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vintorez #3342298 07/15/11 10:08 AM
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3. One comment on the Hungarian Ustka practice, based on Peter Skarus memories: DDR-Germans never used auto-launch. What's more, they were taught to absolutely ignore the UK-31M1 range rings! The decision to shoot was taken based only on own experience of the commander (and a bit of calculations taken in the memory in the meantime). According to the author, there were several reasons for that:
First - and what is not modelled in the game (maybe should be?)- the time between establishing a lock (or reporting "track" by all three manual trackers) and the machine starting to display the rings was supposed to be the sometimes vital 4 to 8 seconds (ah, those early analogue computers!).
Second - the German concept of "kill zone" was based on a bit different assumptions from UK-31M1 logic: UK-31M1 assumes that the target will not radically change course after missile launch. The Germans would shoot only when ANY maneuver using maximum assumed speed would not bring the target outside the missile range. If the course parameter was to be above 12,5 km (also calculated in memory, using just a ruler put on UK-31M1 screen!!) they did not shoot at all.


OK, this is getting deep into tactics.

Soviet manuals declare, that you should fire at the maximum range, to have chance of second salvo, if the first salvo misses.
This is how Hungarians were always practiced.

In Serbia during Operation Allied Force (1999), the operators were usually firing at minimum range, to limit SNR radiation time.

Last edited by Hpasp; 07/15/11 11:14 AM.

Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

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Hpasp #3342501 07/15/11 05:12 PM
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I'm having a very serious problem... When i try to install it says:


When i press 'Yes' and try use this file (that's in the Windows paste) a second error msg appears:

I can't ignore it, it's a essential file for the installation.. If i repeat many times it says there's no more memory and the installation closes. 'Anular' closes the installarion...

I had pretty much every version of this program from v.914, but this is the first time that such a error appears here!

I hope you know how to fix it, i'm really wanting to play this version frown

BTW, my O.S is Windows XP SP3

Hpasp #3342505 07/15/11 05:20 PM
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It looks like it's trying to uninstall the previous version. I think it should work if you simply uninstall your current version and then install the new version.

Hpasp #3342512 07/15/11 05:25 PM
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I already did it! I uninstall my version every time Hpasp release a new update frown
I went there and tried to install, this time, an old version...
I had the same error... Now I'm confused, because i'm just using the same process as aways! Any solution?

Last edited by Redcoalition; 07/15/11 05:32 PM.
Hpasp #3342529 07/15/11 05:39 PM
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That's odd.. Do you happen to have CCleaner? If so try cleaning your registry, I have to do this every time I uninstall anyways, else my SA-4 will miss 99% of Lead shots, and my SA-5 misses targets it shouldn't. If you don't have it you can get it from here: http://www.filehippo.com/download_ccleaner

Before you use it (assuming you haven't) make sure you go into the "Applications" tab and uncheck some of the delete options for your preferred browser. If not you'll end up deleting your cookies, site preferences, etc. Also, when you clean your registry, you need to do it until CCleaner reports 0 errors twice.

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Did you unpacked the rar before install?
How many files You have?

Do you happen to have CCleaner? If so try cleaning your registry, I have to do this every time I uninstall anyways, else my SA-4 will miss 99% of Lead shots, and my SA-5 misses targets it shouldn't. If you don't have it you can get it from here: http://www.filehippo.com/download_ccleaner

SAMSIM does not use the registry to store any data.
All new program start is using a clean data set.
Any KRUG/Vega missile misses has different reason.

You can try to locate the SAMSIM folder somewhere under program files, and simply delete it with all the contents.
Than try to install.

Last edited by Hpasp; 07/15/11 06:27 PM.

Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

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Hpasp #3342668 07/15/11 08:24 PM
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Thank you for your help, but i used the CCleaner, then the register repair, then retarted the computer for a Chkdsk on C:\...
Now it worked! I think the CCleaner also fix problems with the archives and pastes...

Anyway, many thanks, now i'm installing! smile

Last edited by Redcoalition; 07/15/11 08:24 PM.
Hpasp #3342922 07/16/11 06:43 AM
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Can you tell me why there's no IADS support in the historical missions?
I mean it's ok, they might be too easy with the IADS but is it historically accurate or the lack of IADS is to make the missions more challenging?

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Originally Posted By: Redcoalition
I'm having a very serious problem... When i try to install it says:


When i press 'Yes' and try use this file (that's in the Windows paste) a second error msg appears:

I can't ignore it, it's a essential file for the installation.. If i repeat many times it says there's no more memory and the installation closes. 'Anular' closes the installarion...

I had pretty much every version of this program from v.914, but this is the first time that such a error appears here!

I hope you know how to fix it, i'm really wanting to play this version frown

BTW, my O.S is Windows XP SP3


Hi to all's!

This trouble happens because of path name compatibilities between old system name (8+.2 for old 16bit system) and new name used in XP system (up to 256 characters).
I have got same trouble before, and simply to avoid trouble with path and destination try to Unzip to simple name folder in C:\, example: (C:\samsim\) directly, and then install, even if you unzip the package in D:\ or E:\, avoid using your desktop to install, because it may make in some case a trouble with name path ..

When i press 'Yes' and try use this file (that's in the Windows paste) a second error msg appears:

may be this file is not the same needed file.

Last edited by Kairo; 07/16/11 07:38 AM.

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Originally Posted By: Redcoalition
Thank you for your help, but i used the CCleaner, then the register repair, then retarted the computer for a Chkdsk on C:\...
Now it worked! I think the CCleaner also fix problems with the archives and pastes...

