Looks very interesting. Is it overly frustrating in its complexity? Is it a user friendly experience meaning does it still feel like a game with tutorials to help as well as purpose to play? Is the narrative engaging? Did the voice over in that first video state that the game has combat? I couldn't quite understand what was said. Thanks for the info Red.
Do you know of any current/early access or soon coming space exploration games that have planetary and atmosphere travel with no load times?
I've held off for a long time on that one Blastman. I'm just not sure how engaging it is. Maybe its better now but earlier videos that I saw of space to planet flight looked like a disguised load time and not an actual real time transition and the spacecraft could only fly at one altitude above the planet it appeared. Is that all changed now/better? Does it have story or is mostly a survival, grind resources kind of game.
I've held off for a long time on that one Blastman. I'm just not sure how engaging it is. Maybe its better now but earlier videos that I saw of space to planet flight looked like a disguised load time and not an actual real time transition and the spacecraft could only fly at one altitude above the planet it appeared. Is that all changed now/better? Does it have story or is mostly a survival, grind resources kind of game.
It's a explore, build and do whatever you want kind of game. I have over three hundred hours in NMS on Steam, if that's worth anything and I bought it last July. You have complete control over your spacecraft and can even fly through caves on planets if you want. There is no set altitude or flight pattern. I recommend using a 360 controller or something similar to play for the flying/driving portion, and mouse/keyboard for on foot. I play in first person and there are cockpits for every vehicle which is also nice.
There is quite a bit of resource gathering in survival, but eventually you progress from that to building a base, managing a fleet of ships--which can generate income and resources for you, to even creating entire base complexes that produce resources for you which you can then use for whatever you want.
And then there's the exploring.
The game has been an experience for my daughter and I.
I suppose there is some story, but I haven't even bothered with that part. If you want to get lost in space, NMS is a great way to do that.
There are some missions and some back story which is exposed through them. The dev has been amazing at supporting the game - huge expansions are routinely dropped for free which any other dev would sell as DLC. And I think it's on sale for 50% off this weekend.
Throughout history, poverty is the normal condition of man. Advances which permit this norm to be exceeded — here and there, now and then — are the work of an extremely small minority, frequently despised, often condemned, and almost always opposed by all right-thinking people. Whenever this tiny minority is kept from creating, or (as sometimes happens) is driven out of a society, the people then slip back into abject poverty. This is known as "bad luck.” -Robert Heinlein
Yes. Some of the fauna is aggressive so you may have to defend yourself against them. There are also entities called Sentinels that will attack you if they catch you harvesting resources. Their agressiveness varies from planet to planet. They also yield resources when you kill them, and killing them triggers another wave of and tougher sentinels, eventually you'll get large "mech" type sentinels if you keep killing the waves. If you try to escape the planet before the response timer expires they will chase you into space.
There are also pirates that can interdict you, and you can save civilian ships under attack by pirates, so there is some low level ship combat as well.
Throughout history, poverty is the normal condition of man. Advances which permit this norm to be exceeded — here and there, now and then — are the work of an extremely small minority, frequently despised, often condemned, and almost always opposed by all right-thinking people. Whenever this tiny minority is kept from creating, or (as sometimes happens) is driven out of a society, the people then slip back into abject poverty. This is known as "bad luck.” -Robert Heinlein
My pleasure. It's a worthwhile game - a good diversion. It's also in VR (it was added - free of charge - a couple of years ago) if that is your thing.
Throughout history, poverty is the normal condition of man. Advances which permit this norm to be exceeded — here and there, now and then — are the work of an extremely small minority, frequently despised, often condemned, and almost always opposed by all right-thinking people. Whenever this tiny minority is kept from creating, or (as sometimes happens) is driven out of a society, the people then slip back into abject poverty. This is known as "bad luck.” -Robert Heinlein