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Amazing and beautiful!
This does look finished, not pre-alpha. I would get it immediatly if it would be a Screenie of a released sim.
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Lovely stuff.
A couple of questions if you please:
1) How much is there left of KOTS to complete?
2) Is it true that KOTS cannot be released until BOB comes out due to some deal Oleg has made with the creators?
Cheers
"never judge a sausage by it's skin"
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Originally posted by Slap: 1) How much is there left of KOTS to complete?
2) Is it true that KOTS cannot be released until BOB comes out due to some deal Oleg has made with the creators? Ask the Russian Mafia! Just Kidding, but if some big burly guy wants to make a deal with you for a pre-order.....don't refuse! 
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Joined: Jan 2001
Posts: 2,676 Likes: 1
Senior Member
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Originally posted by Slap: Lovely stuff.
A couple of questions if you please:
1) How much is there left of KOTS to complete?
2) Is it true that KOTS cannot be released until BOB comes out due to some deal Oleg has made with the creators?
Cheers 1. Don't know. 2. That's just a silly rumor. What would be the rationale for that scenario anyway? Barkhorn.
"It is useless for the sheep to pass resolutions in favor of vegetarianism, while the wolf remains of a different opinion."--- William Ralph Inge
"The ORIGINAL Barkhorn"
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Joined: Sep 2001
Posts: 24,718
Measured in Llamathrusts Lifer
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Measured in Llamathrusts Lifer
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2. That's just a silly rumor. What would be the rationale for that scenario anyway? Um, that 1C: Maddox is somehow being intimidated in a manner that is more extreme than the KoTS team is? Danged ol' Russian mafia. 
The opinions of this poster are largely based on facts and portray a possible version of the actual events. More dumb stuff at http://www.darts-page.comFrom Laser: "The forum is the place where combat (real time) flight simulator fans come to play turn based strategy combat."
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Joined: Oct 2001
Posts: 187
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Calm down guys! I suspect it still has a way to go!
I note that, for example, the terrain is billiard table flat. I'm sure this is just that the terrain engine is under development. We've not seen any shots showing particle effects, or gunfire, or aircraft being landed!
It may be that all or some of these are implemented to some extent, and I'm sure they WILL all be implemented, but it's a real possibly the shots are set up for publicity purposes, and you can't infer that "the sim looks nice so far, so it must be done". We don't even know if the aircraft are "flying" or whether they've just been positioned in the engine.
I'm sure when they say "pre-alpha" on the shots, they mean it. I'm very enthusiastic about this sim too, but it makes sense to keep some perspective on how close it is to complete!
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Joined: Dec 2000
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I note that, for example, the terrain is billiard table flat. That's lucky, so is Flanders, not too much work to do there then.
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It's flat, but not THAT flat! And the war wasn't only fought in Flanders Don't take my comments the wrong way - it's not intended as any criticism of the sim, or the dev team. Just commenting that it appears they have a way to go in their development process, and that saying "it looks finished" is a little premature.
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Joined: Nov 2005
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Originally posted by Eddie_W: I note that, for example, the terrain is billiard table flat It is not... believe me. The terrain altitudes are the exact reflect of the reality, And the altitude grid is more dense than in any other actual sim (FSX included)
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Fair enough. It does look absolutely flat in those shots, though!
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Sorry Eddie, I couldn't help but add something. I remember when Rowans Flying Corp gold was out. Someone was really panning the sim because of the lack of hilly terrain on Flanders map, not realising that Flanders is a very flat area
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I'd say Flanders was more 'ridgy' than hilly, but the altitude modelling sounds very promising 
Flying online (when I get the chance) as EAF19 Marsh
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Nice water, it actually looks like an inland waterway instead of just having an ocean texture applied like in IL2,CFS,FS. Fingers crossed for detailed riverbanks 
WAS C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP NOW Win7 64, I5 2500K, SSD, 8Gig ram, GTX 570
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Originally posted by Blue 5: I'd say Flanders was more 'ridgy' than hilly, but the altitude modelling sounds very promising I'd lean more to "very slightly undulating landscape" than ridgy 
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Babelfish Immune Veteran
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Babelfish Immune Veteran
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Weathered moraine ridges, ice sheets take no prisoners
Ming
'You are either a hater or you are not' Roman Halter
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Thar she blows. Drumlins to the port side!
Despite repeated warnings Albert continued to loiter outside public lavatories dressed as pestulence.
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I am impressed with the water.
In current sims the water never really blends with the rest of the scenery, it always sticks out. The land water transitions always look bad and inland watwerways normally get the same tetures as the sea. This looks much better.
WAS C2D 8500 3.16ghz, 285gtx 1gb, 4gig ram, XP NOW Win7 64, I5 2500K, SSD, 8Gig ram, GTX 570
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Originally posted by Mogster: I am impressed with the water.
In current sims the water never really blends with the rest of the scenery, it always sticks out. The land water transitions always look bad and inland watwerways normally get the same tetures as the sea. This looks much better. Totally agree
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Not to be overlLy critic, but the water looks too light blue for inland water. If it�s shallow clear water, it should blend with the colour of the bottom, and if deeper, sweet waterways are usually more brownish or greenish not caribean blue. But hey, maybe in france they did look more blue ciel 
Fighter pilots make movies, Attack Pilots make history.
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luv the wings in that shot!  S!
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HOA's
by Terl9999 - 09/18/26 04:12 AM
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Football
by Terl9999 - 09/18/26 02:42 AM
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Flags
by Terl9999 - 09/15/26 10:03 PM
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