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I understand this game was outsourced to a multitude of studios.
That's pretty standard practice with AAA titles where development budgets often go over 100 million. What was it about the gameplay and/or setting that made you get the refund? It's a long list. Basically very boring. It's.not exploration. No planetary exploration, no space exploration Dry boring dialogue. Uninteresting quest lines. Combat is dull and repetitive. And the fact that it felt like a chore just to get the desire to play. It feels cheap and rushed.
"College graduates should not have to live out their 20s in their childhood bedrooms, staring up at fading Obama posters and wondering when they can move out and get going with life" - Paul Ryan
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Joined: Oct 2000
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It's certainly not garbage... there are thousands upon thousands loving it. This is true, but looking at the Steam chart I think it should be considered a disappointment at this stage, no? Apples to oranges, but for example Starfield has a peak of 330k and current of 90k BG3 has a peak of 875k and 154k current. This is only a snapshot and bigger samples are needed to draw real conclusions. But I think Starfield is a more mainstream thing and I would have expected it to be more popular than it is, and certainly more popular than a cRPG like BG3. It's not a failure, but it's not exactly a smash hit either. I have yet to play it, as mentioned I'm just not convinced by it. I think maybe the most direct comparison is Outer Worlds? I that accurate? And I was unable to get in to Outer Worlds, which surprised me. One of the very few games of its type I've failed to find suitable. I'm sure I'll give Starfield a go down the line. Let it bake in the oven for a while.
No, now go away or I shall taunt you a second time!
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Joined: Apr 2001
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Pro-Consul of Florida King Crimson - SimHQ's Top Poster
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Pro-Consul of Florida King Crimson - SimHQ's Top Poster
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I have not played Starfield yet so I'm asking this to those who have played it:
Is Starfield at all similar to how the Mass Effect RPG's played or is it fundamentally different?
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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Joined: Jan 2005
Posts: 1,359
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Not quite similar to Mass Effect (I played 1 and 2). In ME you had control over your team during combat, in Starfield you only have companion at a time and no way to control him. Basically, the same as in Skyrim and Fallout 3: you can equip them with better guns/armor but their main use is simply to carry any loot and attract enemy fire. Often they'll stand right in your line of fire. Dismiss them if you need to use stealth. They do give bonuses on your ship and outposts, so they are not entirely useless. I just wish they stopped asking to date me all the time Companions in Mass Effect had much more character. On the other hand, the locations in Starfield are much bigger and have more to interact with. The best thing about Starfield (IMO) is how much you can customize your own spaceship/outpost, down to where you put the plushies on your bed. Your spaceship is mainly used to fast travel, but if you include a workshop, laboratory and crew hab you have everything in one place.
Undercarriage lever a bit sticky was it, Sir?
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Joined: Apr 2001
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Pro-Consul of Florida King Crimson - SimHQ's Top Poster
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The game currently has a 74% review rating on Steam which is not bad but it also suggests that the game did not live up to the pre-release hype.
Now it can certainly be debated who was mostly responsible for drumming up all of the excessive hype. Did it come mostly from the developer/publisher? Did it come from the gamer community itself? Did it come from advertisers?
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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Joined: Jul 2002
Posts: 3,538
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There seems to be a general hankering for.... something where you can acquire/buy/build & fly your spaceship, walk around it, modify it, go to anywhere you like and still have a Skyrim-esque experience. Starfield made it seem that it was all of this, a vibrant cross of Star Citizen and Elite Dangerous. They were careful with footage that they showed. I haven't played it myself, but it seems to me to be Fallout where you can choose to go to a new map whenever you'd like, and take your base with you to the designated base place for each map. So, to answer your question, as I understand it, there was a careful setting up of expectation with little clarifications for plausible deniability
Last edited by DM; 10/02/23 02:32 PM.
"They might look the same, but they don't taste the same."
