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Joined: Oct 2001
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Many say that a wrapper works better than a V5500.
I'm using Glidos "0.07b4". Works best for me. FR's in the 60's on a 256 mB GeForce in 800x600 60 hertz.
Never finished a Campaign unless joining in October '18
One of my other tricks is to re-join the same
Squadron after getting killed, same Pilot name, rank, date etc. I lose my kills and medals but I get too many of those anyway ;\)
Another tip - land at the nearest available Friendly drome, this will save some of your Squadies who may not make it back all the way to home drome.


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Joined: Mar 2004
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There are also instructions in the retail RB3D manual telling how to resurrect a dead pilot. They talk about going into the save file and monkeying with it somehow. I wasn't able to follow the instructions and get it to work though.

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Quote:
Originally posted by Skiddmark:
Many say that a wrapper works better than a V5500.
I'm using Glidos "0.07b4". Works best for me. FR's in the 60's on a 256 mB GeForce in 800x600 60 hertz...

One of my other tricks is to re-join the same
Squadron after getting killed...
Glidos, or OpenGLide never worked well for me. When I drew close to the ground or to a cloud layer the textures would tear and go crazy. And framerates were not too good either in a fight, especially over a ground object.

But dgVoodoo has been great. FR's average in the forties. And you're right, I actually bought a Voodoo 5500. It is still in my closet. I haven't had any incentive to install it.

I do the same thing, start a new pilot in the same squadron about a week after I die, but with a new name. I always fly as CO, so I figure it would take a few days for him to get to his new assignment. I usually give myself three tries at a mission. If I still can't get through it, I let my pilot die. I've learned a lot about surviving this way.

Toadvine, you can revive a pilot with CM11. Open your campaign, click on Modify Campaign, and select Restore Last Pilot.

S!


As ever,
Birdbrain
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