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Joined: Mar 2008
Posts: 779
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Joined: Jan 2005
Posts: 15,827
Dread pirate Mace Veteran
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Dread pirate Mace Veteran
Joined: Jan 2005
Posts: 15,827 |
Can't wait for this and to get my HOTAS on that Harrier. Can we not even pre-order yet?
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Joined: Apr 2011
Posts: 8
Junior Member
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Junior Member
Joined: Apr 2011
Posts: 8 |
Really looking forward to this title. Remember the Tawara anyone?
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Joined: Apr 2008
Posts: 12,185
Veteran
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Veteran
Joined: Apr 2008
Posts: 12,185 |
Can't wait for this and to get my HOTAS on that Harrier. Can we not even pre-order yet? Steady Mace.A watched kettle never boils.Or something like that. Actually,please hurry up,I need my Harrier fix.
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Joined: Sep 2006
Posts: 4,353
Senior Member
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Senior Member
Joined: Sep 2006
Posts: 4,353 |
I wish these guys just said anything a little more often. Even if it was just "still making progress" or "nothing to comment on at the moment". But I also know these guys are a small outfit and likely hard at work so were back to "patience is a motha-!@*&^% of a virtue to aquire" lol.
I've got a bad feeling about this.....
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Joined: May 2007
Posts: 4,803
Tom Thumb Senior Member
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Tom Thumb Senior Member
Joined: May 2007
Posts: 4,803 |
Very much looking forward to this
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Joined: Dec 2003
Posts: 320
Member
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Member
Joined: Dec 2003
Posts: 320 |
Hopefully you guys saw the new IA-58 Pucara cockpit which is detailed down to the minimal details, anyway here it is:
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Joined: Mar 2008
Posts: 779
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Joined: Mar 2008
Posts: 779 |
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Joined: Apr 2008
Posts: 12,185
Veteran
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Veteran
Joined: Apr 2008
Posts: 12,185 |
Stop teasing us Dante.Give us a release date and put me out of my misery.
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Joined: Sep 2006
Posts: 4,353
Senior Member
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Senior Member
Joined: Sep 2006
Posts: 4,353 |
Damn nice stuff Dante! Please forgive me for this but it's certainly
Last edited by HitchHikingFlatlander; 04/27/11 05:09 PM.
I've got a bad feeling about this.....
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Joined: Mar 2001
Posts: 3,083
Senior Member
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Senior Member
Joined: Mar 2001
Posts: 3,083 |
Delicious looking cockpit. Dante, for a fellow polygon wrangler like myself, you think you could enlighten me as to tri count and number and size of texture maps?
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Joined: Feb 2002
Posts: 4,920
I have a Rather Large Senior Member
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I have a Rather Large Senior Member
Joined: Feb 2002
Posts: 4,920 |
dude those pics give me wood
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Joined: Mar 2001
Posts: 3,083
Senior Member
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Senior Member
Joined: Mar 2001
Posts: 3,083 |
I'm excited to see them taking their time. Rather get a proper sim, than another COD.
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Joined: Apr 2008
Posts: 12,185
Veteran
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Veteran
Joined: Apr 2008
Posts: 12,185 |
I'm excited to see them taking their time. Rather get a proper sim, than another COD. +1
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Joined: Sep 2006
Posts: 4,353
Senior Member
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Senior Member
Joined: Sep 2006
Posts: 4,353 |
Yeah all devs need to learn the phrase "it's done when it's done"
I can wait I barely have time for the sims I own ATM, had A10C for months without a real opportunity to learn and get familiar with .
I've got a bad feeling about this.....
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Joined: Nov 2001
Posts: 3,214
Two-speed Five-Blade Fan Senior Member
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Two-speed Five-Blade Fan Senior Member
Joined: Nov 2001
Posts: 3,214 |
I'm very much looking forward to the DVD release of this.
If it has rocket dispersion and other ground attack details + infantry or other complex ground targets for COIN, I will be deeply devoted to this sim. No one has done COIN well (I really enjoyed replacing the tanks with infantry in SFP1 though - if only it had rocket dispersion and proper penetration values for the small guns!)
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Joined: Dec 2003
Posts: 320
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Joined: Dec 2003
Posts: 320 |
Delicious looking cockpit. Dante, for a fellow polygon wrangler like myself, you think you could enlighten me as to tri count and number and size of texture maps? Aladar: here's the specs: Vertices: 57,986 Polygons: 102,290 ...and 3x 2048 texture maps, and other smaller ones for warning lights, cockpit glass and instrument faces. After the positive experience with the new Harrier GR3 cockpit (about 57k polys, 5 times more polys that the older cockpits we had), we've set the budget for upcoming cockpits (after the GR3) at about 100k, and the frame rate is still very good/pratically unchanged in mid-range machines like mine (GeForce 9600GT, Intel Q8400 @2.66GHz, 4GB RAM). Avimimus: we're listening to your COIN requests, and we'll try to be very open to feedback during beta and after 1st release (to address the feedback in after release updates).
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Joined: Oct 2001
Posts: 6,269
Hotshot
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Hotshot
Joined: Oct 2001
Posts: 6,269 |
Dante,
If I may ask, what is the object count? We've found object count to be a much bigger overhead than pure poly counts. It looks beautiful btw.
Cheers
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Joined: Dec 2003
Posts: 320
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Joined: Dec 2003
Posts: 320 |
Dante,
If I may ask, what is the object count? We've found object count to be a much bigger overhead than pure poly counts. It looks beautiful btw.
Cheers 110 so far, but it's going to increse substantially when more switches are separated to move on click! Btw, the helicopter sim is looking great, well done, AD!
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