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Joined: Apr 2001
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Pro-Consul of Florida King Crimson - SimHQ's Top Poster
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Good post DM and I agree with your last statement completely.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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Joined: Jan 2006
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There seems to be a general hankering for.... something where you can acquire/buy/build & fly your spaceship, walk around it, modify it, go to anywhere you like and still have a Skyrim-esque experience. Starfield made it seem that it was all of this, a vibrant cross of Star Citizen and Elite Dangerous. They were careful with footage that they showed. I haven't played it myself, but it seems to me to be Fallout where you can choose to go to a new map whenever you'd like, and take your base with you to the designated base place for each map. So, to answer your question, as I understand it, there was a careful setting up of expectation with little clarifications for plausible deniability Mouse space control(and maybe 360 controller), load screens for planets to space and back, no true flight from points, and basic inside for the ship. Load screen to get on and off. There are no load screens in Star Citizen. Anywhere. Except for when you first enter the game world. In Elite the only load screens are between stars, and those are masked with the warp effect. I have played a little of Starfield, but honestly, I get better texture quality in modded Skyrim. Feels very Fallout-esque, with no pretty faces. The character creator designer apparently is some overweight, not so attractive zoomer or millennial, so they did not want it possible for a player to create beautiful faces.
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Joined: Jun 2005
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I'm enjoying the game... I got what I thought I was going to get. I knew it wasn't a space sim, I knew there would be fast travelling involved. I was expecting something similar to Fallout 4 and Skyrim, but set in outer space. I don't have a top end computer, but the game plays absolutely fine for me so far... I'm on level 33, and I'm having a blast. I have Elite and Star Citizen, and as I said, I knew this was not going to be a simulator..
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Joined: May 2005
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Simhq Weather man, dropping rain in your parade Hotshot
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There seems to be a general hankering for.... something where you can acquire/buy/build & fly your spaceship, walk around it, modify it, go to anywhere you like and still have a Skyrim-esque experience. Starfield made it seem that it was all of this, a vibrant cross of Star Citizen and Elite Dangerous. They were careful with footage that they showed. I haven't played it myself, but it seems to me to be Fallout where you can choose to go to a new map whenever you'd like, and take your base with you to the designated base place for each map. So, to answer your question, as I understand it, there was a careful setting up of expectation with little clarifications for plausible deniability the fact you cant land/exit your spachship basically makes building one worthless as it is just a instance zone
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Joined: Oct 2008
Posts: 3,361
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It isn't a space sim. It is a loading screen sim, with occasional 'gameplay' between successive loading and inventory screens.
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Joined: Apr 2001
Posts: 122,092
Pro-Consul of Florida King Crimson - SimHQ's Top Poster
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Pro-Consul of Florida King Crimson - SimHQ's Top Poster
Joined: Apr 2001
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Is anyone here still playing this besides me? A few new thoughts:
1. This game is a very slow burn but if you stick with the main quest missions things get interesting eventually. This is actually a pretty well written story.
2. The whole romance aspect is a joke and plays like some Hallmark TV movie. I won't get into any spoilers but let's just say that the developers should have looked to Witcher 3 and Baldur's Gate 3 when it comes to making a compelling romance aspect to your RPG.
3. You need to take the space combat for what it is: Fallout in space. This was never meant to be Elite Dangerous or Star Citizen.
Last edited by PanzerMeyer; 01/16/24 01:17 PM.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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Joined: Apr 2008
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Starfield was on my wish list as soon as I heard about it. However I was cautious as I didn't really gel with their previous games so never ended up buying it. I doubt I'd buy it even at a serious discount having seen how it played out.
And yes Panzer, I thought it was going to replace Elite Dangerous but as you say, it's not that sort of game.
DEI - Division, Exclusion, and Indoctrination.
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Joined: Jun 2005
Posts: 8,301 Likes: 1
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Is anyone here still playing this besides me? A few new thoughts:
1. This game is a very slow burn but if you stick with the main quest missions things get interesting eventually. This is actually a pretty well written story.
2. The whole romance aspect is a joke and plays like some Hallmark TV movie. I won't get into any spoilers but let's just say that the developers should have looked to Witcher 3 and Baldur's Gate 3 when it comes to making a compelling romance aspect to your RPG.
3. You need to take the space combat for what it is: Fallout in space. This was never meant to be Elite Dangerous or Star Citizen. Yep, agree with all of that, but I knew that it wasn't a space simulator before I bought it, it's just Fallout/Skyrim but in a space setting... I really enjoy it. I'm on level 61, and 360 something hours in!