Anyway, many thanks, now i'm installing! smile


what do CCleaner, is Fixing the troubles in name conversion and delete obsolete information in registry who can make this trouble.

Last edited by Kairo; 07/16/11 08:04 AM.

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MK_PL #3343067 07/16/11 02:21 PM
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Can you tell me why there's no IADS support in the historical missions?

IADS were not exported at that time, even Hungary received the first system in 1980.

If the Libyan scenarios will be finished, than there will be available IADS.


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

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Hpasp #3343144 07/16/11 04:43 PM
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Thanks for the explanation. Does it apply to the U2/Powers incident as well?


Originally Posted By: Hpasp
Can you tell me why there's no IADS support in the historical missions?

IADS were not exported at that time, even Hungary received the first system in 1980.

If the Libyan scenarios will be finished, than there will be available IADS.

Hpasp #3343541 07/17/11 02:34 AM
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Originally Posted By: Hpasp
OK, this is getting deep into tactics.

Soviet manuals declare, that you should fire at the maximum range, to have chance of second salvo, if the first salvo misses.
This is how Hungarians were always practiced.


How were the East Germans going to explain that little difference to Moscow? The Soviet General plans his air defence scheme on the basis of Soviet doctrine and then the East Germans don't shoot in some circumstances? yep

MK_PL #3343621 07/17/11 06:32 AM
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Thanks for the explanation. Does it apply to the U2/Powers incident as well?

Yes, and even for the Tallinn situation.
The AVR were introduced only in 1970 at that unit.

http://14dpvo.ucoz.ru/index/0-4


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

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Hpasp #3343638 07/17/11 08:03 AM
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Thanks, I think I'll learn something here smile
I've read some older posts with suggestions about what features could be added to the sim in the future.
Well, I would welcome a dynamic campaign and... perhaps a mission in which you try to shoot down the Air Force One? smile

But jokes aside, I think that some time acceleration feature could be useful, since in some scenarios you can only wait for several minutes before targets come into range.


Originally Posted By: Hpasp
Thanks for the explanation. Does it apply to the U2/Powers incident as well?

Yes, and even for the Tallinn situation.
The AVR were introduced only in 1970 at that unit.

http://14dpvo.ucoz.ru/index/0-4


MK_PL #3343658 07/17/11 09:57 AM
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I've read some older posts with suggestions about what features could be added to the sim in the future.

Several ideas were already noted...

- keyboard possibility to set range-elevation-azimuth

- dynamic situation is a bit futuristic.
Real air attack is usually precisely choreographed event, where each element should stick to his timetable.
I have several Strelba exercise situations (in Ashuluk), so in the future, there might be a possibility to face unknown direction and speed targets.

- add more situation in Egypt

- add Libya situation
Here the first time, when HARM was launched by anger.
HARM is pretty sophisticated compared to Shrike, so completely new code should be written.

- add several Serbia 1999 situation
Again, first the HARM code should be written

- add Shilka (as the only successful in the Libya situ)

=> But currently all efforts goes to the SA-75M Dvina (SA-2F) system.




Last edited by Hpasp; 07/17/11 09:58 AM.

Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

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Hpasp #3343777 07/17/11 02:13 PM
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What about the old idea of advanced manuals for SA-2E and SA-3B?
With the "hidden" switches use and some technique advices?! smile

BTW:. I'm having some trouble finding targets on Sinai situation with SA-3B... Could anyone give me some useful advices?
I just can't find the targets in distance and range, i think my technique was some flaws.

Last edited by Redcoalition; 07/17/11 02:15 PM.
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What about the old idea of advanced manuals for SA-2E and SA-3B?
With the "hidden" switches use and some technique advices?!


Most of these are already (or will be) discussed here.

BTW:. I'm having some trouble finding targets on Sinai situation with SA-3B... Could anyone give me some useful advices?
I just can't find the targets in distance and range, i think my technique was some flaws.


Most important is at page 16 of the manual...
Important to note, that by the usage of SDC, low radial speed (hovering or parallel flying) targets can completely disappear from the indicator.
SDC should be used with 40km range mode only.


Last edited by Hpasp; 07/17/11 02:38 PM.

Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

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Hpasp #3343939 07/17/11 07:03 PM
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Well, I think there's no way to implement a dynamic campaign system in the SAM Sim due to the nature of the game.
But a "dynamic situation" scenario could be a good idea.
What about a scenario where you suddenly detect a plane or formation flying at a more or less random altitude or on a random course, maneuvering or not and you have to react accordingly? Because now, we know pretty well what is flying towards us and an element of surprise would be welcome.

But I realise that we have many ideas and you're already busy, so you know - maybe in the future, when you have time... smile


Originally Posted By: Hpasp


- dynamic situation is a bit futuristic.
Real air attack is usually precisely choreographed event, where each element should stick to his timetable.
I have several Strelba exercise situations (in Ashuluk), so in the future, there might be a possibility to face unknown direction and speed targets.






Hpasp #3344069 07/17/11 11:04 PM
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I have a question about KRUG system:
How i set manually the altitude for jamming target?!
Other thing... Why when i set manually the range for jamming target the Long Track screen shows a dot, representing the calculated location of target?! It was like that on real life, when battery commander putted a simulated range for the jamming target, the battalion commander received it and had it shown on it's screen?

Another things: What's the use of this button?



And what's the use of this weird thing, heating?

Last edited by Redcoalition; 07/17/11 11:05 PM.
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