Spent some time fixing the underbarrel weapons in my Weapons Pack. Apparently, either I was doing it wrong before, or BIS changed stuff to break it; either way, it's fixed for Sunday. It took some time to figure out what to do, but now things are working as intended. The only issue is that the Masterkey OP_Look isn't being recognized, so I need to look into that and see what I need to rename it to so the game finds the memory point I made and it's at least functional for players to use.