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Joined: Apr 2001
Posts: 122,092
Pro-Consul of Florida King Crimson - SimHQ's Top Poster
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Pro-Consul of Florida King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 122,092 |
I really enjoy it. I'm on level 61, and 360 something hours in! I'm only about 60 hours into the game and I just finished the main story mission where the "big" event happens with one of the main characters. I was totally taken by surprise by that.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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Joined: Apr 2001
Posts: 122,092
Pro-Consul of Florida King Crimson - SimHQ's Top Poster
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Pro-Consul of Florida King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 122,092 |
These stats are only for players on Steam but they are quite telling nonetheless. According to Steam Charts there are 8,913 Steam users who played Starfield within the past 24 hours. Now compare this to other Bethesda titles:
Skyrim: 25, 216
Fallout 76: 10,098
Fallout 4: 17,657
So it's quite clear to say that Starfield has not had the staying power of previous Bethesda RPG's.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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Yeah Starfield sucks.
Imagine Morrowind or Skyrim without any charm. At all. Literally nothing but scavenging drawers.
That's Starfield, basically.
Last edited by Mr_Blastman; 02/07/24 03:04 PM.
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I really enjoy it. I'm on level 61, and 360 something hours in! I'm only about 60 hours into the game and I just finished the main story mission where the "big" event happens with one of the main characters. I was totally taken by surprise by that. Totally agree PM, she was my companion and I had just romanced her when it happened, i was gutted as it came totally out of the blue, lost interest and cancelled my XBox subscription shortly after. I put a few hundred hours into it so got my moneys worth I suppose but glad I didn't buy a £70 version. Mick.
"An appeaser is someone who feeds the crocodile hoping he will be eaten last"
Winston Churchill
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Joined: Apr 2001
Posts: 122,092
Pro-Consul of Florida King Crimson - SimHQ's Top Poster
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Pro-Consul of Florida King Crimson - SimHQ's Top Poster
Joined: Apr 2001
Posts: 122,092 |
Yeah Starfield sucks.
Imagine Morrowind or Skyrim without any charm. At all. Literally nothing but scavenging drawers.
That's Starfield, basically. I'm enjoying Starfield quite a bit so I have to disagree with you there. However, it is quite clear that putting this RPG in a futuristic sci-fi/space exploration setting was a mistake. It's just not what most fans of Bethesda wanted.
Last edited by PanzerMeyer; 02/07/24 03:18 PM.
“Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you.”
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Joined: Jun 2017
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I got my copy of Starfield when I bought my graphics card (AMD) a few weeks before the launch. It was supposed to work great with my new card (not so new on the market), and I guess that was the promotion. I didn´t (haven´t) Install the game due to hard drive space because 125GB of disk space Is like WTF! Not to mention that a SSD Is recommended. So so far It´s on hold till I delete some other games.
But for the sake of discussion, I did do some research when I got my copy because maybe It would have been worth sacrificing games I do play. What I found (then on release) was quite a lot of rants due to bad optimization (even with my new card) and other gameplay Issues. Basically It ran quite poorly for most people, even on higher end PC´s. Then you had (have) the Bethesda fans with their expectations, and you also had (have) the space sim fans and their expectations Starfield failed on all three accounts, at least on release! I didn´t run right, It was not what the Bethesda fans were hoping for (to some degree), and It was never a space sim.
When a game falls on It´s face like that on release, It´s obvious It´s not going to have a high player count. Not only that, players are way more demanding now then the good times of Skyrim, or Fallout. Same goes for simmers and space/sci-fi fans If you look at Star Citizen. You might hate or love Star Citizen, but credit were It´s due, It´s the best space sim out their, and In many ways the best game period, specially when they finish Squadron 42 (for the campaign).
With all this on the table, It´s hard for any space game, or sim for that matter to stand out. It could be that It gets better and sanitizes It´s bad release In the future, just as Cyberpunk did, but Cyberpunk Is a whole different story/game so It just might stay as It Is, which IMO Isn´t a bad thing as long as It runs better now. The trend of comparing constantly one thing to another Is what kill´s a lot of games. Things should be taken for what they are.
Win10 Pro(x64), i7 8700k @ 4.7Ghz, 32GB ram DDR4, Sapphire Pulse AMD RX 6700 12GB, M.2 PCIe NVMe (x2) 480GB + 960GB, 447GB SSD´s, Samsung G6 32" , Logitech G13, G502, Warthog HOTAS, CH Pedals, Simagic Alpha Mini, and Formula Extreme FX, DC Simracing DC1 pedals, GT Omega ART cockpit, TrackIR 5.0. AUDIO: Aiyima A07 Max, Topping E50 and L50 stack, Polk Audio Signature Elite ES20 , and Shennheiser HD 560s. DAP: Hiby R3, Hiby Seeds, and iBasso IT01, Sharp MD-MT 80H Minidisc.
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