell me anything....

Hpasp #3482902 12/28/11 08:40 PM
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Hpasp, I have access to "The P-40 "Long Track" radar set" (http://en.wikipedia.org/wiki/File:Longtrack.jpg this exact one as pictured)
Interested?

Sim #3482938 12/28/11 09:33 PM
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At the Vegas Petting Zoo?

I had mine at Zs�mb�k...
thumbsup


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
Hpasp #3483147 12/29/11 02:34 AM
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Originally Posted By: Hpasp
At the Vegas Petting Zoo?

I had mine at Zs�mb�k...
thumbsup



Yes, right there. I take answer is no biggrin

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