I've been poking through this code tonight with my "intro" edition of C++ 6.0. I really enjoyed looking at the tactics tree for the AI. Don't know that I understood it that well, but it was much simpler than I anticipated (I mean that in a very complimentary fashion. I was expecting something unfathomably tangled.) I am a total novice, but it sure looks like the Yak-9 could be made flyable. It looks to me like it will be a bit tedious to modify this, but not mind numbingly complex. Would like to see some other period aircraft added as well if possible.
Lots of fun poking through the physics and structure models. Sure are a lot of files to deal with...
Hope someone takes the lead and starts a sight listing known issues (bugs)/desired improvements/additions.