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Hpasp #3216456 02/23/11 09:37 PM
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I can't select the Digital Elevation Terrain option. As I said before, my current computer is trash, so that could be the problem. One minor bug; if you check the non historical scenario option the current system name gets stuck. So if you select that option while on the S-75 and then scroll to the 2K11, the name shows as S-75.

Inline advert (2nd and 3rd post)

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Originally Posted By: NaiseFail
I can't select the Digital Elevation Terrain option.

Me too! Do the game automatically detects your PC's configuration and define the option as available or not?! My PC isn't TOP, but would like to test this feature frown
Probably, .921d version still don't have the Digital Elevation Terrain completly done yet.

Last edited by Redcoalition; 02/24/11 02:03 PM.
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DEM is not included yet in v921d.

This feature is really HW intensive, when it is turned on, it can be felt on my (Intel Core i7-860 2,8GHz).
So there will be the possibility to turn that off.


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
Hpasp #3217484 02/24/11 08:50 PM
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Hpasp, is there someone else translating the manuals in german language? Because i will be finished with the translation of the Vega manual until the end of the next week and I think it would be very important for the quality of the translation to pre-view it.

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You are the first.
thumbsup

You can contact Peter Skraus to check it from professional point, unless You are an exFCO.
http://peters-ada.de/index.htm
WinkNGrin


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
Hpasp #3218323 02/25/11 06:02 PM
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Okay, then I hope he will have some free time to look at the translation. piggy
No, I'm not an exFCO, but I have some interest in the Air Defence because my father serviced in the Sowjet Air Defence as a driver for the missile supply vehicle of a S-75 battery. smile

Hpasp #3219656 02/27/11 09:13 AM
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Abandoned Lybian S-75M Volhov battery near Tobruk, with V-755 missiles.

Somehow it seems to me, that equipment maintenance was not on the top of their priority list...
nope



Last edited by Hpasp; 02/27/11 10:17 AM.

Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
Hpasp #3219830 02/27/11 05:28 PM
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Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
Hpasp #3219843 02/27/11 05:42 PM
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Congratulations! thumbsup

Hpasp #3219871 02/27/11 06:25 PM
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Congratulations! You deserved it, and even more. thumbsup

Last edited by Redcoalition; 02/27/11 06:26 PM.
Hpasp #3220075 02/27/11 11:54 PM
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Congrats! I'm surprised that both you and E-Sim didn't place higher.

Hpasp #3220353 02/28/11 02:31 PM
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Congratulations!

One of the best hardcore sim ever.

Hpasp #3221149 03/01/11 12:06 PM
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Currently I'm working on the tuning of the missile behavior.
It should perform within 1% of the real shooting range data smile

In the next version, you will have the possibility to choose between the V-755 (Guideline Mod.3) and the V-759 (Guideline Mod.5) missile.
The later (more advanced version) has lower speed and range, but better overload capability.
It become available to WarPact around 1983.
yep



Last edited by Hpasp; 03/01/11 12:07 PM.

Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
Hpasp #3221244 03/01/11 02:30 PM
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That's a cool feature, always wanted to choose between missiles.

As always, huge thanks Hpasp!

Hpasp #3221295 03/01/11 03:29 PM
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Sounds great. I've been wondering, do you have any plans for AI improvements? I'd like to see targets break formation/flight path and engage defensive rather than continuing on their flight path and hoping for the best.

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do you have any plans for AI improvements? I'd like to see targets break formation/flight path and engage defensive rather than continuing on their flight path and hoping for the best.

During the War of Attrition, pilots were rather determined to press on.
More intelligent AI, and HARM missiles are expected on the Libyan scenarios...
... no wonder that they are delayed all the time.
yep


Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
Hpasp #3222034 03/02/11 09:03 AM
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Hpasp, one about Krug - what is the missile velocity (average in-flight and burnout)?
In some cases (even not at maximum range) the target and missile marks at the range display close to each other painfully slow. I have even noticed cases when distance between missile and target is increasing! When 3T method is using, to observe that effect, even with a receding target, the missile must be actually slower than the target! (I didn't shoot at Scud :), and the effect was before 65s from launch, which mean that the engine must have been still running). Even with the target taking aggresive 180 deg turns shortly before expected impact (which, as you said before, is still not the case), such effect would be corrected by guidance system within a fraction of seconds.

I know that the Krug range display is just a linear way to show sometimes curved reality smile and I'm not an expert in math, but where is the fault in my reasoning?

Last edited by vintorez; 03/02/11 09:04 AM.
Hpasp #3223363 03/03/11 04:45 PM
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Last edited by Hpasp; 03/03/11 04:48 PM.

Hpasp
Free SAM Simulator, "Realistic to the Switch"

(U-2 over Sverdlovsk, B-52's over Hanoi, F-4 Phantoms over the Sinai, F-16's and the F-117A Stealth bomber over the Balkans.)
http://sites.google.com/site/samsimulator1972/home

Book from the author - Soviet Nuclear Weapons in Hungary 1961-1991
https://sites.google.com/view/nuclear-weapons-in-hungary/

thumbsup
Hpasp #3223525 03/03/11 07:46 PM
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Awesome find! Two new questions:

1. Do you plan to implement a simulation mode for all of the sams? If I understand correctly, they have the same simulation capability as the SA-2, but they require a separate system carried by a truck. Since live fire is disabled against practice targets in Hungary I'd like to have the ability to at least simulate engagements.

2. I saw the images you contributed to the Air Power Australia SA-5 article. Do you have plans to implement these stations into the sim at some point, or did you just make them for fun?

Hpasp #3225668 03/05/11 10:11 PM
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What software is that?

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