Reducing memory to 640K might help too...

It's really sad that in desperation people are trying things they shouldn't need to to get this sim working smoothly, when there really isn't any of us can do but wait - no amount of bowing to mecca is going to overcome fundamental flaws in the design and coding. Play something else and come back every now and then to check for patches.
Bard, I would do just that if I wasn't having so much fun with Cliffs of Dover. Just flew 1.5 hours on the ATAG server tonight, hooked up with a few guys on Teamspeak, and basically formed a "hornets' nest" over Hawkinge. We took on fighters and bombers, AI and human alike, and had a blast. No stuttering nor crashes tonight whatsoever -- possibly with the ATAG server disabling custom skins there's less load overall when new players spawn...dunno. I managed to log 2.58 kills myself and was front seat to others' kills; managed to deadstick land twice due to battle damage and engine abuse. We had good discussions over Teamspeak on best ammo loadouts, fuel loads (endurance vs agility), and lots of really, really sick jokes. All to say, I'd miss out on all that if I took your advice and shelved CoD waiting for the next patch.
Obviously this is the wrong place to make suggestions on how to make the sim run better. Guess we should just come to the SimHQ Cliffs of Dover forum to check for patches then go play some other game.
