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This is far from perfect, nor do I think it is a representation of the overall accuracy of DCS's terrain, but I went on a recent trip to Las Vegas and checked out the Red Rock Canyon, and took a few photos. I was curious to see if I could find it in the DCS terrain, and I did - again, not perfect, and of course I couldn't line up the exact viewpoint, camera field of view, etc., but I think it shows that the topography isn't too bad.
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That's pretty impressive.
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That's pretty good, meshwise.
The next thing DCS needs to address after they finish the Dynamic Campaign and Global world is the granularity of the ground.
Should be entirely possible to do with procedural generation, as both Star Citizen and Outerra have excellent procedurally generated terrain, close up, using tessellation. Small rocks, pebbles and other things we take for granted in reality are present.
Edit: I'm not sure why Falcon BMS 4.38 isn't trying to integrate Outerra into their engine. Outerra blows away pretty much any simulator around, including MSFS for terrain detail. The only weakness is trees.
Last edited by Mr_Blastman; 12/01/24 08:10 PM.
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Pro-Consul of Florida King Crimson - SimHQ's Top Poster
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Very cool comparison there Arthonon! On a related note, my first trip out to Las Vegas was quite an exotic experience for this here Florida boy.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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Interesting thing here is the DCS faithful tend to look down on the NTTR map as one of, if not the poorest quality map in the game. I wonder how some of the more higher rated maps (Syria, Persian Gulf) compare?
Throughout history, poverty is the normal condition of man. Advances which permit this norm to be exceeded — here and there, now and then — are the work of an extremely small minority, frequently despised, often condemned, and almost always opposed by all right-thinking people. Whenever this tiny minority is kept from creating, or (as sometimes happens) is driven out of a society, the people then slip back into abject poverty. This is known as "bad luck.” -Robert Heinlein
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Very cool comparison there Arthonon! On a related note, my first trip out to Las Vegas was quite an exotic experience for this here Florida boy. That sounds like a more interesting story than my terrain comparison
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Interesting thing here is the DCS faithful tend to look down on the NTTR map as one of, if not the poorest quality map in the game. I wonder how some of the more higher rated maps (Syria, Persian Gulf) compare? That would be interesting to see, but I doubt I'll get the chance to go to Syria or the Persian Gulf anytime soon
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but I doubt I'll get the chance to go to Syria or the Persian Gulf anytime soon Yeah, I'll take a wild guess and say that you won't be seeing any Syria travel prizes on the "Wheel of Fortune" wheel any time soon.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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but I doubt I'll get the chance to go to Syria or the Persian Gulf anytime soon Yeah, I'll take a wild guess and say that you won't be seeing any Syria travel prizes on the "Wheel of Fortune" wheel any time soon. What about "The Price is Right?"
Throughout history, poverty is the normal condition of man. Advances which permit this norm to be exceeded — here and there, now and then — are the work of an extremely small minority, frequently despised, often condemned, and almost always opposed by all right-thinking people. Whenever this tiny minority is kept from creating, or (as sometimes happens) is driven out of a society, the people then slip back into abject poverty. This is known as "bad luck.” -Robert Heinlein
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