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#2264730 - 07/21/07 10:11 PM Disaster on the Frontiers 2.1
Amagi Offline
Member

Registered: 03/10/05
I've released the latest version of my Disaster on the Frontiers Eastern Front DGen campaigns. There are three major improvements:

-I've added the German MG42, which has replaced some of the heavier German flak in the early campaigns, so Shturmoviks should get more advantage from armour.

-Many of the more barren pre-'45 airfields have added detail. This uses up the DGen object limit, so if you land at other than your base the airfield may only be half-complete. I've also experimented with trenches, on the newest map.

-I've reworked the fighter ops. There will be fewer fighter-bombers, with escorts, to lessen the problem of fighters persisting with ground attack when engaged. There should also be more and larger engagements- especially at Kursk.

Suggestions and bug reports welcome.

Be aware that this add-on will not work with the combination DGen addon, because the campaign designations are different. While a freeware DGen update along the lines of the default scheme update would be welcome, it might be better to retain as many of the existing campaign designations as possible, to allow ongoing careers.
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Disaster on the Frontiers


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#2264812 - 07/22/07 12:33 AM Re: Disaster on the Frontiers 2.1 [Re: Amagi]
Sunchaser Offline
Member

Registered: 02/20/01
Loc: Katy, Tx.
"Be aware that this add-on will not work with the combination DGen addon"

What is the combination DGen addon?


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#2265387 - 07/22/07 04:11 PM Re: Disaster on the Frontiers 2.1 [Re: Sunchaser]
BlackLion Offline
Member

Registered: 01/03/01
Loc: in the Cockpit of whatever I a...
the one from Enjoyr I guess....
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Down From The Sky
Into The Fight
Hearts Full Of Rage
Full Of Thunder And Glory
Swords In The Wind
Crossing The Sky
Lords Of Doom Bring An End To Their Story

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#2265925 - 07/23/07 10:55 AM Re: Disaster on the Frontiers 2.1 [Re: BlackLion]
rollnloop. Offline
Member

Registered: 06/24/04
Loc: France
Sounds good, hope to be able to try it soon (probably no earlier than september though), thanks a lot for sharing your creations with us \:\)

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#2267602 - 07/24/07 09:39 PM Re: Disaster on the Frontiers 2.1 [Re: rollnloop.]
Amagi Offline
Member

Registered: 03/10/05
Yes- if you have Enjoyr's compilation you'll have to wait for his update. If not, you can just unzip and overwrite your existing DGen.

With ongoing careers, save your users and mission/campaigns/xx folders before updating. There is the occasional issue that can be resolved by a simple fix- for instance on the Belgorod map, the Bf109G2s have been removed, so any shotdown G2s in the damage file of your career have to be replaced by F4s or F2s. This is only if you are currently on the Belgorod42 map, not if you are earlier or later in your career.

By September I might have released a Kiev map...

"When Zhukov suggested good military reasons for giving up Kiev, Stalin exploded- and so in turn did Zhukov, incensed at being accused of talking 'rubbish'."
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Disaster on the Frontiers

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#2267675 - 07/24/07 10:54 PM Re: Disaster on the Frontiers 2.1 [Re: Amagi]
rollnloop. Offline
Member

Registered: 06/24/04
Loc: France
Quote:
By September I might have released a Kiev map...


That would be fantastic !

1941 or 1944 ?

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#2268421 - 07/25/07 08:57 PM Re: Disaster on the Frontiers 2.1 [Re: rollnloop.]
Amagi Offline
Member

Registered: 03/10/05
The Soviet attack on Kiev began in November 1943- though since it was bogged down because of a lack of snow, continuing to early 44 would be possible. The problem with 1941 is that the Soviet troops were almost isolated from any air support at all. Bessarabia 1941 might be an alternative. I had considered Kiev 41 and Bessarabia 44, because of the lack of a Kiev winter map, but after researching the battle it seems that this isn't a problem.

Of course this depends on a new DGen.exe... I'd also like to add schemes for those aircraft not updated with new defaults, but that depends on the new patch and what it contains. The Stukas and Heinkels could use new schemes.
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#2268492 - 07/25/07 10:10 PM Re: Disaster on the Frontiers 2.1 [Re: Amagi]
rollnloop. Offline
Member

Registered: 06/24/04
Loc: France
Well i'm sure that when the patch is out, if Starshoy has some spare time, interestings things could come \:\)


Edited by rollnloop. (07/25/07 10:10 PM)

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#2269519 - 07/26/07 11:52 PM Re: Disaster on the Frontiers 2.1 [Re: rollnloop.]
Amagi Offline
Member

Registered: 03/10/05
At least he hasn't said no.... The generated missions are hitting the object limit, so I'd like him to raise that. I could put more detail and targets on the templates, but they wouldn't appear in the missions.
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Disaster on the Frontiers

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#2269752 - 07/27/07 09:54 AM Re: Disaster on the Frontiers 2.1 [Re: Amagi]
rollnloop. Offline
Member

Registered: 06/24/04
Loc: France
I was able to hit (and get raised) the template limit numbers, but never the mission object limit, you certainly built heavy detailed targets !

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